Henry Lin
|
0cf3119006
|
Guard against edge cases
|
2021-06-19 11:12:29 +08:00 |
|
Henry Lin
|
ca8f08ca84
|
Avoid overlapping with recent circles
|
2021-06-19 10:04:48 +08:00 |
|
Henry Lin
|
cca26d4651
|
Take circle radius into account when clamping hit objects to playfield
|
2021-06-18 16:05:09 +08:00 |
|
Henry Lin
|
f5134c7fc2
|
Extract constants and add xmldoc
|
2021-06-18 14:39:46 +08:00 |
|
Henry Lin
|
dca2d8af4f
|
Animate circles undimming
|
2021-06-18 13:18:44 +08:00 |
|
Henry Lin
|
639e8b62b9
|
Make circles light up 1 beat length before start time
|
2021-06-18 11:20:04 +08:00 |
|
Henry Lin
|
b7f43405fc
|
Dim circles instead of fade; improved hit samples; changed jump distance to be closer to cuttingedge
|
2021-06-17 22:01:58 +08:00 |
|
Henry Lin
|
f22beaeb5b
|
Increase distance between combos; pull circles closer to center
|
2021-06-17 14:30:59 +08:00 |
|
Henry Lin
|
14622f4734
|
Improved guesstimations; fixed hit samples
|
2021-06-17 10:20:50 +08:00 |
|
Henry Lin
|
4ffff06dcb
|
Break ApplyToBeatmap into subroutines
|
2021-06-15 11:06:56 +08:00 |
|
Henry Lin
|
04c0db6dce
|
Code cleanup
|
2021-06-14 21:34:34 +08:00 |
|
Henry Lin
|
12a17d0983
|
Extract seed setting contorl to IHasSeed
|
2021-06-10 15:31:20 +08:00 |
|
Henry Lin
|
80f38b347b
|
Merge branch 'ppy:master' into osu-target-mod
|
2021-06-10 15:13:27 +08:00 |
|
Henry Lin
|
7815b3c72b
|
Display results after fail
|
2021-06-10 10:58:42 +08:00 |
|
Pasi4K5
|
b214f2ae0e
|
Remove repeat and simplify getMinSliderMargin
|
2021-06-05 17:13:08 +02:00 |
|
Pasi4K5
|
f59263932a
|
Use SliderPath.GetPathToProgress for getting the SliderPath 's positions
|
2021-06-05 17:04:58 +02:00 |
|
Pasi4K5
|
b4f190c6ff
|
Rename iteration variable
|
2021-06-04 17:22:36 +02:00 |
|
Pasi4K5
|
32e41048ff
|
Fix System.ArgumentException caused by sliders bigger than the playfield
|
2021-06-04 16:50:27 +02:00 |
|
Pasi4K5
|
6357d1363c
|
Add comment for slider_path_checking_rate
|
2021-06-04 16:26:40 +02:00 |
|
Pasi4K5
|
a0a6f3ef81
|
Replace Vector2 methods with math operators
|
2021-06-04 16:23:03 +02:00 |
|
Pasi4K5
|
9f2a9608f2
|
Rework slider positioning
|
2021-06-04 16:17:54 +02:00 |
|
Pasi4K5
|
7a4fc9ffc8
|
Move seed to base class
|
2021-06-03 18:16:11 +02:00 |
|
Dan Balasescu
|
d39eb7eac2
|
Merge pull request #12952 from peppy/autoplay-pause-support
Externalise autoplay generation from `Player` to allow use of replay playback functions
|
2021-06-03 17:29:17 +09:00 |
|
Dean Herbert
|
8b43cfdd7d
|
Merge pull request #12568 from Pasi4K5/mod-osu-random
Add mod "Random" for osu! ruleset
|
2021-06-03 17:14:27 +09:00 |
|
Pasi4K5
|
d5de5ae640
|
Add comments explaining the usage of shiftNestedObjects()
|
2021-05-26 20:50:31 +02:00 |
|
Dean Herbert
|
a08a4aa911
|
Move second call to shiftNestedObjects to a more understandable location
|
2021-05-26 16:48:16 +09:00 |
|
Dean Herbert
|
d6c4be207b
|
Simplify naming
|
2021-05-26 16:44:44 +09:00 |
|
Dean Herbert
|
ad3e4287cd
|
Move distanceToPrev inside randomisation function
|
2021-05-26 16:44:05 +09:00 |
|
Dean Herbert
|
6ca9b37c28
|
Make random generator a field to avoid passing around internally
|
2021-05-26 16:42:20 +09:00 |
|
Dean Herbert
|
6181b1ac92
|
Simplify previous object handling by using a class instead of struct
|
2021-05-26 16:42:20 +09:00 |
|
Dean Herbert
|
c5ff052096
|
Change internal to public
|
2021-05-26 16:31:25 +09:00 |
|
Pasi4K5
|
c85d5513be
|
Remove redundant parameter and unused setters
|
2021-05-25 21:42:26 +02:00 |
|
Pasi4K5
|
bdbd64c88d
|
Fix sliders being partly outside of the playfield in some cases
|
2021-05-25 21:32:18 +02:00 |
|
Dean Herbert
|
a3c78674a1
|
Add new interface for autoplay mods
|
2021-05-25 18:09:24 +09:00 |
|
Pasi4K5
|
098d8c2131
|
Add complete randomisation for first hit object and hit objects after spinners
|
2021-05-24 15:13:31 +02:00 |
|
Dean Herbert
|
53b5341bb9
|
Simplify application logic
|
2021-05-24 14:34:27 +09:00 |
|
Dean Herbert
|
a92ded8a2f
|
Apply renaming and general code clean-up
|
2021-05-24 14:28:07 +09:00 |
|
Dean Herbert
|
88d7bc195d
|
Split out and clean up playfield sizing references
|
2021-05-24 14:27:56 +09:00 |
|
Dean Herbert
|
8dd3f11d28
|
Tidy up struct and previous object handling
|
2021-05-24 14:19:10 +09:00 |
|
Henry Lin
|
15e7cce264
|
Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility
|
2021-05-22 14:14:41 +08:00 |
|
Henry Lin
|
d20b5c2d5a
|
Refactored ApplyToBeatmap
|
2021-05-20 11:57:13 +08:00 |
|
Henry Lin
|
fe099be443
|
Implemented osu target mod
|
2021-05-19 22:25:56 +08:00 |
|
PercyDan54
|
63ac430386
|
Rename startTime in parameters
|
2021-05-15 11:26:16 +08:00 |
|
Pasi4K5
|
878182fbdf
|
Fix slider ticks not being shifted along with their parent sliders
|
2021-05-15 02:07:24 +02:00 |
|
Pasi4K5
|
3fa6a0413b
|
Add slider position randomisation
|
2021-05-14 23:04:09 +02:00 |
|
PercyDan54
|
a4c1b9a1a7
|
Rename startTime to fadeStartTime
|
2021-05-14 21:56:13 +08:00 |
|
PercyDan54
|
a86a4bab91
|
Remove empty override
|
2021-05-14 21:55:32 +08:00 |
|
PercyDan54
|
393ac4fdd1
|
Destruct declaration
|
2021-05-14 21:30:58 +08:00 |
|
PercyDan54
|
67dfeeb1b7
|
Cleanup code in ModHidden
|
2021-05-14 21:29:13 +08:00 |
|
Dean Herbert
|
dbc2318710
|
Initial tidying up
|
2021-05-14 14:13:35 +09:00 |
|