Bartłomiej Dach
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f6d15b9757
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Invert back-to-front logic
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2020-12-06 18:59:38 +01:00 |
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Bartłomiej Dach
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fcd9483ffa
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Merge branch 'master' into fix-multiple-playback-on-skin-change
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2020-12-06 18:21:24 +01:00 |
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smoogipoo
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c29ad8edf8
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Better API for dealing with the contained drawable samples
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2020-11-30 19:26:25 +09:00 |
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smoogipoo
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afb8eb636d
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Apply simple PR reviews
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2020-11-30 18:40:22 +09:00 |
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Dean Herbert
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8080fe942c
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Fix samples being played more than once on skin change
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2020-11-20 20:38:26 +09:00 |
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smoogipoo
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7c83a27002
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Add more xmldocs
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2020-11-19 22:48:21 +09:00 |
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smoogipoo
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8a656f7cee
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Fix missing SkinChanged event + safety
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2020-11-19 22:42:44 +09:00 |
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smoogipoo
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d388c44428
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Cleanup, refactoring, and restart sample on skin change
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2020-11-19 22:30:21 +09:00 |
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smoogipoo
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0287269b2f
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Fix volume discrepancies
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2020-11-19 21:21:30 +09:00 |
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smoogipoo
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70cb197957
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Cleanups
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2020-11-19 20:38:36 +09:00 |
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smoogipoo
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812d5d59b1
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Fix looping not being propagated
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2020-11-19 20:29:09 +09:00 |
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smoogipoo
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003fed857c
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Separate files
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2020-11-19 19:52:34 +09:00 |
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smoogipoo
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730b14b5bb
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Add initial hit sample pooling
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2020-11-19 19:51:09 +09:00 |
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Dean Herbert
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0b28cca7e6
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Don't force Gameplay prefix on all skin sample lookups
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2020-10-30 11:59:40 +09:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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Dean Herbert
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136843c8e4
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Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
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2020-09-29 14:25:39 +09:00 |
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Dean Herbert
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74e74e1c31
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Fix pause loop sound not working because paused
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2020-09-29 14:20:41 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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Salman Ahmed
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735b6b0d6f
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Remove a pointless portion of the inline comment
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2020-09-19 05:54:40 +03:00 |
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Salman Ahmed
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35c7677d0a
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Fix gameplay samples potentially start playing while player is paused
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2020-09-16 01:59:07 +03:00 |
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Dean Herbert
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365aae799e
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Merge branch 'master' into fix-skinnable-sound-mute
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2020-08-10 23:55:51 +09:00 |
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Dean Herbert
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ffb2e56a8d
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Reverse direction of bool to make mental parsing easier
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2020-08-08 23:25:52 +09:00 |
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Dean Herbert
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0d1f273603
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Merge branch 'master' into fix-skinnable-sound-mute
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2020-08-08 23:24:03 +09:00 |
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Dean Herbert
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1090137da3
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Adjust comment to read better
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-08-08 23:23:02 +09:00 |
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Dean Herbert
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c84452cfbf
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Update usages
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2020-08-06 21:53:20 +09:00 |
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Dean Herbert
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e3105fd4c8
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Add more resilient logic for whether to avoid playing SkinnableSound on no volume
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2020-08-06 19:16:26 +09:00 |
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smoogipoo
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641279ec3e
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Make SkinnableSound an IAdjustableAudioComponent
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2020-08-06 14:43:48 +09:00 |
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Dean Herbert
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91c2afe9f1
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Merge branch 'master' into fix-gameplay-sample-pausing
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2020-07-28 15:10:37 +09:00 |
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Dean Herbert
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cc0d5d74d7
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Merge branch 'master' into Issue#9170
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2020-07-28 13:36:42 +09:00 |
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Dean Herbert
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9889bfa0f3
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Stop playing samples on pause, resume looping on unpause
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2020-07-27 16:15:49 +09:00 |
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Dean Herbert
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3257c1e9f2
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Move interface exposing into region
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2020-07-27 16:02:52 +09:00 |
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Bartłomiej Dach
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648f9204f5
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Add sample lifetime constraints for taiko
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2020-07-26 17:50:25 +02:00 |
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Dean Herbert
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3ed40d3a6b
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Fix SkinnableSounds not continuing playback on skin change
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2020-07-22 16:37:58 +09:00 |
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Dean Herbert
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a39c4236c7
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Fix multiple issues and standardise transforms
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2020-07-17 19:08:50 +09:00 |
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Dean Herbert
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5f577797a7
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Expose transform helpers in SkinnableSound
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2020-07-01 18:41:00 +09:00 |
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Dean Herbert
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c2697d3907
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Use DrawableSample in SkinnableSound class
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2020-05-20 20:49:01 +09:00 |
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recapitalverb
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c753cb46c5
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Use [Resolved] wherever possible
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2020-02-14 20:14:00 +07:00 |
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Huo Yaoyuan
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0d81b96c5f
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Use deconstruction declaration.
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2019-11-12 19:55:22 +08:00 |
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Huo Yaoyuan
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ccc8aa6fa4
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
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Dean Herbert
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6197c7fd31
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Add automatic resource mapping for rulesets to their own dll
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2019-09-04 20:29:28 +09:00 |
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Dean Herbert
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b460f76fa6
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Adjust file spacing slightly
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2019-09-02 19:01:43 +09:00 |
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Dean Herbert
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0bfe4650c3
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Early return if no change occurred in looping value
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2019-09-02 19:01:17 +09:00 |
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Dean Herbert
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f08b523abf
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Name tuple items
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2019-09-02 18:20:30 +09:00 |
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Dean Herbert
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9c53430a0f
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Only initialise when required
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2019-09-02 18:18:59 +09:00 |
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iiSaLMaN
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06224a7d4e
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Fix build issue
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2019-08-29 15:38:33 +03:00 |
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iiSaLMaN
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ec6a40af33
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Add adjustments on channel creation if there is
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2019-08-29 15:32:21 +03:00 |
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iiSaLMaN
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3d62003382
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Add null check
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2019-08-28 15:39:45 +03:00 |
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iiSaLMaN
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2f3fb8cf88
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Add Stop + RemoveAdjustment functions
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2019-08-28 13:10:11 +03:00 |
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iiSaLMaN
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cb8fe89b8b
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Allow setting looping to existing channels
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2019-08-28 13:09:53 +03:00 |
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