smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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970ea928ae
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Fix hold for menu button occasionally disappearing
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2018-11-19 12:06:47 +09:00 |
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Roman Kapustin
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ecf8a89f26
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Set AccentColour and GlowColour in StandardHealthDisplay
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2018-11-16 19:30:58 +03:00 |
|
Roman Kapustin
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37b19f78ae
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Set AccentColour in concrete counters
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2018-11-15 23:37:21 +03:00 |
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Dean Herbert
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30547ac064
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Merge remote-tracking branch 'upstream/master' into dropdown-updates
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2018-11-14 20:03:45 +09:00 |
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smoogipoo
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aff5fa6169
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Update with osu!-side dropdown changes
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2018-11-14 18:02:38 +09:00 |
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Dean Herbert
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7f73fc2d39
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Require holding back button to quit gameplay
Avoids accidental presses and streamlines logic with on-screen element.
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2018-11-07 01:49:21 +09:00 |
|
Dean Herbert
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6f1ef3243d
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Proportionally adjust width in line with change
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2018-10-31 02:56:25 +09:00 |
|
Paul Teng
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4bc9161cd1
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Leave bigger gap if replaying
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2018-10-30 08:32:12 -04:00 |
|
Paul Teng
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b351aae93f
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Reduce height of song progress handle
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2018-10-18 07:02:18 -04:00 |
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Dean Herbert
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841b2e8692
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Merge branch 'master' into consistent-terminology-format
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2018-10-10 19:19:36 +09:00 |
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ekrctb
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68980fc477
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Adjust usage of Handle(Non)PositionalInput to follow framework update
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2018-10-02 14:45:33 +09:00 |
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ekrctb
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b7a2ad1aa5
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Use UIEvent level getters for modifier keys.
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2018-10-02 13:26:36 +09:00 |
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ekrctb
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50091252e2
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Adapt signature change of event handlers
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2018-10-02 12:02:55 +09:00 |
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ekrctb
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99fc04c8af
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Change signature to new event handler
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2018-10-02 12:02:47 +09:00 |
|
smoogipoo
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a8f156584b
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Update framework with positional/non-positional changes
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2018-09-26 14:01:15 +09:00 |
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Dean Herbert
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ae4c371bec
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Merge branch 'update-framework-event-handling' into update-framework
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2018-09-20 00:29:42 +09:00 |
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smoogipoo
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28f31540c4
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Apply changes in-line with framework localisation changes
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2018-09-19 14:07:46 +09:00 |
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ekrctb
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b790e16217
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Use Click instead of now removed TriggerOnClick
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2018-09-19 11:42:32 +09:00 |
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ekrctb
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a3e6973b41
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Replace usage of now removed TriggerKeyPress and similar methods.
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2018-09-19 11:36:55 +09:00 |
|
Joehu
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f99eff1192
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Use consistent terminology format
|
2018-09-15 07:30:11 -07:00 |
|
Dean Herbert
|
79b56cb35c
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Make saveState private
|
2018-09-15 16:34:08 +09:00 |
|
Dean Herbert
|
65b2bceef2
|
Simplify implementation
|
2018-09-15 14:51:04 +09:00 |
|
Roman Kapustin
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125b569ccb
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Change AudioClock type to IFrameBasedClock and comment its usage
|
2018-09-07 21:39:41 +03:00 |
|
Roman Kapustin
|
dae54d252d
|
Remove redundant checks in RestoreState
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2018-09-07 21:35:32 +03:00 |
|
Roman Kapustin
|
7a1fdd9dc8
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Reset KeyCounter if targetState was not found
|
2018-09-06 01:01:36 +03:00 |
|
Dean Herbert
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5aff19eaea
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Merge branch 'master' into replay_keycounter
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2018-09-05 08:53:02 +09:00 |
|
Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
|
smoogipoo
|
e7a5816d27
|
Use GetAsync for all samples
|
2018-08-27 17:30:16 +09:00 |
|
smoogipoo
|
1b279d383f
|
Use GetAsync on all textures
|
2018-08-27 17:26:44 +09:00 |
|
Dean Herbert
|
9cbead55d6
|
Add a second parallax layer to break overlay arrows
|
2018-08-22 17:41:13 +09:00 |
|
smoogipoo
|
2fb62827e2
|
Soft-handle errors when beatmap contains no objects
|
2018-08-22 16:01:58 +09:00 |
|
Dean Herbert
|
4a68b14447
|
Fix crash when selecting mods after entering play mode
Closes #3260.
|
2018-08-21 00:15:51 +09:00 |
|
Roman Kapustin
|
8a9b3f6459
|
Remove rewinded keycounter states
|
2018-08-15 22:18:48 +03:00 |
|
Dean Herbert
|
70ce9da321
|
Merge branch 'master' into judgement-rework
|
2018-08-07 18:09:06 +09:00 |
|
Dan Balasescu
|
12b99acb2b
|
Merge branch 'master' into add-loading-animation
|
2018-08-06 13:06:51 +09:00 |
|
Dan Balasescu
|
c1517e1521
|
Merge branch 'master' into judgement-rework
|
2018-08-06 12:30:46 +09:00 |
|
Dean Herbert
|
808754a191
|
Merge branch 'master' into fix-fade-discrepancies
|
2018-08-03 21:50:03 +09:00 |
|
Dean Herbert
|
042e4e3966
|
Merge branch 'master' into add-loading-animation
|
2018-08-03 21:50:02 +09:00 |
|
smoogipoo
|
3619290c34
|
Split out judgement definition from judgement result
|
2018-08-02 20:35:54 +09:00 |
|
Dean Herbert
|
b1afcf0e5d
|
Add loading animation to player loader to make it more obvious when loading is complete
|
2018-08-02 19:47:50 +09:00 |
|
Dean Herbert
|
7097ecb740
|
Fix discrepancies in how elements of play mode fade when restarting/exiting
|
2018-08-02 19:08:23 +09:00 |
|
Dean Herbert
|
4a11f2ec2a
|
Improve UX when adjusting visual settings at loading screen
|
2018-08-02 18:18:55 +09:00 |
|
ekrctb
|
ecc6d55380
|
Fix player loader not gets ready when multiple mouse button is down
|
2018-08-01 16:20:29 +09:00 |
|
Dan Balasescu
|
090bc592b5
|
Merge branch 'master' into add-skip-button-sound
|
2018-07-30 17:56:08 +09:00 |
|
Dean Herbert
|
8c3583ac54
|
Remove newline
|
2018-07-30 14:55:03 +09:00 |
|
Roman Kapustin
|
3134e14b37
|
Test KeyCounter.RestoreState
|
2018-07-28 23:24:03 +03:00 |
|
Roman Kapustin
|
8bb83a8fd9
|
Fix nullref in KeyCounterCollection
|
2018-07-28 22:16:14 +03:00 |
|
Roman Kapustin
|
1e6220e3c0
|
Call KeyCounter.RestoreState itself
|
2018-07-28 13:22:52 +03:00 |
|
phosphene47
|
d32a3ff052
|
Esc at the end of play should push to result screen
Closes #3060
|
2018-07-28 08:34:51 +10:00 |
|