Dean Herbert
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096d1c3ff3
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Merge pull request #20143 from acid-chicken/feat/stats/colored-td
Show judgement colours in hit distribution graph
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2022-09-08 19:15:40 +09:00 |
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Dean Herbert
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13d9b2188b
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Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
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2022-09-08 19:15:30 +09:00 |
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Dean Herbert
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0de220c45c
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Change IsExclusive default value to true
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2022-09-08 17:54:29 +09:00 |
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Dean Herbert
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d463bd2f3f
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Merge pull request #20130 from Exanc/master
Display 0 stars instead of infinity for the minimum star slider
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2022-09-08 17:51:32 +09:00 |
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Dean Herbert
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c6521e4c72
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Rename ordering helper method
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2022-09-08 17:50:27 +09:00 |
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Dan Balasescu
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6fa37fc5a4
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Merge pull request #20186 from peppy/fix-score-reset
Fix clicking an in-progress match in bracket view potentially resetting scores
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2022-09-08 17:40:20 +09:00 |
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Dean Herbert
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9e42d6167f
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Fix tournament match scores resetting if StartMatch is called on an in-progress match
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2022-09-08 16:07:21 +09:00 |
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Dean Herbert
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d523a2ac33
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Rename default value field and make private
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2022-09-08 15:53:08 +09:00 |
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Dean Herbert
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9ead5e59d3
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Fix incorrectly displaying minimum value in placeholder messaging
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2022-09-08 15:51:15 +09:00 |
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Acid Chicken (硫酸鶏)
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267465df18
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chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult into OsuColour.ForHitResult
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2022-09-07 23:34:46 +09:00 |
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Acid Chicken (硫酸鶏)
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54f0bb797e
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refactor(osu.Game): remove nullable optouts in HitResult.cs
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2022-09-07 23:32:45 +09:00 |
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Acid Chicken (硫酸鶏)
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b560b6f745
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refactor(osu.Game): arrange the code for the timing distribution graph
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2022-09-07 23:29:10 +09:00 |
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Dan Balasescu
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85ce1bcea9
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Merge pull request #20177 from peppy/fix-target-mod-crash
Fix target mod crashing if beatmap is played with a break after all hitobjects
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2022-09-07 19:24:19 +09:00 |
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Dean Herbert
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b5b66de3c9
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Fix target mod crashing if beatmap is played with a break after all hitobjects
Closes https://github.com/ppy/osu/issues/20161.
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2022-09-07 17:46:51 +09:00 |
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Dan Balasescu
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f8e37af2e0
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Merge pull request #20171 from peppy/beatmap-carousel-nrt
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
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2022-09-07 17:15:00 +09:00 |
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Dan Balasescu
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264c9bfaf6
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Merge pull request #20173 from peppy/test-scene-storyboard-tidy
Tidy up `TestSceneStoryboard`
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2022-09-07 17:07:19 +09:00 |
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Dean Herbert
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68c27522e7
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Merge pull request #20158 from smoogipoo/taiko-geki-katu
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
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2022-09-07 17:06:42 +09:00 |
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Dean Herbert
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99ef0c95fe
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Simplify children assignment
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2022-09-07 16:51:51 +09:00 |
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Dan Balasescu
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edabb0dfe6
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Merge pull request #20174 from peppy/fix-storyboard-zero-vector-scale
Fix some storyboard sprites still showing with zero `VectorScale`
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2022-09-07 16:50:14 +09:00 |
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Dean Herbert
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cb1bb99208
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Tidy up test logic
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2022-09-07 16:43:48 +09:00 |
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Dean Herbert
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5b758afd09
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Merge branch 'master' into taiko-geki-katu
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2022-09-07 16:22:47 +09:00 |
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Dean Herbert
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b50116e9e4
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Add missing null check in BeatmapCarousel tests
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2022-09-07 16:22:11 +09:00 |
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Dean Herbert
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5b95fdeb92
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Merge pull request #18764 from sw1tchbl4d3r/classic_drumrolls
Make drum rolls and swells optional in taiko
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2022-09-07 16:12:56 +09:00 |
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Dean Herbert
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824e68dab3
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Fix VectorScale set to 0 still showing some sprites in storyboard
This implementation was matching the [framework side implementation of
scale](16d1c2d335/osu.Framework/Graphics/Drawable.cs (L973-L976) )
but I don't think it's required here.
I'm still not sure if the framework implementation is correct, but
removing it locally does seem to fix broken storyboard cases.
Closes https://github.com/ppy/osu/issues/20155.
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2022-09-07 15:39:19 +09:00 |
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Dean Herbert
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258b8f015c
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Add test coverage of storyboard using zero VectorScale
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2022-09-07 15:39:19 +09:00 |
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Dean Herbert
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866bc553fe
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Tidy up TestSceneStoryboard
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2022-09-07 15:38:49 +09:00 |
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Dan Balasescu
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dbdb311f79
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Merge pull request #20094 from peppy/tourney-fix-team-display-scores
Show team scores at the tournament map pool screen
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2022-09-07 14:58:14 +09:00 |
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Dan Balasescu
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c42ae4be04
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Merge pull request #20095 from peppy/fix-bracket-riht-click-no-selection
Fix right-clicking a non-selected match in ladder view dismissing context menu
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2022-09-07 14:56:23 +09:00 |
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Dan Balasescu
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dc71abdf56
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Merge pull request #20144 from peppy/fix-notification-overlay-presence
Fix completion toasts sometimes not displaying
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2022-09-07 14:55:33 +09:00 |
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Dean Herbert
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f3bda4e040
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Fix weird edge case of nullability in CarouselRoot
A bit unfortunately, but it's what we get for having ctor level bindings..
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2022-09-07 14:27:25 +09:00 |
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Dean Herbert
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83962443e5
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Merge pull request #20168 from nekodex/add-textbox-esc-feedback
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
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2022-09-07 14:19:15 +09:00 |
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Dean Herbert
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e18b524f8e
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Fix missing null checks on selectedBeatmap fields in BeatmapCarousel
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2022-09-07 14:12:35 +09:00 |
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Dean Herbert
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241d33d415
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Apply NRT to BeatmapCarousel
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2022-09-07 14:07:53 +09:00 |
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Jamie Taylor
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cb1d886c9c
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Add audio feedback for Esc/Back clearing text from a FocusedTextBox
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2022-09-07 13:17:04 +09:00 |
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Acid Chicken (硫酸鶏)
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3003fc1061
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refactor(osu.Game): improve code quality
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2022-09-07 02:29:15 +09:00 |
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Salman Ahmed
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13efa819ae
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Merge pull request #19413 from Gramore/feature/EditorDeleteDiff
Add ability to delete difficulties from the editor
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2022-09-06 19:20:45 +03:00 |
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Salman Ahmed
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90207b6032
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Merge branch 'master' into feature/EditorDeleteDiff
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2022-09-06 18:48:06 +03:00 |
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Dan Balasescu
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7c0e99c5a8
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Decode Geki/Katu from legacy taiko scores into LargeBonus
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2022-09-07 00:12:34 +09:00 |
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Dan Balasescu
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6a371eba5f
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Fix namespace
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2022-09-07 00:12:25 +09:00 |
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Dean Herbert
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c2107bd322
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Fix test failures due to notifications being forwarded before player finishes loading
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2022-09-06 23:36:27 +09:00 |
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Dan Balasescu
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2ca63b5030
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Add tests for all taiko judgements
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2022-09-06 23:26:25 +09:00 |
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Dan Balasescu
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a2f8ff825e
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Also ignore drum roll strong judgement
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2022-09-06 23:26:25 +09:00 |
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Dan Balasescu
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604fc0fb97
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Merge pull request #20156 from peppy/sb-earliest-alpha-fix-atttempt-two
Fix some storyboard elements displaying too late due to incorrect start time allowances
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2022-09-06 23:14:43 +09:00 |
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Dean Herbert
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db15bd56e8
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Invalidate working beatmap cache when calling DeleteDifficultyImmediately rather than in editor code
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2022-09-06 18:12:47 +09:00 |
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Dean Herbert
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579e7e1f17
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Fix deleting a difficulty not updating the beatmap set hash
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2022-09-06 18:12:47 +09:00 |
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Dean Herbert
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a3de5f808e
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Fix typo in LoopStartTime addition
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2022-09-06 17:46:03 +09:00 |
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Dean Herbert
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9f2ea54e40
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Tidy up TestSceneLeadIn constant for loop offset to read better
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2022-09-06 17:45:53 +09:00 |
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Dean Herbert
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6e52dbb266
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Update IsDisplayingToasts to check the flow count directly
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2022-09-06 17:30:24 +09:00 |
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Dean Herbert
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677708c5e4
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Rewrite logic using a list
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2022-09-06 16:58:51 +09:00 |
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Dean Herbert
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d667f46830
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Refactor alpha check to not overwrite sourced overrides with values from later commands
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2022-09-06 16:41:32 +09:00 |
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