Salman Ahmed
d6b9436151
Proxy spinner approach circle before the spinner overlay components
2021-06-18 20:34:25 +03:00
Salman Ahmed
843c8bd7a4
Move spinner approach circle to its own SkinnableDrawable
2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663
Merge branch 'master' into legacy-spinner-approach-circle
2021-06-18 19:50:52 +03:00
Dean Herbert
89c27dcb10
Merge pull request #13517 from ekrctb/initial-entry
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Allow setting `Entry` of `PoolableDrawableWithLifetime` (including `DrawableHitObject`)
2021-06-19 00:03:41 +09:00
Dean Herbert
65014aeb7a
Merge pull request #13556 from bdach/editor-hit-circle-animation-regression
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Fix editor hit circle animation toggle not working
2021-06-19 00:03:06 +09:00
Dean Herbert
fa838ba253
Merge pull request #13528 from gagahpangeran/last-lang
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Add remaining non-rtl language
2021-06-19 00:00:33 +09:00
Dean Herbert
6ac35a05ad
Merge pull request #13554 from nekodex/more-ui-sfx
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Add more UI sounds
2021-06-19 00:00:12 +09:00
smoogipoo
acb47b1606
Merge branch 'master' into last-lang
2021-06-18 23:30:59 +09:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx
2021-06-18 23:24:19 +09:00
Dean Herbert
35f04430d0
Merge pull request #13527 from gagahpangeran/inter-font
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Add inter font
2021-06-18 23:23:13 +09:00
Bartłomiej Dach
afc89b39d9
Use StateUpdateTime
for transform clearing logic
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`MainCirclePiece` specifies a state transform starting at
`StateUpdateTime`, which is earlier than the previously-used
`HitStateUpdateTime`. Change the transform clearing logic to use the
former to ensure that exactly all animation transforms are cleared.
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e94fbd83e2
Ensure editor ruleset animation disable execution order
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
fe48ddfee3
Also cover slider animation disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602
Add coverage for hit circle fade-out duration
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
69c1cd5b34
Add failing test case for hit circle animations disable
2021-06-18 16:04:11 +02:00
Dean Herbert
36f0769f83
Merge branch 'master' into inter-font
2021-06-18 22:38:20 +09:00
Dean Herbert
1ec03bf6fa
Update resources
2021-06-18 22:25:24 +09:00
Dean Herbert
1f6b4b10ab
Update resources
2021-06-18 22:16:15 +09:00
Dean Herbert
390abccb4b
Add workaround for dropdowns playing close animation on first display
2021-06-18 22:08:59 +09:00
Jamie Taylor
5ce52b2669
fix ModButton duplicate click sound
2021-06-18 21:41:07 +09:00
Jamie Taylor
6e4fc26e16
replace 'songselect' hover/click sounds with 'button' ones for now
2021-06-18 21:03:46 +09:00
Jamie Taylor
953683044f
fix checkbox sounds not being used for certain checkboxes
2021-06-18 21:00:08 +09:00
Dean Herbert
5897475708
Merge pull request #13552 from peppy/fix-ruleset-dll-rename
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Fix loading a ruleset with an updated internal name causing a potential startup crash
2021-06-18 20:18:54 +09:00
Dean Herbert
2dadc9d686
Remove unused using statement
2021-06-18 19:39:01 +09:00
Dan Balasescu
846647b5c5
Merge pull request #13549 from peppy/storyboard-outro-logic-refactor
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Separate out storyboard outro logic as much as possible from score completion flow
2021-06-18 19:38:00 +09:00
Dean Herbert
78c5ccda60
Fix renaming a ruleset DLL causing a startup crash
2021-06-18 19:32:40 +09:00
smoogipoo
42c5a962fb
Add xmldoc remark
2021-06-18 19:27:10 +09:00
smoogipoo
36d51d5117
Don't set entry immediately
2021-06-18 19:23:37 +09:00
smoogipoo
36d2199a02
Add exception on Apply() while loading
2021-06-18 19:20:57 +09:00
Jamie Taylor
d462394635
add sound to dropdowns
2021-06-18 19:16:28 +09:00
Jamie Taylor
4feb7c848f
add sound to tab controls
2021-06-18 19:16:00 +09:00
Dan Balasescu
e0f4c792b8
Merge pull request #13546 from peppy/mods-can-specify-self-in-incompatible-list
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Allow mods to specify incompatibility types which they implement themselves
2021-06-18 19:07:38 +09:00
Bartłomiej Dach
840d1abff0
Merge branch 'master' into storyboard-outro-logic-refactor
2021-06-18 11:57:38 +02:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor
2021-06-18 18:54:07 +09:00
Dean Herbert
ed9654f9c6
Merge pull request #13491 from ekrctb/catcher-trail-sprite
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Use common skinnable drawable for catcher and catcher trails
2021-06-18 18:33:02 +09:00
Dean Herbert
36b5414b1d
Update comment to hopefully explain a weird conditional better
2021-06-18 17:46:01 +09:00
Dean Herbert
5c59195e35
Remove beta package allowance
2021-06-18 17:34:45 +09:00
Bartłomiej Dach
bab370c299
Merge branch 'master' into storyboard-outro-logic-refactor
2021-06-18 10:18:54 +02:00
Dean Herbert
d5a1524eb0
Add missing rulesetID
check for global action matching
2021-06-18 17:12:01 +09:00
Dean Herbert
d06e52505a
Fix thread safety of KeyBindingStore.GetReadableKeyCombinationsFor
2021-06-18 17:11:39 +09:00
Henry Lin
cca26d4651
Take circle radius into account when clamping hit objects to playfield
2021-06-18 16:05:09 +08:00
Dan Balasescu
6605fa2797
Merge pull request #13551 from peppy/remove-synchronous-prepare-score-method
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Remove the synchronous version of `PrepareScoreForResults`
2021-06-18 17:00:32 +09:00
Dean Herbert
c369beeaaa
Merge branch 'master' into realm-key-binding-store
2021-06-18 16:52:35 +09:00
Dean Herbert
0bc68a7018
Move xmldoc to method
2021-06-18 16:50:31 +09:00
Dean Herbert
19507e107e
Reorder methods to make more sense
2021-06-18 16:46:40 +09:00
Dean Herbert
a7f40dc6d4
Merge branch 'remove-synchronous-prepare-score-method' into storyboard-outro-logic-refactor
2021-06-18 16:45:01 +09:00
Dean Herbert
45122594e5
Remove the synchronous version of PrepareScoreForResults
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Replaces all existing usages with the `async` version.
2021-06-18 16:24:08 +09:00
Dean Herbert
f3426e38b4
Add note about delay parameter
2021-06-18 16:18:20 +09:00
Dean Herbert
3819a1f03b
Remove exit override behaviour
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I don't actually know under what scenario this could have been hit, and
actually caused expected behaviour. Consider that in the scenario I
describe in the comment (which I added yesterday), the user is
requesting a pause or exit which would be "cancelled showing the results
instead". But in such a scenario, `PerformExit` would first be run,
which cancels the `resultsDisplayDelegate` in the first place.
The only special case would be pressing the close button on the window
decoration? Which I don't think should be a special case in the first
place, so I'm just going to remove this for the time being to keep
things simple.
2021-06-18 16:12:35 +09:00
Dean Herbert
06d1bd971c
Default DrawableStoryboard
to a completed state to avoid state change on empty storyboards
2021-06-18 16:08:49 +09:00