Add legacy IPC endpoint for difficulty calculation
Clean up unused resolved properties
Fix alt-scroll not adjusting volume in gameplay when scroll wheel is disabled
Fix `bracket.json` potentially getting saved after parsing failure
Avoid sending empty parameters in `GetBeatmapRequest`
Player
Alt
Similar case to what we already have in `OsuScrollContainer`, so there is precedent for handling this locally in this fashion.
GetBeatmapRequest
Console.WriteLine
Update framework and resources
null
Combine similarly named `StatefulMultiplayerClient` tests
StatefulMultiplayerClient
Fix testable online IDs starting at 0
Add extension methods to add extra safety to realm subscriptions
Cache beatmap metadata lookups used by multiplayer
Refactor difficulty adjustment mod combinations test
returns
BannedSymbols
SubscribeForNotifications
Also adjusts the naming and documentation to make it (hopefully) easier to understand what this method/process implies.
Fix match type not being propagated correctly to other users' settings
* The "create room" button was disabled headless due to not specifying the imported beatmap. In visual tests it seems to work due to selecting from the local database randomly. * The test asserts are brought in line with expectations.
Fix double screen exit in multiplayer song select tests potentially causing failure