Dean Herbert
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7266d8e10d
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Move "show difficulty graph" settings back to respective implementations to avoid legacy version showing it
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2023-01-18 15:31:55 +09:00 |
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Dean Herbert
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5a272b4bd6
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-18 15:25:02 +09:00 |
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Dean Herbert
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742a026077
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Add comment mentioning why reference clock fallback logic is required
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2023-01-18 15:24:35 +09:00 |
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Dean Herbert
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e8770b84cd
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Remove no longer necessary interface type
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2023-01-18 15:23:55 +09:00 |
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Dean Herbert
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5429979049
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Combine common code into SongProgress base class
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2023-01-18 15:23:55 +09:00 |
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Dean Herbert
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afc12e0b83
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Tidy up ISongProgressBar interface
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2023-01-18 14:43:20 +09:00 |
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tsrk
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f1989ba24d
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quality: remove unused Darken bindable boolean
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2023-01-17 17:26:05 +00:00 |
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tsrk
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d91aa341e5
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refactor(ArgonSongProgress): reorder layering and make density graph visible for past time
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2023-01-17 13:16:56 +00:00 |
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Dean Herbert
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b62b5714e8
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Fix TierColours assignment
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2023-01-17 18:07:11 +09:00 |
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Dean Herbert
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65bd2e74fd
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-17 18:00:42 +09:00 |
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Dean Herbert
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53e7873f6c
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Merge branch 'master' into fix-pause-gameplay-action-not-closing
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2023-01-17 17:41:16 +09:00 |
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Joseph Madamba
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da0eb9b0cb
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Simplify TriggerClick s in gameplay menu overlays
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2023-01-17 00:34:52 -08:00 |
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Joseph Madamba
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8f7cb18217
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Use TriggerClick() instead of calling BackButton action for pause gameplay
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2023-01-16 23:36:28 -08:00 |
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Dean Herbert
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a02556d2fa
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Move hover logic to SettingsToolboxGroup to avoid expanded state clash
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2023-01-17 14:43:22 +09:00 |
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Dean Herbert
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6a0bf89401
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Merge branch 'master' into replay-menu-expanded-state-memory
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2023-01-17 14:30:23 +09:00 |
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integer
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a68d4fe5d1
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make expansion to not use scheduler
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2023-01-14 21:18:51 +00:00 |
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integer
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2831db53f7
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fix wrong control flow on hover lost
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2023-01-14 14:19:02 +00:00 |
|
ansel
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77e8315ee2
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Adjust naming
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2023-01-14 02:30:10 +03:00 |
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integer
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c3c1d77e8e
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make PlayerSettingsGroup expand on hover
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2023-01-13 23:07:59 +00:00 |
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integer
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0b5c89d01f
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revert additions to SessionStatics
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2023-01-13 23:07:21 +00:00 |
|
ansel
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515ada6815
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Remove CanBeNull where it's no longer requered
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2023-01-13 23:11:50 +03:00 |
|
ansel
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a41a031909
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Localise some notifications
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2023-01-13 23:11:25 +03:00 |
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Ruki
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4439698867
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Update osu.Game/Screens/Play/HUD/ArgonSongProgress.cs
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2023-01-12 13:19:03 +01:00 |
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Dean Herbert
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d2309feec2
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Merge branch 'master' into skin/argon-song-progress-cleaner
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2023-01-12 19:49:27 +09:00 |
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Dean Herbert
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df54410075
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Fix skin fail sound not correctly playing
Closes #21719. Tested using skin in issue thread.
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2023-01-11 17:31:30 +09:00 |
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Dean Herbert
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3210586eb6
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Merge pull request #21519 from mk56-spn/variable_BPM_counter
Add dynamic BPM counter to SkinEditor
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2023-01-10 18:43:50 +09:00 |
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Dean Herbert
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37d219a8ad
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Fix comments, remove fixed width on "bpm" text and adjust baseline adjust slightly
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2023-01-10 18:20:39 +09:00 |
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Dean Herbert
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85f542c3a8
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Make GameplayClock private
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2023-01-10 18:15:10 +09:00 |
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Dean Herbert
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3c93d0551c
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Move setting up to be in line with other toggle
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2023-01-10 18:07:15 +09:00 |
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Dean Herbert
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63ce5787e7
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Start bars invisible
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2023-01-10 18:06:45 +09:00 |
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tsrk
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91cde5ffbf
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feat(hud/gameplay): implement Argon variant of SongProgress
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2023-01-09 21:59:48 +01:00 |
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tsrk
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5952cd08a2
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feat(hud/gameplay): implement Argon song progress density graph (SegmentedGraph)
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2023-01-09 21:58:53 +01:00 |
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tsrk
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28d2d766eb
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refactor(hud/gameplay/SongProgressInfo): minor changes to text positioning, font and colour
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2023-01-09 21:57:32 +01:00 |
|
tsrk
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f6265197e8
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feat(hud/gameplay): Add Argon variant of SongProgressBar
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2023-01-09 21:56:29 +01:00 |
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tsrk
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0f1fe1d683
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refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBar s
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2023-01-09 21:48:53 +01:00 |
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mk56-spn
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602062f011
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Address unclear naming issue
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2023-01-09 21:04:51 +01:00 |
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mk56-spn
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d6f60db234
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Add the ability to toggle the visibility of the main bar in BarHitErrorMeter.cs
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2023-01-09 18:51:51 +01:00 |
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Dean Herbert
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9d97c1a0bd
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Merge branch 'master' into variable_BPM_counter
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2023-01-09 19:26:34 +09:00 |
|
Joseph Madamba
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c2dd822e4a
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Make pause overlay close with pause gameplay action
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2023-01-08 14:12:09 -08:00 |
|
Salman Ahmed
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408356d05e
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Fix gameplay leaderboard showing "-" on non-tracked scores
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2023-01-06 12:06:47 +03:00 |
|
Bartłomiej Dach
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6509d3538c
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Fix counter initially rolling down from 100% to 0% in minimum achievable mode
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2022-12-30 21:13:41 +01:00 |
|
Bartłomiej Dach
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7580ab78be
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Move binding to LoadComplete()
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2022-12-30 21:08:48 +01:00 |
|
Bartłomiej Dach
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6d42cc5a36
|
Naming pass
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2022-12-30 20:30:58 +01:00 |
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cdwcgt
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d60349c7c6
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add description
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2022-12-30 23:24:41 +09:00 |
|
cdwcgt
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8beb168be9
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remove nullable disabled
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2022-12-30 23:24:20 +09:00 |
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cdwcgt
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784fe7ecf2
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rename AccType to AccuracyDisplay
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2022-12-30 23:06:10 +09:00 |
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cdwcgt
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3c32a50c12
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add new accuracy counter display
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2022-12-30 21:19:46 +09:00 |
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integer
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a0690e7ffb
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replay menus remembers expanded state
no messing with readonly fields
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2022-12-27 00:13:46 +00:00 |
|
Bartłomiej Dach
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01cf96e240
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Only show global rankings on results screen when progressing from gameplay
|
2022-12-26 23:35:45 +01:00 |
|
Berkan Diler
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08d2fbeb8e
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Use new ArgumentNullException.ThrowIfNull throw-helper API
|
2022-12-22 21:27:59 +01:00 |
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