OliBomby
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71ce400359
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Fix wasteful recreating of container
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2024-06-06 14:48:17 +02:00 |
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Bartłomiej Dach
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86b13074a0
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Merge branch 'master' into edit-nodesample
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2024-06-06 13:42:25 +02:00 |
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Andrei Zavatski
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6ecef33fd7
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Fic incorrect ExtendableCircle gradient
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2024-03-10 22:45:29 +03:00 |
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Dan Balasescu
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ca92a31cf9
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Fix missing event unbinds
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2024-03-07 21:10:11 +09:00 |
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OliBomby
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c2d57dc77c
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Merge remote-tracking branch 'upstream/master' into edit-nodesample
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2024-01-25 11:33:29 +01:00 |
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OliBomby
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c167f10ad5
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fix crash from dragging near zero-length repeating object in timeline
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2023-12-19 21:20:45 +01:00 |
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Dean Herbert
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1a37543d28
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Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity
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2023-09-06 19:01:08 +09:00 |
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OliBomby
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02b7c8f27b
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Move sliderbody hs to middle of first span
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2023-08-16 21:15:47 +02:00 |
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OliBomby
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3f96795bbf
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fix merge conflict
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2023-06-02 01:02:35 +02:00 |
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Olivier Schipper
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3f7bebfda4
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Merge branch 'master' into edit-nodesample
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2023-06-02 00:57:15 +02:00 |
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OliBomby
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848f0e305e
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Change position of sliderbody hitsound piece for less overlap
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2023-06-02 00:55:37 +02:00 |
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Bartłomiej Dach
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c2d89a32a9
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Adjust inline comment
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2023-06-01 21:18:00 +02:00 |
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Andrei Zavatski
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03eb7c7830
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Fix nullability
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2023-06-01 21:21:01 +03:00 |
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Andrei Zavatski
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949fe32740
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Use combined area of children as a mask instead
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2023-06-01 15:32:17 +03:00 |
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OliBomby
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7a46b7b961
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Invert colors
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2023-05-31 14:33:06 +02:00 |
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Andrei Zavatski
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d119447a10
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Fix editor timeline hitobjects popping in
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2023-05-30 16:41:42 +03:00 |
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OliBomby
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e945846759
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Add node sample pieces to timeline blueprint
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2023-05-08 13:10:24 +02:00 |
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Dean Herbert
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6b017ac05f
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Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
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2023-05-03 14:21:51 +09:00 |
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OliBomby
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1dc34ee25d
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fix infinite repeat count when adjusting length of 0 length slider
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2023-05-01 15:48:54 +02:00 |
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OliBomby
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c44f71a737
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remove all regular usage of DifficultyControlPoint
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2023-04-26 17:55:38 +02:00 |
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OliBomby
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e4b64bdc3e
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clean up code stuff
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2023-04-25 19:06:29 +02:00 |
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OliBomby
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755ad25dbe
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clean code
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2023-04-25 18:27:20 +02:00 |
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OliBomby
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065464d90c
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Fixed DifficultyPointPiece
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2023-04-25 18:12:53 +02:00 |
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ansel
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2365b065a4
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Enable nullability for editor components
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2023-01-12 18:07:54 +03:00 |
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Dean Herbert
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d1296a22ce
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Update timeline blueprint's end time logic to better match new blueprint implementation
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2022-12-02 17:57:15 +09:00 |
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Dean Herbert
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8cf89fcb81
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Use Highlight1 instead of dull grey
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2022-12-02 15:30:47 +09:00 |
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Dean Herbert
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f34a79b1a9
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Set a better default colour for timeline blueprints when no colour information is available
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2022-12-01 17:03:53 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Salman Ahmed
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90cd386323
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Fix timeline potentially scrolling at extents while not dragging
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2022-11-18 09:43:16 +03:00 |
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Dean Herbert
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57954bb8f5
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Enable nullability on TimelineHitObjectBlueprint
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2022-09-05 14:50:43 +09:00 |
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Dan Balasescu
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e0c82d11ab
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Convert == usages to ReferenceEquals
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2022-06-20 16:56:19 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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f6fc926f1a
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Add xmldoc and rename methods in IPositionSnapProvider for legibility
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2022-05-05 15:58:21 +09:00 |
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Bartłomiej Dach
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7ab1c0c99d
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Improve contrast of timeline blueprint foreground content for pastel combo colours
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2021-12-21 12:54:17 +01:00 |
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Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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c47497923a
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Schedule drag events for now
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2021-10-15 19:52:44 +09:00 |
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Dean Herbert
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3909fd8caa
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Fix wonkiness when dragging slider end at high input refresh rates
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2021-10-15 19:43:57 +09:00 |
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Dean Herbert
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563bf92529
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Also update the full object on sample changes to make them apply immediately
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2021-09-14 19:21:23 +09:00 |
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Dean Herbert
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e4dd59aee2
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Add popovers to adjust SV and samples from the timeline
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2021-09-14 18:51:22 +09:00 |
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Dean Herbert
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87cfcf706e
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Add ability to change slider velocity with shift-drag
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2021-09-14 18:26:17 +09:00 |
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Dean Herbert
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6015b5037a
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Display difficulty and sample control points associated with hitobjects
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2021-09-14 18:26:16 +09:00 |
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Dean Herbert
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f16468b706
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Improve visibility of repeat ticks / drag areas on timeline
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2021-08-17 18:17:55 +09:00 |
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Salman Ahmed
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7bc30b46ff
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Use BindValueChanged with last running immediately instead
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2021-07-23 07:51:58 +03:00 |
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Salman Ahmed
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ee3791ccf2
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Update colours once on TimelineHitObjectBlueprint
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2021-07-23 06:25:56 +03:00 |
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Salman Ahmed
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523c154f15
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Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable
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2021-07-22 16:40:33 +03:00 |
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Salman Ahmed
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1af230c48c
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Merge branch 'master' into refactor-combo-colour-retrieval
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2021-07-20 10:08:25 +03:00 |
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Dean Herbert
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bc3b7233ab
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Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
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2021-06-11 14:17:30 +09:00 |
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Salman Ahmed
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eeeb001d62
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Refactor combo colour retrieval logic to request skin lookups instead
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2021-05-05 07:17:27 +03:00 |
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Dean Herbert
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f2e56bd306
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Refactor editor selection/blueprint components to be generic
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2021-04-27 19:01:29 +09:00 |
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