Dean Herbert
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7170fbd087
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Target .NET 4.6.1
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2017-09-11 12:39:00 +09:00 |
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Dean Herbert
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fa7ef8ed52
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Merge remote-tracking branch 'upstream/master' into taiko-fixes
# Conflicts:
# osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs
# osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
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2017-08-04 18:04:23 +09:00 |
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Dean Herbert
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f8448b8b19
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Update to support new framework VisualTests structure
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2017-08-04 15:37:31 +09:00 |
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smoogipooo
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0a4464bbe8
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Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
# osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/SwellSymbolPiece.cs
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2017-08-03 20:02:19 +09:30 |
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smoogipooo
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09c0e18a04
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Fix incorrect size reset function.
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2017-08-03 15:47:23 +09:30 |
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Dean Herbert
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0d9ea97828
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Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
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2017-08-03 14:36:21 +09:00 |
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smoogipooo
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8553e1cad3
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Same default value for parameter.
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2017-08-03 14:38:24 +09:30 |
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smoogipooo
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8ef949ce38
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Remove TestCaseTaikoHitObjects.
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2017-08-03 13:56:36 +09:30 |
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smoogipooo
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324fd456a7
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Rework border + fillmodes + size in TaikoPlayfield.
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2017-08-03 13:35:07 +09:30 |
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smoogipooo
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17cad76054
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Make TestCaseTaikoPlayfield able to visualise kiai hits.
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2017-08-03 13:33:46 +09:30 |
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smoogipooo
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13af804bbb
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Fix TestCaseTaikoPlayfield not correctly setting strong hit objects.
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2017-08-03 13:11:53 +09:30 |
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MrTheMake
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4d8e5898fd
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Updates according to the framework and formatting
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2017-08-01 17:28:18 +02:00 |
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Dean Herbert
|
209d024caa
|
Merge branch 'master' into musiccontroller-canbeatmapchange
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2017-08-01 11:54:05 +09:00 |
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Dean Herbert
|
17c5bdbc92
|
Merge branch 'master' into fix-notification-threading
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2017-07-31 16:33:34 +09:00 |
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Dean Herbert
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f705589bf2
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Rename NotificationManager to NotificationOverlay
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2017-07-28 15:03:42 +09:00 |
|
Dean Herbert
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cd22ff11e9
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Fix VisualTests
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2017-07-27 20:50:26 +09:00 |
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Dean Herbert
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5f53426a9a
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*Database -> *Store
Welcome back BeatmapManager
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2017-07-27 16:56:41 +09:00 |
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Dean Herbert
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cbe7b08642
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Make BeatmapStore's BeatmapDatabase private
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2017-07-27 15:34:13 +09:00 |
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Dean Herbert
|
87add0765e
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Initial documentation pass on BeatmapDatabase
Also a bit of tidying up.
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2017-07-27 00:08:19 +09:00 |
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Dean Herbert
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898a601098
|
Introduce a reference counting file store
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2017-07-26 20:22:02 +09:00 |
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Dean Herbert
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9e20a02c0a
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Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
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2017-07-26 16:31:34 +09:00 |
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Dean Herbert
|
fce580d717
|
Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
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2017-07-23 13:06:16 +02:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
4755529d43
|
Minor refactor of TestCaseBeatSyncedContainer
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2017-07-22 10:48:15 +02:00 |
|
Thomas Müller
|
c4619f614a
|
Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
# osu-framework
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2017-07-19 19:15:51 +02:00 |
|
MrTheMake
|
6ff2b73c30
|
Merge branch 'master' of https://github.com/ppy/osu into musiccontroller-canbeatmapchange
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2017-07-19 16:50:29 +02:00 |
|
Dean Herbert
|
21d07428fe
|
Fix some test regressions
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2017-07-19 15:16:59 +09:00 |
|
Dean Herbert
|
d0dea33faa
|
Make Beatmap (bindable) non-nullable.
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2017-07-19 15:16:53 +09:00 |
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Thomas Müller
|
4d8261fe0b
|
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
# Conflicts:
# osu-framework
# osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
# osu.Game/Overlays/DragBar.cs
|
2017-07-18 15:16:02 +03:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
5372b94674
|
Remove some unnecessary usings
|
2017-07-14 19:35:44 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Huo Yaoyuan
|
6cf36da389
|
Merge branch 'master' into profile
|
2017-07-14 22:52:19 +08:00 |
|
MrTheMake
|
b01a6d46c9
|
Added beatmap lock functionallity to the music controller's test case
|
2017-07-14 12:54:37 +02:00 |
|
Dean Herbert
|
3aeed86392
|
Merge branch 'master' into drawable-room-update
|
2017-07-14 15:29:27 +09:00 |
|
Dean Herbert
|
133bcdec7a
|
Move async loading to a higher level to simplify logic
|
2017-07-14 14:39:15 +09:00 |
|
Dean Herbert
|
ab5341eadc
|
Merge remote-tracking branch 'upstream/master' into DrabWeb/medal-splash
|
2017-07-14 09:46:36 +09:00 |
|
Dean Herbert
|
de46f3ab07
|
Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
|
2017-07-13 15:11:33 +09:00 |
|
Dean Herbert
|
3a4150c6c3
|
Merge remote-tracking branch 'upstream/master' into profile
# Conflicts:
# osu.Game/Graphics/Containers/SectionsContainer.cs
|
2017-07-13 13:44:21 +09:00 |
|
DrabWeb
|
0624f578eb
|
Update with online beatmap changes.
|
2017-07-13 01:06:46 -03:00 |
|
DrabWeb
|
dc5ec319a2
|
Merge https://github.com/ppy/osu into drawable-room-update
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2017-07-13 01:00:32 -03:00 |
|
DrabWeb
|
ca12fd3042
|
Better medal sprite loading, fade in particles, visual test update.
|
2017-07-13 00:13:18 -03:00 |
|
Dean Herbert
|
2c1f3de47a
|
Rename 2X resources to be defaults
|
2017-07-13 10:27:39 +09:00 |
|
Dean Herbert
|
56c817e4b6
|
Merge branch 'master' into osu-direct-search
|
2017-07-13 10:16:27 +09:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|