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Commit Graph

34861 Commits

Author SHA1 Message Date
Dean Herbert
1df3f88fc4 Update framework 2020-11-20 12:32:17 +09:00
Dean Herbert
b997f98b25
Merge pull request #10914 from bdach/prevent-composer-null-crash 2020-11-20 12:18:44 +09:00
Bartłomiej Dach
6356b2dde9 Prevent editor from crashing for rulesets with no compose screen implementation 2020-11-19 22:11:52 +01:00
smoogipoo
d467a00eea Add initial followpoint pooling implementation 2020-11-20 00:11:31 +09:00
smoogipoo
7c83a27002 Add more xmldocs 2020-11-19 22:48:21 +09:00
smoogipoo
8a656f7cee Fix missing SkinChanged event + safety 2020-11-19 22:42:44 +09:00
smoogipoo
a53848ef9b Fix storyboard imlpementation 2020-11-19 22:30:41 +09:00
smoogipoo
d388c44428 Cleanup, refactoring, and restart sample on skin change 2020-11-19 22:30:21 +09:00
smoogipoo
7180bfe4ba Unlimit number of samples per pool 2020-11-19 21:21:57 +09:00
smoogipoo
0287269b2f Fix volume discrepancies 2020-11-19 21:21:30 +09:00
smoogipoo
688a04c2ff Make slider/spinner use pooled samples 2020-11-19 20:40:30 +09:00
smoogipoo
f013928fa3 Set maximum pool size 2020-11-19 20:40:01 +09:00
smoogipoo
70cb197957 Cleanups 2020-11-19 20:38:36 +09:00
smoogipoo
812d5d59b1 Fix looping not being propagated 2020-11-19 20:29:09 +09:00
smoogipoo
8920534a25 Fix pools not being added to hierarchy 2020-11-19 20:24:03 +09:00
smoogipoo
003fed857c Separate files 2020-11-19 19:52:34 +09:00
smoogipoo
730b14b5bb Add initial hit sample pooling 2020-11-19 19:51:09 +09:00
Dean Herbert
1c7ee2ca5f Simplify math by making direction a float 2020-11-19 18:46:19 +09:00
Dean Herbert
dd5b90cf6c Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
Dean Herbert
84e73e88d5 Use structs for parts for added safety 2020-11-19 18:08:54 +09:00
Dean Herbert
3a7291c5cf Fix some behavioural regressions 2020-11-19 17:56:11 +09:00
Dean Herbert
476d0256cc Replace particle explosion implementation with DrawNode version 2020-11-19 17:22:37 +09:00
Dean Herbert
fe025043bd Make test run multiple times 2020-11-19 17:16:29 +09:00
Dean Herbert
83024f1ec5 Add back positional randomness from stable 2020-11-19 16:00:20 +09:00
Dean Herbert
efd5acb8ab Randomise direction every animation playback 2020-11-19 15:55:11 +09:00
Dean Herbert
9d04ce75cc Make particles additive and consume in judgement explosions 2020-11-19 15:47:02 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
Dean Herbert
7f3c8ad744
Merge pull request #10872 from smoogipoo/fix-missing-triangles 2020-11-19 14:11:08 +09:00
Dean Herbert
3024ae6d86 Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Dean Herbert
ba735584fa Add null check for disposal safety 2020-11-19 14:04:43 +09:00
Dean Herbert
85c5c68dfa Provide particle drawable as a function (for future use) 2020-11-19 13:20:21 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms 2020-11-18 20:33:58 +01:00
Bartłomiej Dach
e7c0cf093b
Merge pull request #10878 from peppy/fix-judgement-transform-logic
Add ability for skins to have more control over judgement transforms
2020-11-18 20:33:29 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic 2020-11-18 19:20:11 +01:00
Dean Herbert
ecd6d09600
Merge pull request #10891 from smoogipoo/remove-obsoletes
Remove obsolete method
2020-11-18 23:07:31 +09:00
Dan Balasescu
9f6ca06039
Merge pull request #10889 from peppy/return-null-if-skinnable-sprite-no-exist
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 21:35:13 +09:00
smoogipoo
cb5d1d0d77 Remove obsolete method 2020-11-18 21:26:35 +09:00
Dean Herbert
191b95810c Fix whitespace issues 2020-11-18 19:47:35 +09:00
Dean Herbert
b3bec81b79 Update xmldoc to match new behaviour 2020-11-18 19:38:38 +09:00
Dean Herbert
8522ddc61e Reduce nesting of skinned component to reduce exposed surface 2020-11-18 19:34:27 +09:00
Dean Herbert
20bb64c627 Fix mania misses not correctly animating (temporary solution) 2020-11-18 19:34:00 +09:00
Dean Herbert
1fd582d333 Update lighting tests to not require lighting (some test skins are missing it) 2020-11-18 19:12:29 +09:00
Dean Herbert
ee8804b50b Fix animation playback not running on skin change 2020-11-18 19:03:34 +09:00
Dean Herbert
d017e725fb Add comment for future todo task 2020-11-18 19:03:34 +09:00
Dean Herbert
c47e70da9b Update animations for new/old miss style and add fades 2020-11-18 19:03:34 +09:00
Dean Herbert
9d3de5bca0 Fix hit lighting dictating lifetime even when not present in skin 2020-11-18 19:03:34 +09:00
Dean Herbert
9d0a6de26e Fix SkinnableSprite initialising a drawable even when the texture is not available 2020-11-18 19:03:34 +09:00
Dean Herbert
72a15ef2dc Handle DrawableJudgement lifetime more flexibly 2020-11-18 19:03:34 +09:00
Dean Herbert
25d4511e49 Fix judgement test scene always using hitobjects at t=0 2020-11-18 19:03:34 +09:00
Dean Herbert
94886a09b2 Remove fades from DrawableJudgement itself 2020-11-18 19:03:34 +09:00