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Commit Graph

104 Commits

Author SHA1 Message Date
Dean Herbert
da92fccdb0 Merge branch 'master' into non-null-beatmap 2017-07-19 18:32:42 +09:00
Dean Herbert
35157ca6b8 Make DefaultBeatmap private get. 2017-07-19 18:09:59 +09:00
Dean Herbert
f168ee660c Move dummy to BeatmapDatabase 2017-07-19 15:16:43 +09:00
Dean Herbert
f00140f0a4 Avoid crashes on attempting to import the same path twice in quick succession 2017-07-19 14:56:24 +09:00
Dean Herbert
5761eb30a0 Fix nullref error on re-importing a DeletePending beatmap
Callback was expecting the beatmap to be populated where it wasn't being.
2017-07-19 14:56:20 +09:00
Dean Herbert
fe7ac20e29 Read menu music from osz resource 2017-05-23 16:38:43 +09:00
Dean Herbert
a9b3f74218 Fix ruleset not always getting populated in a WorkingBeatmap 2017-05-12 20:05:44 +09:00
Dean Herbert
a2f6d8a3e6 Fix broken test cases, remove some recursive lookup methods. 2017-05-11 19:38:28 +09:00
Huo Yaoyuan
4c26a02e99 Remove unnecessary arguments in WorkingBeatmap's constructor. 2017-05-08 16:42:53 +08:00
Huo Yaoyuan
767cfaaac3 Access database recursively. 2017-05-06 15:37:53 +08:00
Huo Yaoyuan
4f49151984 Make metadata a member of WorkingBeatmap. 2017-05-06 14:52:28 +08:00
Dean Herbert
5939ba9143
Fix ruleset not always being initialised correctly. 2017-04-18 10:55:33 +09:00
Dean Herbert
f2174054ea
Fix song select. 2017-04-18 10:04:32 +09:00
Dean Herbert
d3c1520a2d
Fix beatmaps not getting the correct ruleset on import. 2017-04-18 09:47:29 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
Dean Herbert
83b083ce64
Move SQLite connections out of database classes; make abstract Database. 2017-04-17 14:37:52 +09:00
smoogipooo
19b5555ef2 Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo. 2017-04-03 20:26:46 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Drew DeVault
2e1f596b2a Move DatabaseWorkingBeatmap out of partial class 2017-03-22 06:50:48 -04:00
Drew DeVault
cc2b4c5c5b Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
Dean Herbert
3401759665
Don't batch imports for now. 2017-03-17 18:57:24 +09:00
Dean Herbert
cd98af29c4
Only calculate difficulties on import for now. 2017-03-17 11:53:13 +09:00
smoogipooo
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
Alex Amadori
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
Alex Amadori
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
Alex Amadori
9f40a888ec Update BeatmapArchiveReader's test 2017-03-08 21:55:38 +01:00
Alex Amadori
309019aab3 Merge remote tracking branch 'upstream/master' into archive-reader 2017-03-07 08:41:44 +01:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections. 2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Alex Amadori
fd53d10264 Refactor ArchiveReader for extensibility 2017-03-06 23:56:08 +01:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
aa9d85624d
Change IPC to make sense. 2017-03-04 18:51:16 +09:00
Dean Herbert
398b1fcf03 Add comment about .ID == 0 check. 2017-03-03 20:51:07 +09:00
Mikal Stodal
c88c6c4c62 More summaries 2017-03-02 15:37:45 +01:00
Mikal Stodal
dfa21444b4 Ensure correct exception logged 2017-03-02 14:10:32 +01:00
Mikal Stodal
47162a3e91 Update summary and commentary 2017-03-02 13:39:02 +01:00
Mikal Stodal
6661195e92 Only add set if ID is 0 2017-03-02 13:36:01 +01:00
Mikal Stodal
418ae24fea Document private method getBeatmapSet(path) 2017-03-01 17:57:57 +01:00
Mikal Stodal
1e901a1604 Only set StoryBoardFile once 2017-03-01 17:08:12 +01:00
Mikal Stodal
eff66a1da6 Only delete on successful import. 2017-02-28 14:46:16 +01:00
Mikal Stodal
d54a75a5c5 Delete file after importing BeatmapSet w/error handling,
also changed batch-commit of multiple sets to database.
2017-02-28 14:35:42 +01:00
Dean Herbert
4a4f1f4d82
Actually delete all related database entries, not just the set. 2017-02-27 18:27:38 +09:00
Dean Herbert
7a60a5e499 Lock the BeatmapDatabase's connection during imports.
This should avoid any potential issues with intertwined transactions on the same connection while still allowing higher throughput when importing.
2017-02-25 10:39:13 +09:00
Dean Herbert
c178493877
Add support for undeleting beatmaps if they are imported during an undeleted state. 2017-02-24 18:13:38 +09:00
Dean Herbert
d24403e58e
Remove unused using statement. 2017-02-24 17:20:00 +09:00
Dean Herbert
958bf54c31
Add safe deletion support. 2017-02-24 17:08:13 +09:00
Dean Herbert
6c3bda18b6
Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00