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Commit Graph

39584 Commits

Author SHA1 Message Date
Dean Herbert
6c12cae105 Remove unnecessary property 2021-05-13 22:25:11 +09:00
Dean Herbert
c57a2f43fa Merge branch 'master' into skin-blueprint-visual-improvements 2021-05-13 22:22:42 +09:00
Dan Balasescu
63fbbc848e
Merge pull request #12778 from peppy/skin-editor-shortcut-fix
Change default skin editor shortcut to Ctrl+Shift+S
2021-05-13 22:14:03 +09:00
smoogipoo
4cf4817ad2 Remove redundant parens 2021-05-13 22:11:58 +09:00
Dan Balasescu
d2fdd1e521
Merge branch 'master' into stable-anchor-origin 2021-05-13 22:06:21 +09:00
Dan Balasescu
67f795cfa6
Merge branch 'master' into save-on-forced-exit 2021-05-13 22:00:38 +09:00
smoogipoo
1e23c53507 Fix inspection 2021-05-13 21:59:38 +09:00
smoogipoo
efe2a956df Merge branch 'rework-hitobject-blueprints' into hoc-event-queue 2021-05-13 21:53:29 +09:00
Dan Balasescu
c519e4f558
Merge pull request #12763 from peppy/skin-editor-default-placement-location
Give newly added skin components a centered location to make them easier to find
2021-05-13 21:42:02 +09:00
smoogipoo
362a09ca73 Fix up + reduce complexity of HOCEventQueue 2021-05-13 21:41:49 +09:00
smoogipoo
2307889bf8 Fix incorrect cast 2021-05-13 21:41:28 +09:00
smoogipoo
aaf31af326 Add blueprint transferral 2021-05-13 21:16:19 +09:00
smoogipoo
86042e1763 Implement HitObjectContainerEventQueue 2021-05-13 21:15:47 +09:00
Dan Balasescu
d5b14b6b99
Merge branch 'master' into remove-skinnable-hud-classes 2021-05-13 21:06:48 +09:00
Dan Balasescu
1b62947469
Merge branch 'master' into skin-editor-default-placement-location 2021-05-13 20:58:31 +09:00
Dan Balasescu
746862dcb1
Merge pull request #12750 from peppy/skin-serialisation
Add skin editor saving / loading support
2021-05-13 20:58:03 +09:00
Dean Herbert
ee67c0ddc7
Merge pull request #12768 from frenzibyte/fix-two-hovered-handles
Fix rotation handle visibility logic not handling two handles hovered at one point
2021-05-13 20:57:47 +09:00
Naxess
94538b3842 Remove accidental whitespace 2021-05-13 12:56:36 +02:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Dan Balasescu
3c471837f8
Merge branch 'master' into skin-serialisation 2021-05-13 19:49:55 +09:00
Dan Balasescu
a3869c02f4
Merge branch 'master' into fix-two-hovered-handles 2021-05-13 19:24:42 +09:00
Dean Herbert
b939318922 Merge branch 'skin-serialisation' into skin-editor-default-placement-location 2021-05-13 19:09:34 +09:00
Dean Herbert
e5f765d1a8 Fix broken exception message 2021-05-13 19:06:58 +09:00
Dean Herbert
bda0ea463a Merge branch 'skin-serialisation' into save-on-forced-exit 2021-05-13 19:05:47 +09:00
Dean Herbert
c8b7cfc753 Merge branch 'skin-serialisation' into remove-skinnable-hud-classes 2021-05-13 19:05:08 +09:00
Dean Herbert
07e475cd13 Fix skin blueprint box drawing incorrectly when both scale and rotation are applied 2021-05-13 18:54:40 +09:00
smoogipoo
2f025f1967 SkinnableTargetWrapper -> SkinnableTargetComponentsContainer 2021-05-13 18:54:30 +09:00
Dean Herbert
01bc71acd2
Improve ability to parse xmldoc of SkinnableTargetWrapper
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-05-13 18:40:28 +09:00
Dean Herbert
df77b28b48 Add a flimsy guard against null parent to avoid crashes on exit sequence 2021-05-13 18:39:21 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Lucas A
eee3cd7c57 Disallow selecting storage root as a valid directory. 2021-05-13 11:14:05 +02:00
Lucas A
d3cc418961 Privatize DirectorySelector. 2021-05-13 11:08:04 +02:00
Lucas A
4bb0e6b7d5 Create InitialPath property. 2021-05-13 11:07:52 +02:00
Lucas A
9a061ad80b Extract directory selection logic of migration screen to DirectorySelectScreen. 2021-05-13 11:07:26 +02:00
Dean Herbert
9f8e6979dd Fix display of skin blueprints when flipped 2021-05-13 18:00:25 +09:00
Dean Herbert
1cda55393e Add aspect ratio locking and flip support to skin editor 2021-05-13 17:51:57 +09:00
Dean Herbert
ebce3fd3c7 Use ScheduleAfterChildren to better match comment 2021-05-13 17:29:11 +09:00
Dean Herbert
3ea469813c Use interface in place of SkinnableTargetContainer 2021-05-13 17:25:51 +09:00
Dean Herbert
0959e7156a Remove outdated TODO 2021-05-13 17:22:05 +09:00
Dean Herbert
106fa97a11 Rename SkinnableElementTargetContainer to SkinnableTargetContainer 2021-05-13 17:07:38 +09:00
Dean Herbert
7921dc7ece Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
Dean Herbert
cdcd31b546 Replace ISkinSerialisable with IsEditable property 2021-05-13 17:03:17 +09:00
Dean Herbert
dd6a06a302 Reword xmldoc to read better 2021-05-13 16:43:42 +09:00
Dean Herbert
9dfa48b22e Fix incorrect exception text 2021-05-13 16:42:43 +09:00
Dean Herbert
19223ba013 Remove left-over debug logging 2021-05-13 16:42:13 +09:00
Dean Herbert
5818ed4c8c Remove unused DI resolution 2021-05-13 16:41:36 +09:00
Naxess
b37cb3bdbe Change interpreted difficulty from bindable to regular value
There's no reason for why checks would need this to be bindable. A 1-directional binding is more appropriate.
2021-05-13 09:00:30 +02:00
Naxess
4eeeaf6a1a Keep track of local bound copy 2021-05-13 07:57:32 +02:00
Dean Herbert
e0e9106921 Enable autoplay in skin editor tests 2021-05-13 14:55:11 +09:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00