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mirror of https://github.com/ppy/osu.git synced 2024-11-18 06:52:55 +08:00
Commit Graph

413 Commits

Author SHA1 Message Date
Bartłomiej Dach
11685d427a
Merge branch 'master' into taiko-touch-ddkk-new 2023-02-04 21:54:38 +01:00
Dean Herbert
bc02fb0e32 Remove redundant parameter in DrumSegment constructor 2023-02-03 16:37:35 +09:00
Dean Herbert
ffbaf453f8 Revert misordered drawable order
This will completely change the visual appearance of this control... not
sure why it was changed.
2023-02-02 16:25:23 +09:00
Dean Herbert
eb62ba09aa Completely refactor to match project code standards 2023-02-02 16:23:27 +09:00
sw1tchbl4d3
d4e5d7a873 Move fixed scroll speed change out of classic mod for taiko 2023-01-21 22:29:28 +01:00
OpenSauce04
25a920732f Addressed code formatting issues 2023-01-12 19:04:37 +00:00
OpenSauce
92def3daf4 Renamed QuarterCircle class to DrumSegment 2023-01-12 18:20:03 +00:00
OpenSauce
f2ec0b2176 Made QuarterCircle property loading less clapped 2023-01-12 18:17:50 +00:00
OpenSauce
927fccb7be Taiko touch control scheme can now be changed mid-map 2023-01-12 17:55:05 +00:00
OpenSauce
767c3cb523 Revert "getTaikoActionFromDrumSegment and getColorFromTaikoAction are now run from within QuarterCircle constructor"
This reverts commit 985b126cba.
I really don't think this is going to work cleanly
2023-01-12 17:20:07 +00:00
OpenSauce04
985b126cba getTaikoActionFromDrumSegment and getColorFromTaikoAction are now run from within QuarterCircle constructor 2023-01-12 16:06:03 +00:00
OpenSauce
026a223129
Cleaner way of getting ForceControlScheme value
Co-authored-by: Susko3 <Susko3@protonmail.com>
2023-01-11 20:39:45 +00:00
OpenSauce04
a0ff03def3 Fixed some formatting 2023-01-11 20:06:43 +00:00
OpenSauce
32d1d5a34a Added tests for new Taiko touch control schemes 2023-01-11 12:04:52 +00:00
OpenSauce
944c6759d9
Fixed right rim being incorrectly layered above right centre 2023-01-10 23:13:22 +00:00
OpenSauce04
ce37760b27 Removed unnecessary coma 2023-01-10 20:05:41 +00:00
OpenSauce04
57467e7b39 Touchscreen drum now uses a 2d array rather than nested switches to get TaikoActions for control scheme 2023-01-10 20:04:57 +00:00
OpenSauce04
2b58862567 Added ArgumentOutOfRangeException throws 2023-01-10 19:31:31 +00:00
OpenSauce04
2800eeac56 Simplified formatting; Removed warning suppressors 2023-01-10 19:23:49 +00:00
OpenSauce04
3c13d64d1e Merge branch 'taiko-touch-ddkk-new' of https://github.com/OpenSauce04/osu into taiko-touch-ddkk-new 2023-01-10 19:21:06 +00:00
OpenSauce04
edd2084a0e Replaced all instances of TaikoInput with TaikoAction 2023-01-10 19:21:04 +00:00
OpenSauce
7cb5ca905a
Simplified getColourFromTaikoAction switch case
Co-authored-by: Stedoss <29103029+Stedoss@users.noreply.github.com>
2023-01-10 19:17:33 +00:00
OpenSauce
18e114904a
configTouchControlScheme is now read only
Co-authored-by: Stedoss <29103029+Stedoss@users.noreply.github.com>
2023-01-10 19:13:10 +00:00
OpenSauce04
21b617062a Removed an unnecessary newline 2023-01-10 16:24:02 +00:00
OpenSauce04
362c9050df Fixed OsuColour shenanigans 2023-01-10 15:08:18 +00:00
OpenSauce
b3e620c8e5 Removed unnecessary parameter 2023-01-10 13:07:07 +00:00
OpenSauce
ffd6168a61 Removed unnecessary newlines 2023-01-10 12:13:51 +00:00
OpenSauce
906ea80d52 Further improved method of getting OsuColour 2023-01-10 12:11:33 +00:00
OpenSauce
a8f4f00421 Removed nullable 2023-01-10 12:04:06 +00:00
OpenSauce
b694e0d441 Added a comment and fixed some wonky formatting 2023-01-10 11:43:28 +00:00
OpenSauce
e3d14db285 Removed unnecessary QuarterCircle paramenters 2023-01-10 11:38:32 +00:00
OpenSauce
fd054081b8 Better name for touch control scheme config bindable 2023-01-10 11:30:52 +00:00
OpenSauce
3785dd0136 Taiko touch control scheme is now read from settings 2023-01-10 11:26:34 +00:00
OpenSauce
ee80cc988e Fixed drums not displaying correctly; Fixed typo on a function name 2023-01-10 10:32:00 +00:00
OpenSauce04
46ffded1db Taiko touch control scheme setting now *almost* works (need to implement getting control scheme from config); Drum display is incorrect 2023-01-10 08:27:21 +00:00
Dean Herbert
07eadba6d3
Merge pull request #21883 from sw1tchbl4d3r/allow_4_3
Allow aspect ratios smaller than the default in taiko
2023-01-09 16:30:19 +09:00
Dean Herbert
4a77105e78 Rename LockPlayfieldAspect and add comment explaining the change 2023-01-09 16:28:09 +09:00
Dean Herbert
98483d2a1b
Merge pull request #21638 from Mogiiii/touchscreen-control-disable-mouse
Disable touchscreen controls responding to mouse in scrolling gamemodes
2023-01-06 20:39:09 +08:00
sw1tchbl4d3
9021cf7be6 Allow aspect ratios smaller than the default in taiko 2022-12-28 11:42:34 +01:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
Dylan Nantz
ee945c9b58 disable mouse input to touchscreen controls 2022-12-14 10:34:21 -05:00
Joppe27
f3fa39f254 Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
06ce8130c2 Apply changes in line with framework NRT updates 2022-11-18 18:13:15 +09:00
Bartłomiej Dach
7379f6fe20
Merge branch 'master' into argon-taiko 2022-11-12 01:56:30 +09:00
Dan Balasescu
5bdbf56f43 Merge branch 'master' into taiko-judgement-fixes 2022-11-11 15:48:33 +09:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Salman Ahmed
3af48352c9 Fix taiko major barlines no longer rendering correctly 2022-11-08 04:05:06 +03:00
Dean Herbert
37cb187d2e Move strong hit scale to DefaultHitExplosion 2022-11-07 18:32:12 +09:00