2019-01-24 16:43:03 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2018-04-13 17:19:50 +08:00
using System ;
using System.Collections.Generic ;
2021-11-18 22:26:45 +08:00
using System.Diagnostics ;
2021-04-17 23:47:13 +08:00
using System.IO ;
2019-02-21 18:04:31 +08:00
using System.Linq ;
2018-09-06 11:51:23 +08:00
using System.Threading ;
2019-06-24 11:42:21 +08:00
using System.Threading.Tasks ;
2021-12-22 18:14:18 +08:00
using JetBrains.Annotations ;
2019-05-28 22:54:42 +08:00
using osu.Framework.Audio ;
2020-03-08 13:32:03 +08:00
using osu.Framework.Audio.Track ;
2022-01-03 16:31:12 +08:00
using osu.Framework.Extensions ;
2020-03-08 13:32:03 +08:00
using osu.Framework.Graphics.Textures ;
using osu.Framework.Logging ;
2018-04-19 21:04:12 +08:00
using osu.Game.Rulesets ;
2020-03-08 13:32:03 +08:00
using osu.Game.Rulesets.Mods ;
2018-04-19 21:04:12 +08:00
using osu.Game.Rulesets.UI ;
2018-04-13 17:19:50 +08:00
using osu.Game.Skinning ;
2020-03-08 13:32:03 +08:00
using osu.Game.Storyboards ;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Beatmaps
{
2020-02-10 16:01:41 +08:00
public abstract class WorkingBeatmap : IWorkingBeatmap
2018-04-13 17:19:50 +08:00
{
public readonly BeatmapInfo BeatmapInfo ;
public readonly BeatmapSetInfo BeatmapSetInfo ;
2021-12-22 16:35:18 +08:00
// TODO: remove once the fallback lookup is not required (and access via `working.BeatmapInfo.Metadata` directly).
2021-11-22 16:12:26 +08:00
public BeatmapMetadata Metadata = > BeatmapInfo . Metadata ;
2018-04-13 17:19:50 +08:00
2021-12-22 17:25:09 +08:00
public Storyboard Storyboard = > storyboard . Value ;
2021-12-22 18:14:18 +08:00
public ISkin Skin = > skin . Value ;
2021-12-22 17:25:09 +08:00
2021-12-22 18:14:18 +08:00
private AudioManager audioManager { get ; }
2021-12-22 16:39:13 +08:00
2021-12-22 18:14:18 +08:00
private CancellationTokenSource loadCancellationSource = new CancellationTokenSource ( ) ;
2021-12-22 16:39:13 +08:00
private readonly object beatmapFetchLock = new object ( ) ;
2019-05-31 13:40:53 +08:00
2021-12-22 17:16:57 +08:00
private readonly Lazy < Storyboard > storyboard ;
2021-12-22 18:14:18 +08:00
private readonly Lazy < ISkin > skin ;
2022-12-23 05:35:59 +08:00
2021-12-22 18:14:18 +08:00
private Track track ; // track is not Lazy as we allow transferring and loading multiple times.
2022-12-23 05:35:59 +08:00
private Waveform waveform ; // waveform is also not Lazy as the track may change.
2021-12-22 17:16:57 +08:00
2021-12-22 18:14:18 +08:00
protected WorkingBeatmap ( BeatmapInfo beatmapInfo , AudioManager audioManager )
2018-04-13 17:19:50 +08:00
{
2021-12-22 16:39:13 +08:00
this . audioManager = audioManager ;
2018-04-13 17:19:50 +08:00
BeatmapInfo = beatmapInfo ;
2021-11-22 16:12:26 +08:00
BeatmapSetInfo = beatmapInfo . BeatmapSet ? ? new BeatmapSetInfo ( ) ;
2018-04-13 17:19:50 +08:00
2021-12-22 17:16:57 +08:00
storyboard = new Lazy < Storyboard > ( GetStoryboard ) ;
2021-12-22 18:14:18 +08:00
skin = new Lazy < ISkin > ( GetSkin ) ;
2018-04-13 17:19:50 +08:00
}
2021-12-22 17:01:09 +08:00
#region Resource getters
protected virtual Waveform GetWaveform ( ) = > new Waveform ( null ) ;
protected virtual Storyboard GetStoryboard ( ) = > new Storyboard { BeatmapInfo = BeatmapInfo } ;
2021-12-22 18:14:18 +08:00
protected abstract IBeatmap GetBeatmap ( ) ;
2023-06-08 15:17:44 +08:00
public abstract Texture GetBackground ( ) ;
2023-06-08 15:30:14 +08:00
public virtual Texture GetPanelBackground ( ) = > GetBackground ( ) ;
2021-12-22 18:14:18 +08:00
protected abstract Track GetBeatmapTrack ( ) ;
2021-12-22 17:01:09 +08:00
/// <summary>
/// Creates a new skin instance for this beatmap.
/// </summary>
/// <remarks>
/// This should only be called externally in scenarios where it is explicitly desired to get a new instance of a skin
/// (e.g. for editing purposes, to avoid state pollution).
/// For standard reading purposes, <see cref="Skin"/> should always be used directly.
/// </remarks>
2021-12-22 18:14:18 +08:00
protected internal abstract ISkin GetSkin ( ) ;
2021-12-22 17:01:09 +08:00
#endregion
#region Async load control
public void BeginAsyncLoad ( ) = > loadBeatmapAsync ( ) ;
public void CancelAsyncLoad ( )
{
lock ( beatmapFetchLock )
{
loadCancellationSource ? . Cancel ( ) ;
2021-12-22 18:14:18 +08:00
loadCancellationSource = new CancellationTokenSource ( ) ;
2021-12-22 17:01:09 +08:00
if ( beatmapLoadTask ? . IsCompleted ! = true )
beatmapLoadTask = null ;
}
}
#endregion
#region Track
2021-12-22 17:23:11 +08:00
public virtual bool TrackLoaded = > track ! = null ;
2021-12-22 17:01:09 +08:00
2022-12-23 01:49:09 +08:00
public Track LoadTrack ( )
{
2022-12-23 05:35:59 +08:00
track = GetBeatmapTrack ( ) ? ? GetVirtualTrack ( 1000 ) ;
// the track may have changed, recycle the current waveform.
waveform ? . Dispose ( ) ;
2022-12-23 01:49:09 +08:00
waveform = null ;
return track ;
}
2021-12-22 17:01:09 +08:00
2022-10-12 13:46:35 +08:00
public void PrepareTrackForPreview ( bool looping , double offsetFromPreviewPoint = 0 )
2021-12-22 17:01:09 +08:00
{
2022-08-17 12:20:24 +08:00
Track . Looping = looping ;
2022-10-12 13:47:15 +08:00
Track . RestartPoint = Metadata . PreviewTime ;
2021-12-22 17:01:09 +08:00
if ( Track . RestartPoint = = - 1 )
{
if ( ! Track . IsLoaded )
{
// force length to be populated (https://github.com/ppy/osu-framework/issues/4202)
Track . Seek ( Track . CurrentTime ) ;
}
Track . RestartPoint = 0.4f * Track . Length ;
}
2022-10-12 13:47:15 +08:00
Track . RestartPoint + = offsetFromPreviewPoint ;
2021-12-22 17:01:09 +08:00
}
/// <summary>
2022-05-20 19:43:07 +08:00
/// Attempts to transfer the audio track to a target working beatmap, if valid for transferring.
/// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set.
2021-12-22 17:01:09 +08:00
/// </summary>
2022-05-20 19:43:07 +08:00
/// <param name="target">The target working beatmap to transfer this track to.</param>
2022-05-21 21:43:31 +08:00
/// <returns>Whether the track has been transferred to the <paramref name="target"/>.</returns>
2022-05-20 19:43:07 +08:00
public virtual bool TryTransferTrack ( [ NotNull ] WorkingBeatmap target )
{
2022-05-21 21:51:04 +08:00
if ( BeatmapInfo ? . AudioEquals ( target . BeatmapInfo ) ! = true | | Track . IsDummyDevice )
2022-05-20 19:43:07 +08:00
return false ;
2022-05-21 21:51:04 +08:00
target . track = Track ;
2022-05-20 19:43:07 +08:00
return true ;
}
2021-12-22 17:01:09 +08:00
/// <summary>
/// Get the loaded audio track instance. <see cref="LoadTrack"/> must have first been called.
/// This generally happens via MusicController when changing the global beatmap.
/// </summary>
2022-08-25 13:45:00 +08:00
[NotNull]
2021-12-22 17:01:09 +08:00
public Track Track
{
get
{
if ( ! TrackLoaded )
throw new InvalidOperationException ( $"Cannot access {nameof(Track)} without first calling {nameof(LoadTrack)}." ) ;
2021-12-22 17:23:11 +08:00
return track ;
2021-12-22 17:01:09 +08:00
}
}
2021-12-22 16:39:13 +08:00
protected Track GetVirtualTrack ( double emptyLength = 0 )
2019-05-29 15:43:27 +08:00
{
const double excess_length = 1000 ;
2022-04-06 13:44:00 +08:00
double length = ( BeatmapInfo ? . Length + excess_length ) ? ? emptyLength ;
2019-05-29 15:43:27 +08:00
2021-12-22 18:14:18 +08:00
return audioManager . Tracks . GetVirtual ( length ) ;
2019-05-29 15:43:27 +08:00
}
2021-12-22 17:01:09 +08:00
#endregion
2022-12-22 20:59:51 +08:00
#region Waveform
public Waveform Waveform = > waveform ? ? = GetWaveform ( ) ;
#endregion
2021-12-22 17:01:09 +08:00
#region Beatmap
2021-12-22 17:23:11 +08:00
public virtual bool BeatmapLoaded = > beatmapLoadTask ? . IsCompleted ? ? false ;
2021-12-22 18:14:18 +08:00
public IBeatmap Beatmap
2021-12-22 17:01:09 +08:00
{
get
{
try
{
2022-01-06 21:54:43 +08:00
return loadBeatmapAsync ( ) . GetResultSafely ( ) ;
2021-12-22 17:01:09 +08:00
}
catch ( AggregateException ae )
{
// This is the exception that is generally expected here, which occurs via natural cancellation of the asynchronous load
if ( ae . InnerExceptions . FirstOrDefault ( ) is TaskCanceledException )
return null ;
Logger . Error ( ae , "Beatmap failed to load" ) ;
return null ;
}
catch ( Exception e )
{
Logger . Error ( e , "Beatmap failed to load" ) ;
return null ;
}
}
}
2021-12-22 18:14:18 +08:00
private Task < IBeatmap > beatmapLoadTask ;
2021-12-22 17:01:09 +08:00
private Task < IBeatmap > loadBeatmapAsync ( )
{
lock ( beatmapFetchLock )
{
return beatmapLoadTask ? ? = Task . Factory . StartNew ( ( ) = >
{
// Todo: Handle cancellation during beatmap parsing
var b = GetBeatmap ( ) ? ? new Beatmap ( ) ;
// The original beatmap version needs to be preserved as the database doesn't contain it
BeatmapInfo . BeatmapVersion = b . BeatmapInfo . BeatmapVersion ;
// Use the database-backed info for more up-to-date values (beatmap id, ranked status, etc)
b . BeatmapInfo = BeatmapInfo ;
return b ;
2021-12-22 18:14:18 +08:00
} , loadCancellationSource . Token , TaskCreationOptions . LongRunning , TaskScheduler . Default ) ;
2021-12-22 17:01:09 +08:00
}
}
#endregion
#region Playable beatmap
2019-07-31 18:48:50 +08:00
2021-12-22 18:14:18 +08:00
public IBeatmap GetPlayableBeatmap ( IRulesetInfo ruleset , IReadOnlyList < Mod > mods = null )
2018-04-19 21:04:12 +08:00
{
2021-11-21 00:23:55 +08:00
try
{
using ( var cancellationTokenSource = new CancellationTokenSource ( 10_000 ) )
{
// don't apply the default timeout when debugger is attached (may be breakpointing / debugging).
2021-11-21 18:30:45 +08:00
return GetPlayableBeatmap ( ruleset , mods ? ? Array . Empty < Mod > ( ) , Debugger . IsAttached ? new CancellationToken ( ) : cancellationTokenSource . Token ) ;
2021-11-21 00:23:55 +08:00
}
}
catch ( OperationCanceledException )
{
throw new BeatmapLoadTimeoutException ( BeatmapInfo ) ;
}
}
2019-12-12 14:58:11 +08:00
2021-12-22 17:01:09 +08:00
public virtual IBeatmap GetPlayableBeatmap ( IRulesetInfo ruleset , IReadOnlyList < Mod > mods , CancellationToken token )
2021-11-21 00:23:55 +08:00
{
2021-11-08 13:33:32 +08:00
var rulesetInstance = ruleset . CreateInstance ( ) ;
2018-04-19 21:04:12 +08:00
2021-11-16 13:43:13 +08:00
if ( rulesetInstance = = null )
throw new RulesetLoadException ( "Creating ruleset instance failed when attempting to create playable beatmap." ) ;
2018-04-19 21:04:12 +08:00
2021-11-18 05:00:09 +08:00
IBeatmapConverter converter = CreateBeatmapConverter ( Beatmap , rulesetInstance ) ;
2021-11-08 13:33:32 +08:00
// Check if the beatmap can be converted
if ( Beatmap . HitObjects . Count > 0 & & ! converter . CanConvert ( ) )
throw new BeatmapInvalidForRulesetException ( $"{nameof(Beatmaps.Beatmap)} can not be converted for the ruleset (ruleset: {ruleset.InstantiationInfo}, converter: {converter})." ) ;
2018-04-19 21:04:12 +08:00
2021-11-08 13:33:32 +08:00
// Apply conversion mods
foreach ( var mod in mods . OfType < IApplicableToBeatmapConverter > ( ) )
{
2021-11-21 00:23:55 +08:00
token . ThrowIfCancellationRequested ( ) ;
2021-11-08 13:33:32 +08:00
mod . ApplyToBeatmapConverter ( converter ) ;
}
2018-04-19 21:04:12 +08:00
2021-11-08 13:33:32 +08:00
// Convert
2021-11-17 09:48:33 +08:00
IBeatmap converted = converter . Convert ( token ) ;
2018-05-18 17:11:52 +08:00
2021-11-08 13:33:32 +08:00
// Apply conversion mods to the result
foreach ( var mod in mods . OfType < IApplicableAfterBeatmapConversion > ( ) )
{
2021-11-21 00:23:55 +08:00
token . ThrowIfCancellationRequested ( ) ;
2021-11-08 13:33:32 +08:00
mod . ApplyToBeatmap ( converted ) ;
}
2020-08-18 00:40:55 +08:00
2021-11-08 13:33:32 +08:00
// Apply difficulty mods
if ( mods . Any ( m = > m is IApplicableToDifficulty ) )
{
foreach ( var mod in mods . OfType < IApplicableToDifficulty > ( ) )
2020-03-13 12:52:40 +08:00
{
2021-11-21 00:23:55 +08:00
token . ThrowIfCancellationRequested ( ) ;
2021-11-08 13:33:32 +08:00
mod . ApplyToDifficulty ( converted . Difficulty ) ;
2020-03-13 12:52:40 +08:00
}
2021-11-08 13:33:32 +08:00
}
2018-06-29 11:45:48 +08:00
2022-07-10 10:07:09 +08:00
var processor = rulesetInstance . CreateBeatmapProcessor ( converted ) ;
2018-04-19 21:04:12 +08:00
2022-07-10 10:07:09 +08:00
if ( processor ! = null )
{
foreach ( var mod in mods . OfType < IApplicableToBeatmapProcessor > ( ) )
mod . ApplyToBeatmapProcessor ( processor ) ;
2021-06-23 13:08:24 +08:00
2022-07-10 10:07:09 +08:00
processor . PreProcess ( ) ;
}
2018-04-19 21:04:12 +08:00
2021-11-08 13:33:32 +08:00
// Compute default values for hitobjects, including creating nested hitobjects in-case they're needed
2021-11-21 00:23:55 +08:00
foreach ( var obj in converted . HitObjects )
2021-11-08 13:33:32 +08:00
{
2021-11-21 00:23:55 +08:00
token . ThrowIfCancellationRequested ( ) ;
obj . ApplyDefaults ( converted . ControlPointInfo , converted . Difficulty , token ) ;
2021-11-08 13:33:32 +08:00
}
2018-05-25 15:21:51 +08:00
2021-11-08 13:33:32 +08:00
foreach ( var mod in mods . OfType < IApplicableToHitObject > ( ) )
{
foreach ( var obj in converted . HitObjects )
2020-03-13 12:52:40 +08:00
{
2021-11-21 00:23:55 +08:00
token . ThrowIfCancellationRequested ( ) ;
2021-11-08 13:33:32 +08:00
mod . ApplyToHitObject ( obj ) ;
2020-03-13 12:52:40 +08:00
}
2021-11-08 13:33:32 +08:00
}
2020-03-13 12:52:40 +08:00
2021-11-08 13:33:32 +08:00
processor ? . PostProcess ( ) ;
2019-08-01 11:41:46 +08:00
2021-11-08 13:33:32 +08:00
foreach ( var mod in mods . OfType < IApplicableToBeatmap > ( ) )
{
2021-11-17 09:48:33 +08:00
token . ThrowIfCancellationRequested ( ) ;
2021-11-08 13:33:32 +08:00
mod . ApplyToBeatmap ( converted ) ;
2019-11-11 19:53:22 +08:00
}
2021-11-08 13:33:32 +08:00
return converted ;
2018-04-19 21:04:12 +08:00
}
2020-08-17 14:38:16 +08:00
/// <summary>
2021-12-22 17:01:09 +08:00
/// Creates a <see cref="IBeatmapConverter"/> to convert a <see cref="IBeatmap"/> for a specified <see cref="Ruleset"/>.
2020-08-17 14:38:16 +08:00
/// </summary>
2021-12-22 17:01:09 +08:00
/// <param name="beatmap">The <see cref="IBeatmap"/> to be converted.</param>
/// <param name="ruleset">The <see cref="Ruleset"/> for which <paramref name="beatmap"/> should be converted.</param>
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
protected virtual IBeatmapConverter CreateBeatmapConverter ( IBeatmap beatmap , Ruleset ruleset ) = > ruleset . CreateBeatmapConverter ( beatmap ) ;
2018-04-13 17:19:50 +08:00
2021-12-22 17:01:09 +08:00
#endregion
2019-05-28 22:54:42 +08:00
2021-12-22 17:01:09 +08:00
public override string ToString ( ) = > BeatmapInfo . ToString ( ) ;
2021-05-30 14:19:47 +08:00
2021-12-22 18:14:18 +08:00
public abstract Stream GetStream ( string storagePath ) ;
2021-04-17 23:47:13 +08:00
2021-12-22 17:16:57 +08:00
IBeatmapInfo IWorkingBeatmap . BeatmapInfo = > BeatmapInfo ;
2020-03-16 10:33:26 +08:00
private class BeatmapLoadTimeoutException : TimeoutException
{
public BeatmapLoadTimeoutException ( BeatmapInfo beatmapInfo )
: base ( $"Timed out while loading beatmap ({beatmapInfo})." )
{
}
}
2018-04-13 17:19:50 +08:00
}
}