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Fix wrong return xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps
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/// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set.
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/// </summary>
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/// <param name="target">The target working beatmap to transfer this track to.</param>
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/// <returns>Whether the track is valid and has been transferred to this working beatmap.</returns>
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/// <returns>Whether the track has been transferred to the <paramref name="target"/>.</returns>
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public virtual bool TryTransferTrack([NotNull] WorkingBeatmap target)
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{
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if (BeatmapInfo?.AudioEquals(target.BeatmapInfo) != true)
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