diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs index a1a8306b76..5551e0b3e5 100644 --- a/osu.Game/Beatmaps/WorkingBeatmap.cs +++ b/osu.Game/Beatmaps/WorkingBeatmap.cs @@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps /// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set. /// /// The target working beatmap to transfer this track to. - /// Whether the track is valid and has been transferred to this working beatmap. + /// Whether the track has been transferred to the . public virtual bool TryTransferTrack([NotNull] WorkingBeatmap target) { if (BeatmapInfo?.AudioEquals(target.BeatmapInfo) != true)