diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index a1a8306b76..5551e0b3e5 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -130,7 +130,7 @@ namespace osu.Game.Beatmaps
/// Used as an optimisation to avoid reload / track swap across difficulties in the same beatmap set.
///
/// The target working beatmap to transfer this track to.
- /// Whether the track is valid and has been transferred to this working beatmap.
+ /// Whether the track has been transferred to the .
public virtual bool TryTransferTrack([NotNull] WorkingBeatmap target)
{
if (BeatmapInfo?.AudioEquals(target.BeatmapInfo) != true)