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osu-lazer/osu.Game/OsuGameBase.cs

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C#
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using System;
using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.GameModes;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.IO;
using osu.Game.Configuration;
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using osu.Game.Database;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Processing;
using osu.Game.IPC;
using osu.Game.Online.API;
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using osu.Game.Overlays;
namespace osu.Game
{
public class OsuGameBase : BaseGame
{
internal OsuConfigManager Config;
protected override string MainResourceFile => @"osu.Game.Resources.dll";
public APIAccess API;
protected override Container<Drawable> Content => ratioContainer;
private RatioAdjust ratioContainer;
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public CursorContainer Cursor;
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public readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
[BackgroundDependencyLoader]
private void load()
{
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Dependencies.Cache(this);
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Dependencies.Cache(Config);
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Dependencies.Cache(new BeatmapDatabase(Host.Storage, Host));
//this completely overrides the framework default. will need to change once we make a proper FontStore.
Dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 0.01f }, true);
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
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Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-RegularItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Bold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Light"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-LightItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Black"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera"));
OszArchiveReader.Register();
Dependencies.Cache(API = new APIAccess
{
Username = Config.Get<string>(OsuConfig.Username),
Password = Config.Get<string>(OsuConfig.Password),
Token = Config.Get<string>(OsuConfig.Token)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
AddInternal(ratioContainer = new RatioAdjust
{
Children = new[]
{
Cursor = new OsuCursorContainer { Depth = float.MaxValue }
}
});
}
public override void SetHost(BasicGameHost host)
{
if (Config == null)
Config = new OsuConfigManager(host.Storage);
base.SetHost(host);
}
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protected override void Update()
{
base.Update();
API.Update();
}
protected override void Dispose(bool isDisposing)
{
//refresh token may have changed.
if (Config != null && API != null)
{
Config.Set(OsuConfig.Token, API.Token);
Config.Save();
}
base.Dispose(isDisposing);
}
}
}