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osu-lazer/osu.Game/Screens/Play/PlayerSettings/PlaybackSettings.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Screens.Edit.Timing;
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using osuTK;
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namespace osu.Game.Screens.Play.PlayerSettings
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{
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public partial class PlaybackSettings : PlayerSettingsGroup
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{
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private const int padding = 10;
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public readonly Bindable<double> UserPlaybackRate = new BindableDouble(1)
{
MinValue = 0.05,
MaxValue = 2,
Precision = 0.01,
};
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private PlayerSliderBar<double> rateSlider = null!;
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private OsuSpriteText multiplierText = null!;
private readonly IBindable<bool> isPaused = new BindableBool();
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[Resolved]
private ReplayPlayer replayPlayer { get; set; } = null!;
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[Resolved]
private GameplayClockContainer gameplayClock { get; set; } = null!;
private IconButton pausePlay = null!;
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public PlaybackSettings()
: base("playback")
{
}
[BackgroundDependencyLoader]
private void load()
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{
Children = new Drawable[]
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{
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new FillFlowContainer
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
Spacing = new Vector2(0, padding),
Children = new Drawable[]
{
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new FillFlowContainer
{
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RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new SeekButton
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.FastBackward,
Action = () => replayPlayer.SeekInDirection(-10),
TooltipText = PlayerSettingsOverlayStrings.SeekBackwardSeconds(10 * ReplayPlayer.BASE_SEEK_AMOUNT / 1000),
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},
new SeekButton
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Backward,
Action = () => replayPlayer.SeekInDirection(-1),
TooltipText = PlayerSettingsOverlayStrings.SeekBackwardSeconds(ReplayPlayer.BASE_SEEK_AMOUNT / 1000),
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},
new SeekButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.StepBackward,
Action = () => replayPlayer.StepFrame(-1),
TooltipText = PlayerSettingsOverlayStrings.StepBackward,
},
pausePlay = new IconButton
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Action = () =>
{
if (gameplayClock.IsRunning)
gameplayClock.Stop();
else
gameplayClock.Start();
},
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},
new SeekButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.StepForward,
Action = () => replayPlayer.StepFrame(1),
TooltipText = PlayerSettingsOverlayStrings.StepForward,
},
new SeekButton
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.Forward,
Action = () => replayPlayer.SeekInDirection(1),
TooltipText = PlayerSettingsOverlayStrings.SeekForwardSeconds(ReplayPlayer.BASE_SEEK_AMOUNT / 1000),
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},
new SeekButton
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{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.FastForward,
Action = () => replayPlayer.SeekInDirection(10),
TooltipText = PlayerSettingsOverlayStrings.SeekForwardSeconds(10 * ReplayPlayer.BASE_SEEK_AMOUNT / 1000),
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},
},
},
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new Container
{
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RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
rateSlider = new PlayerSliderBar<double>
{
LabelText = "Playback speed",
Current = UserPlaybackRate,
},
multiplierText = new OsuSpriteText
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Margin = new MarginPadding { Right = 20 },
}
},
},
},
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},
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};
}
protected override void LoadComplete()
{
base.LoadComplete();
rateSlider.Current.BindValueChanged(multiplier => multiplierText.Text = $"{multiplier.NewValue:0.00}x", true);
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isPaused.BindTo(gameplayClock.IsPaused);
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isPaused.BindValueChanged(paused =>
{
if (!paused.NewValue)
{
pausePlay.TooltipText = ToastStrings.PauseTrack;
pausePlay.Icon = FontAwesome.Regular.PauseCircle;
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}
else
{
pausePlay.TooltipText = ToastStrings.PlayTrack;
pausePlay.Icon = FontAwesome.Regular.PlayCircle;
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}
}, true);
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}
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private partial class SeekButton : IconButton
{
public SeekButton()
{
AddInternal(new RepeatingButtonBehaviour(this));
}
}
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}
}