1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 14:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs

148 lines
5.4 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
2019-11-12 14:00:57 +08:00
using System.Diagnostics;
using osu.Framework.Allocation;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
2019-11-12 13:44:11 +08:00
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
2018-11-07 15:08:56 +08:00
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Input;
2018-04-13 17:19:50 +08:00
2018-11-07 15:08:56 +08:00
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
2018-04-13 17:19:50 +08:00
{
2019-11-12 12:38:42 +08:00
public class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
2018-04-13 17:19:50 +08:00
{
protected readonly SliderBodyPiece BodyPiece;
protected readonly SliderCircleSelectionBlueprint HeadBlueprint;
protected readonly SliderCircleSelectionBlueprint TailBlueprint;
2019-10-31 15:51:58 +08:00
protected readonly PathControlPointVisualiser ControlPointVisualiser;
2018-04-13 17:19:50 +08:00
2019-10-24 18:04:00 +08:00
[Resolved(CanBeNull = true)]
private HitObjectComposer composer { get; set; }
2018-11-06 16:56:04 +08:00
public SliderSelectionBlueprint(DrawableSlider slider)
2018-04-13 17:19:50 +08:00
: base(slider)
{
var sliderObject = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
BodyPiece = new SliderBodyPiece(),
HeadBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.Start),
TailBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.End),
ControlPointVisualiser = new PathControlPointVisualiser(sliderObject, true) { ControlPointsChanged = onNewControlPoints },
2018-04-13 17:19:50 +08:00
};
}
protected override void Update()
{
base.Update();
BodyPiece.UpdateFrom(HitObject);
}
private Vector2 rightClickPosition;
protected override bool OnMouseDown(MouseDownEvent e)
{
2019-11-12 14:00:57 +08:00
switch (e.Button)
{
case MouseButton.Right:
rightClickPosition = e.MouseDownPosition;
return false; // Allow right click to be handled by context menu
case MouseButton.Left when e.ControlPressed && IsSelected:
2019-11-12 14:00:57 +08:00
placementControlPointIndex = addControlPoint(e.MousePosition);
return true; // Stop input from being handled and modifying the selection
}
return false;
}
2019-11-12 14:00:57 +08:00
private int? placementControlPointIndex;
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
protected override bool OnDrag(DragEvent e)
{
2019-11-12 14:00:57 +08:00
Debug.Assert(placementControlPointIndex != null);
Vector2 position = e.MousePosition - HitObject.Position;
var controlPoints = HitObject.Path.ControlPoints.ToArray();
controlPoints[placementControlPointIndex.Value] = position;
onNewControlPoints(controlPoints);
return true;
}
protected override bool OnDragEnd(DragEndEvent e)
{
placementControlPointIndex = null;
return true;
}
private int addControlPoint(Vector2 position)
{
position -= HitObject.Position;
var controlPoints = new Vector2[HitObject.Path.ControlPoints.Length + 1];
HitObject.Path.ControlPoints.CopyTo(controlPoints);
2019-11-12 13:37:07 +08:00
int insertionIndex = 0;
float minDistance = float.MaxValue;
2019-11-12 13:37:07 +08:00
for (int i = 0; i < controlPoints.Length - 2; i++)
{
2019-11-12 13:44:11 +08:00
float dist = new Line(controlPoints[i], controlPoints[i + 1]).DistanceToPoint(position);
2019-11-12 13:37:07 +08:00
if (dist < minDistance)
{
insertionIndex = i + 1;
minDistance = dist;
}
}
2019-11-12 13:37:07 +08:00
// Move the control points from the insertion index onwards to make room for the insertion
Array.Copy(controlPoints, insertionIndex, controlPoints, insertionIndex + 1, controlPoints.Length - insertionIndex - 1);
controlPoints[insertionIndex] = position;
onNewControlPoints(controlPoints);
2019-11-12 14:00:57 +08:00
return insertionIndex;
}
private void onNewControlPoints(Vector2[] controlPoints)
{
var unsnappedPath = new SliderPath(controlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, controlPoints);
var snappedDistance = composer?.GetSnappedDistanceFromDistance(HitObject.StartTime, (float)unsnappedPath.Distance) ?? (float)unsnappedPath.Distance;
HitObject.Path = new SliderPath(unsnappedPath.Type, controlPoints, snappedDistance);
UpdateHitObject();
}
2019-11-12 12:38:42 +08:00
public override MenuItem[] ContextMenuItems => new MenuItem[]
{
2019-11-12 14:00:57 +08:00
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
};
public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);
protected virtual SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new SliderCircleSelectionBlueprint(slider, position);
2018-04-13 17:19:50 +08:00
}
}