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osu-lazer/osu.Game/Overlays/SettingsOverlay.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
using System.Linq;
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using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
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namespace osu.Game.Overlays
{
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public abstract class SettingsOverlay : OsuFocusedOverlayContainer
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{
internal const float CONTENT_MARGINS = 10;
public const float TRANSITION_LENGTH = 600;
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public const float SIDEBAR_WIDTH = Sidebar.DEFAULT_WIDTH;
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private const float width = 400;
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private const float sidebar_padding = 10;
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private Sidebar sidebar;
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private SidebarButton selectedSidebarButton;
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protected SettingsSectionsContainer SectionsContainer;
private SearchTextBox searchTextBox;
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private Func<float> getToolbarHeight;
private readonly bool showSidebar;
protected SettingsOverlay(bool showSidebar)
{
this.showSidebar = showSidebar;
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
}
protected virtual IEnumerable<SettingsSection> CreateSections() => null;
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[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game)
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{
Children = new Drawable[]
{
new Box
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{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.6f,
},
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SectionsContainer = new SettingsSectionsContainer
{
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RelativeSizeAxes = Axes.Y,
Width = width,
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
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ExpandableHeader = CreateHeader(),
FixedHeader = searchTextBox = new SearchTextBox
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{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Width = 0.95f,
Margin = new MarginPadding
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{
Top = 20,
Bottom = 20
},
Exit = Hide,
},
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Footer = CreateFooter()
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},
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};
if (showSidebar)
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{
Add(sidebar = new Sidebar { Width = SIDEBAR_WIDTH });
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SectionsContainer.SelectedSection.ValueChanged += section =>
{
selectedSidebarButton.Selected = false;
selectedSidebarButton = sidebar.Children.Single(b => b.Section == section);
selectedSidebarButton.Selected = true;
};
}
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searchTextBox.Current.ValueChanged += newValue => SectionsContainer.SearchContainer.SearchTerm = newValue;
getToolbarHeight = () => game?.ToolbarOffset ?? 0;
CreateSections()?.ForEach(AddSection);
}
protected void AddSection(SettingsSection section)
{
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SectionsContainer.Add(section);
if (sidebar != null)
{
var button = new SidebarButton
{
Section = section,
Action = s =>
{
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SectionsContainer.ScrollTo(s);
sidebar.State = ExpandedState.Contracted;
},
};
sidebar.Add(button);
if (selectedSidebarButton == null)
{
selectedSidebarButton = sidebar.Children.First();
selectedSidebarButton.Selected = true;
}
}
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}
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protected virtual Drawable CreateHeader() => new Container();
protected virtual Drawable CreateFooter() => new Container();
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protected override void PopIn()
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{
base.PopIn();
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SectionsContainer.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
sidebar?.MoveToX(0, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(1, TRANSITION_LENGTH / 2);
searchTextBox.HoldFocus = true;
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}
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protected override void PopOut()
{
base.PopOut();
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SectionsContainer.MoveToX(-width, TRANSITION_LENGTH, Easing.OutQuint);
sidebar?.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, Easing.OutQuint);
this.FadeTo(0, TRANSITION_LENGTH / 2);
searchTextBox.HoldFocus = false;
if (searchTextBox.HasFocus)
GetContainingInputManager().ChangeFocus(null);
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}
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public override bool AcceptsFocus => true;
protected override bool OnClick(InputState state) => true;
protected override void OnFocus(InputState state)
{
GetContainingInputManager().ChangeFocus(searchTextBox);
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base.OnFocus(state);
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
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SectionsContainer.Margin = new MarginPadding { Left = sidebar?.DrawWidth ?? 0 };
SectionsContainer.Padding = new MarginPadding { Top = getToolbarHeight() };
}
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protected class SettingsSectionsContainer : SectionsContainer<SettingsSection>
{
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public SearchContainer<SettingsSection> SearchContainer;
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protected override FlowContainer<SettingsSection> CreateScrollContentContainer()
=> SearchContainer = new SearchContainer<SettingsSection>
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
};
public SettingsSectionsContainer()
{
HeaderBackground = new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
// no null check because the usage of this class is strict
HeaderBackground.Alpha = -ExpandableHeader.Y / ExpandableHeader.LayoutSize.Y * 0.5f;
}
}
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}
}