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osu-lazer/osu.Game/Graphics/UserInterface/ScoreCounter.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
{
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public abstract partial class ScoreCounter : RollingCounter<long>
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{
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protected override double RollingDuration => 1000;
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protected override Easing RollingEasing => Easing.Out;
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public Bindable<int> RequiredDisplayDigits { get; } = new Bindable<int>();
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private string formatString;
/// <summary>
/// Displays score.
/// </summary>
/// <param name="leading">How many leading zeroes the counter will have.</param>
protected ScoreCounter(int leading = 0)
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{
RequiredDisplayDigits.Value = leading;
RequiredDisplayDigits.BindValueChanged(displayDigitsChanged, true);
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}
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private void displayDigitsChanged(ValueChangedEvent<int> _)
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{
formatString = new string('0', RequiredDisplayDigits.Value);
UpdateDisplay();
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}
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protected override double GetProportionalDuration(long currentValue, long newValue) =>
currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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protected override LocalisableString FormatCount(long count) => count.ToString(formatString);
protected override OsuSpriteText CreateSpriteText()
=> base.CreateSpriteText().With(s => s.Font = s.Font.With(fixedWidth: true));
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}
}