1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 04:40:07 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableSound.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

186 lines
7.2 KiB
C#
Raw Normal View History

2020-07-27 16:46:10 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
2020-07-27 16:46:10 +08:00
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
2020-07-27 16:46:10 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
2020-07-27 16:46:10 +08:00
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneSkinnableSound : OsuTestScene
{
2023-03-16 14:10:35 +08:00
private TestSkinSourceContainer skinSource = null!;
private PausableSkinnableSound skinnableSound = null!;
2020-07-27 16:46:10 +08:00
private const string sample_lookup = "Gameplay/normal-sliderslide";
[SetUpSteps]
2020-10-14 20:40:49 +08:00
public void SetUpSteps()
2020-07-27 16:46:10 +08:00
{
2020-10-15 05:24:16 +08:00
AddStep("setup hierarchy", () =>
2020-07-27 16:46:10 +08:00
{
Child = skinSource = new TestSkinSourceContainer
2020-07-27 16:46:10 +08:00
{
RelativeSizeAxes = Axes.Both,
2020-10-14 20:40:49 +08:00
};
// has to be added after the hierarchy above else the `ISkinSource` dependency won't be cached.
skinSource.Add(skinnableSound = new PausableSkinnableSound(new SampleInfo(sample_lookup)));
2020-10-14 20:40:49 +08:00
});
}
2020-07-27 16:46:10 +08:00
[Test]
public void TestStoppedSoundDoesntResumeAfterPause()
{
AddStep("start sample with looping", () =>
{
skinnableSound.Looping = true;
skinnableSound.Play();
});
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to start playing", () => skinnableSound.IsPlaying);
2020-07-27 16:46:10 +08:00
2020-07-27 16:46:44 +08:00
AddStep("stop sample", () => skinnableSound.Stop());
2020-07-27 16:46:10 +08:00
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to stop playing", () => !skinnableSound.IsPlaying);
2020-07-27 16:46:10 +08:00
2020-10-15 05:24:16 +08:00
AddStep("disable sample playback", () => skinSource.SamplePlaybackDisabled.Value = true);
2020-10-14 20:40:49 +08:00
2020-10-15 05:24:16 +08:00
AddStep("enable sample playback", () => skinSource.SamplePlaybackDisabled.Value = false);
2020-07-27 16:46:10 +08:00
AddWaitStep("wait a bit", 5);
2021-01-19 16:11:40 +08:00
AddAssert("sample not playing", () => !skinnableSound.IsPlaying);
2020-07-27 16:46:10 +08:00
}
[Test]
public void TestLoopingSoundResumesAfterPause()
{
AddStep("start sample with looping", () =>
{
skinnableSound.Looping = true;
skinnableSound.Play();
});
2020-07-27 16:46:10 +08:00
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to start playing", () => skinnableSound.IsPlaying);
2020-07-27 16:46:10 +08:00
2020-10-15 05:24:16 +08:00
AddStep("disable sample playback", () => skinSource.SamplePlaybackDisabled.Value = true);
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to stop playing", () => !skinnableSound.IsPlaying);
2020-10-14 20:40:49 +08:00
2020-10-15 05:24:16 +08:00
AddStep("enable sample playback", () => skinSource.SamplePlaybackDisabled.Value = false);
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to start playing", () => skinnableSound.IsPlaying);
2020-07-27 16:46:10 +08:00
}
[Test]
public void TestNonLoopingStopsWithPause()
{
2021-01-19 16:11:40 +08:00
AddStep("start sample", () => skinnableSound.Play());
2021-01-19 16:11:40 +08:00
AddAssert("sample playing", () => skinnableSound.IsPlaying);
2020-10-15 05:24:16 +08:00
AddStep("disable sample playback", () => skinSource.SamplePlaybackDisabled.Value = true);
2020-10-14 20:40:49 +08:00
2021-01-19 16:11:40 +08:00
AddUntilStep("sample not playing", () => !skinnableSound.IsPlaying);
2020-10-15 05:24:16 +08:00
AddStep("enable sample playback", () => skinSource.SamplePlaybackDisabled.Value = false);
2021-01-19 16:11:40 +08:00
AddAssert("sample not playing", () => !skinnableSound.IsPlaying);
AddAssert("sample not playing", () => !skinnableSound.IsPlaying);
AddAssert("sample not playing", () => !skinnableSound.IsPlaying);
}
[Test]
public void TestSampleUpdatedBeforePlaybackWhenNotPresent()
{
AddStep("make sample non-present", () => skinnableSound.Hide());
AddUntilStep("ensure not present", () => skinnableSound.IsPresent, () => Is.False);
AddUntilStep("ensure sample loaded", () => skinnableSound.ChildrenOfType<DrawableSample>().Single().Name, () => Is.EqualTo(sample_lookup));
2023-03-22 06:15:49 +08:00
AddStep("change source", () =>
{
skinSource.OverridingSample = new SampleVirtual("new skin");
skinSource.TriggerSourceChanged();
});
AddStep("start sample", () => skinnableSound.Play());
AddUntilStep("sample updated", () => skinnableSound.ChildrenOfType<DrawableSample>().Single().Name, () => Is.EqualTo("new skin"));
}
[Test]
public void TestSkinChangeDoesntPlayOnPause()
{
2023-03-16 14:10:35 +08:00
DrawableSample? sample = null;
AddStep("start sample", () =>
{
skinnableSound.Play();
sample = skinnableSound.ChildrenOfType<DrawableSample>().Single();
});
2021-01-19 16:11:40 +08:00
AddAssert("sample playing", () => skinnableSound.IsPlaying);
2020-10-15 05:24:16 +08:00
AddStep("disable sample playback", () => skinSource.SamplePlaybackDisabled.Value = true);
2021-01-19 16:11:40 +08:00
AddUntilStep("wait for sample to stop playing", () => !skinnableSound.IsPlaying);
2020-09-19 10:55:28 +08:00
AddStep("trigger skin change", () => skinSource.TriggerSourceChanged());
AddAssert("retrieve and ensure current sample is different", () =>
{
2023-03-16 14:10:35 +08:00
DrawableSample? oldSample = sample;
sample = skinnableSound.ChildrenOfType<DrawableSample>().Single();
return sample != oldSample;
});
2021-01-19 16:11:40 +08:00
AddAssert("new sample stopped", () => !skinnableSound.IsPlaying);
2020-10-15 05:24:16 +08:00
AddStep("enable sample playback", () => skinSource.SamplePlaybackDisabled.Value = false);
AddWaitStep("wait a bit", 5);
2021-01-19 16:11:40 +08:00
AddAssert("new sample not played", () => !skinnableSound.IsPlaying);
}
[Cached(typeof(ISkinSource))]
2020-10-14 20:40:49 +08:00
private partial class TestSkinSourceContainer : Container, ISkinSource, ISamplePlaybackDisabler
{
[Resolved]
2023-03-16 14:10:35 +08:00
private ISkinSource source { get; set; } = null!;
2023-03-16 14:10:35 +08:00
public event Action? SourceChanged;
2020-10-14 20:40:49 +08:00
public Bindable<bool> SamplePlaybackDisabled { get; } = new Bindable<bool>();
public ISample? OverridingSample;
2020-10-14 20:40:49 +08:00
IBindable<bool> ISamplePlaybackDisabler.SamplePlaybackDisabled => SamplePlaybackDisabled;
2023-03-16 14:10:35 +08:00
public Drawable? GetDrawableComponent(ISkinComponentLookup lookup) => source.GetDrawableComponent(lookup);
public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => source.GetTexture(componentName, wrapModeS, wrapModeT);
public ISample? GetSample(ISampleInfo sampleInfo) => OverridingSample ?? source.GetSample(sampleInfo);
2023-03-16 14:10:35 +08:00
public IBindable<TValue>? GetConfig<TLookup, TValue>(TLookup lookup)
where TLookup : notnull
where TValue : notnull
{
return source.GetConfig<TLookup, TValue>(lookup);
}
public ISkin? FindProvider(Func<ISkin, bool> lookupFunction) => lookupFunction(this) ? this : source.FindProvider(lookupFunction);
public IEnumerable<ISkin> AllSources => new[] { this }.Concat(source.AllSources);
public void TriggerSourceChanged()
{
SourceChanged?.Invoke();
}
}
2020-07-27 16:46:10 +08:00
}
}