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osu-lazer/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>osu.Game.Rulesets.Osu</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Osu</AssemblyName>
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</PropertyGroup>
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</Reference>
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<ItemGroup>
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<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
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<Compile Include="Objects\Drawables\Pieces\ExplodePiece.cs" />
<Compile Include="Objects\Drawables\Pieces\FlashPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
<Compile Include="Objects\Drawables\DrawableOsuJudgement.cs" />
<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
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<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
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<Compile Include="Objects\Drawables\Pieces\SpinnerTicks.cs" />
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<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
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<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuDifficulty\OsuDifficultyCalculator.cs" />
<Compile Include="OsuDifficulty\Preprocessing\OsuDifficultyBeatmap.cs" />
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<Compile Include="OsuDifficulty\Skills\Aim.cs" />
<Compile Include="OsuDifficulty\Skills\Skill.cs" />
<Compile Include="OsuDifficulty\Skills\Speed.cs" />
<Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuInputManager.cs" />
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<Compile Include="UI\Cursor\CursorTrail.cs" />
<Compile Include="UI\Cursor\GameplayCursor.cs" />
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<Compile Include="UI\OsuSettings.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" />
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<Compile Include="UI\OsuRulesetContainer.cs" />
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<Compile Include="UI\OsuPlayfield.cs" />
<Compile Include="OsuRuleset.cs" />
<Compile Include="Objects\HitCircle.cs" />
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<Compile Include="Objects\Slider.cs" />
<Compile Include="Objects\Spinner.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Mods\OsuMod.cs" />
<Compile Include="Replays\OsuAutoGenerator.cs" />
<Compile Include="Replays\OsuAutoGeneratorBase.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
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<None Include="OpenTK.dll.config" />
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<ItemGroup />
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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