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osu-lazer/osu.Game/Rulesets/Mods/ModDoubleTime.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration;
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using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
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namespace osu.Game.Rulesets.Mods
{
public abstract class ModDoubleTime : ModRateAdjust
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{
public override string Name => "Double Time";
public override string Acronym => "DT";
public override IconUsage? Icon => OsuIcon.ModDoubleTime;
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public override ModType Type => ModType.DifficultyIncrease;
public override LocalisableString Description => "Zoooooooooom...";
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[SettingSource("Speed increase", "The actual increase to apply", SettingControlType = typeof(MultiplierSettingsSlider))]
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public override BindableNumber<double> SpeedChange { get; } = new BindableDouble(1.5)
{
MinValue = 1.01,
MaxValue = 2,
Precision = 0.01,
};
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
public virtual BindableBool AdjustPitch { get; } = new BindableBool();
private readonly RateAdjustModHelper rateAdjustHelper;
protected ModDoubleTime()
{
rateAdjustHelper = new RateAdjustModHelper(SpeedChange, AdjustPitch);
}
public override void ApplyToTrack(IAdjustableAudioComponent track)
{
rateAdjustHelper.ApplyToTrack(track);
}
public override double ScoreMultiplier
{
get
{
// Round to the nearest multiple of 0.1.
double value = (int)(SpeedChange.Value * 10) / 10.0;
// Offset back to 0.
value -= 1;
// Each 0.1 multiple changes score multiplier by 0.02.
value /= 5;
return 1 + value;
}
}
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}
}