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osu-lazer/osu.Game/Screens/Select/Leaderboards/Leaderboard.cs

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C#
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
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using OpenTK;
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using OpenTK.Graphics;
using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
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using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using System.Linq;
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using osu.Framework.Configuration;
using osu.Framework.Logging;
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using osu.Game.Rulesets;
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namespace osu.Game.Screens.Select.Leaderboards
{
public class Leaderboard : Container
{
private const double fade_duration = 300;
private readonly ScrollContainer scrollContainer;
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private readonly Container placeholderContainer;
private FillFlowContainer<LeaderboardScore> scrollFlow;
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public Action<Score> ScoreSelected;
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private readonly LoadingAnimation loading;
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private IEnumerable<Score> scores;
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public IEnumerable<Score> Scores
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{
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get { return scores; }
set
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{
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scores = value;
scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
scrollFlow = null;
loading.Hide();
if (scores == null || !scores.Any())
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return;
// ensure placeholder is hidden when displaying scores
PlaceholderState = PlaceholderState.Successful;
// schedule because we may not be loaded yet (LoadComponentAsync complains).
Schedule(() =>
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{
LoadComponentAsync(new FillFlowContainer<LeaderboardScore>
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{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
ChildrenEnumerable = scores.Select((s, index) => new LeaderboardScore(s, index + 1) { Action = () => ScoreSelected?.Invoke(s) })
}, f =>
{
scrollContainer.Add(scrollFlow = f);
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int i = 0;
foreach (var s in f.Children)
{
using (s.BeginDelayedSequence(i++ * 50, true))
s.Show();
}
scrollContainer.ScrollTo(0f, false);
});
});
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}
}
private LeaderboardScope scope;
public LeaderboardScope Scope
{
get { return scope; }
set
{
if (value == scope) return;
scope = value;
updateScores();
}
}
private PlaceholderState placeholderState;
protected PlaceholderState PlaceholderState
{
get { return placeholderState; }
set
{
if (value == placeholderState) return;
if (value != PlaceholderState.Successful)
{
getScoresRequest?.Cancel();
getScoresRequest = null;
Scores = null;
}
switch (placeholderState = value)
{
case PlaceholderState.NetworkFailure:
replacePlaceholder(new RetrievalFailurePlaceholder
{
OnRetry = updateScores,
});
break;
case PlaceholderState.Unavailable:
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
break;
case PlaceholderState.NoScores:
replacePlaceholder(new MessagePlaceholder(@"No records yet!"));
break;
case PlaceholderState.NotLoggedIn:
replacePlaceholder(new MessagePlaceholder(@"Please login to view online leaderboards!"));
break;
case PlaceholderState.NotSupporter:
replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!"));
break;
default:
replacePlaceholder(null);
break;
}
}
}
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public Leaderboard()
{
Children = new Drawable[]
{
scrollContainer = new OsuScrollContainer
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{
RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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},
loading = new LoadingAnimation(),
placeholderContainer = new Container
{
RelativeSizeAxes = Axes.Both
},
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};
}
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private APIAccess api;
private BeatmapInfo beatmap;
private OsuGame osuGame;
private ScheduledDelegate pendingBeatmapSwitch;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (beatmap == value) return;
beatmap = value;
Scores = null;
pendingBeatmapSwitch?.Cancel();
pendingBeatmapSwitch = Schedule(updateScores);
}
}
[BackgroundDependencyLoader(permitNulls: true)]
private void load(APIAccess api, OsuGame osuGame)
{
this.api = api;
this.osuGame = osuGame;
if (osuGame != null)
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ruleset.BindTo(osuGame.Ruleset);
ruleset.ValueChanged += r => updateScores();
if (api != null)
api.OnStateChange += handleApiStateChange;
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}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (api != null)
api.OnStateChange -= handleApiStateChange;
}
private GetScoresRequest getScoresRequest;
private void handleApiStateChange(APIState oldState, APIState newState)
{
if (Scope == LeaderboardScope.Local)
// No need to respond to API state change while current scope is local
return;
if (newState == APIState.Online)
updateScores();
}
private void updateScores()
{
if (Scope == LeaderboardScope.Local)
{
// TODO: get local scores from wherever here.
PlaceholderState = PlaceholderState.NoScores;
return;
}
if (Beatmap?.OnlineBeatmapID == null)
{
PlaceholderState = PlaceholderState.Unavailable;
return;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
if (Scope != LeaderboardScope.Global && !api.LocalUser.Value.IsSupporter)
{
PlaceholderState = PlaceholderState.NotSupporter;
return;
}
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
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getScoresRequest = new GetScoresRequest(Beatmap, osuGame?.Ruleset.Value ?? Beatmap.Ruleset, Scope);
getScoresRequest.Success += r =>
{
Scores = r.Scores;
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
};
getScoresRequest.Failure += onUpdateFailed;
api.Queue(getScoresRequest);
}
private void onUpdateFailed(Exception e)
{
if (e is OperationCanceledException) return;
PlaceholderState = PlaceholderState.NetworkFailure;
Logger.Error(e, @"Couldn't fetch beatmap scores!");
}
private void replacePlaceholder(Placeholder placeholder)
{
var existingPlaceholder = placeholderContainer.Children.LastOrDefault() as Placeholder;
if (placeholder != null && placeholder.Equals(existingPlaceholder))
return;
existingPlaceholder?.FadeOut(150, Easing.OutQuint).Expire();
if (placeholder == null)
return;
Scores = null;
placeholderContainer.Add(placeholder);
placeholder.ScaleTo(0.8f).Then().ScaleTo(1, fade_duration * 3, Easing.OutQuint);
placeholder.FadeInFromZero(fade_duration, Easing.OutQuint);
}
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protected override void Update()
{
base.Update();
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var fadeStart = scrollContainer.Current + scrollContainer.DrawHeight;
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if (!scrollContainer.IsScrolledToEnd())
fadeStart -= LeaderboardScore.HEIGHT;
if (scrollFlow == null) return;
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foreach (var c in scrollFlow.Children)
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{
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var topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y;
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var bottomY = topY + LeaderboardScore.HEIGHT;
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if (bottomY < fadeStart)
c.Colour = Color4.White;
else if (topY > fadeStart + LeaderboardScore.HEIGHT)
c.Colour = Color4.Transparent;
else
{
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c.Colour = ColourInfo.GradientVertical(
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Color4.White.Opacity(Math.Min(1 - (topY - fadeStart) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeStart) / LeaderboardScore.HEIGHT, 1)));
}
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}
}
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}
public enum LeaderboardScope
{
Local,
Country,
Global,
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Friend,
}
public enum PlaceholderState
{
Successful,
Retrieving,
NetworkFailure,
Unavailable,
NoScores,
NotLoggedIn,
NotSupporter,
}
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}