2017-03-04 15:37:34 +08:00
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2017-03-13 20:33:25 +08:00
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using System.Collections.Generic;
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2017-03-14 23:58:22 +08:00
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using OpenTK;
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2017-03-16 00:57:41 +08:00
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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2017-03-16 00:57:41 +08:00
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Modes;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public class Leaderboard : Container
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{
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private ScrollContainer scrollContainer;
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private FillFlowContainer<LeaderboardScore> scrollFlow;
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private IEnumerable<Score> scores;
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public IEnumerable<Score> Scores
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{
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get { return scores; }
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set
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{
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scores = value;
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int i = 0;
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if (scores == null)
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{
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foreach (var c in scrollFlow.Children)
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c.FadeOut(150 + i++ * 10);
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return;
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}
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scrollFlow.Clear();
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i = 0;
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foreach (var s in scores)
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{
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var ls = new LeaderboardScore(s, 1 + i)
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{
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AlwaysPresent = true,
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State = Visibility.Hidden,
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};
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scrollFlow.Add(ls);
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ls.Delay(i++ * 50, true);
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ls.Show();
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}
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scrollContainer.ScrollTo(0f, false);
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}
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}
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public Leaderboard()
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{
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Children = new Drawable[]
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{
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scrollContainer = new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollDraggerVisible = false,
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Children = new Drawable[]
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{
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scrollFlow = new FillFlowContainer<LeaderboardScore>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 5f),
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Padding = new MarginPadding(5),
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},
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},
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},
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};
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}
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protected override void Update()
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{
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base.Update();
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var fadeStart = scrollContainer.DrawHeight - 10;
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fadeStart += scrollContainer.IsScrolledToEnd() ? LeaderboardScore.HEIGHT : 0;
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foreach (var s in scrollFlow.Children)
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{
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var topY = scrollContainer.ScrollContent.DrawPosition.Y + s.DrawPosition.Y;
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var bottomY = topY + LeaderboardScore.HEIGHT;
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s.ColourInfo = ColourInfo.GradientVertical(Color4.White.Opacity(System.Math.Min((fadeStart - topY) / LeaderboardScore.HEIGHT, 1)),
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Color4.White.Opacity(System.Math.Min((fadeStart - bottomY) / LeaderboardScore.HEIGHT, 1)));
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}
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}
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}
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}
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