2020-01-04 20:01:42 +08:00
|
|
|
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
2019-01-24 16:43:03 +08:00
|
|
|
|
// See the LICENCE file in the repository root for full licence text.
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2022-06-17 15:37:17 +08:00
|
|
|
|
#nullable disable
|
|
|
|
|
|
2017-09-27 00:13:34 +08:00
|
|
|
|
using System;
|
2018-02-06 17:14:08 +08:00
|
|
|
|
using System.Collections.Generic;
|
2020-12-03 13:28:37 +08:00
|
|
|
|
using JetBrains.Annotations;
|
2019-07-18 15:40:40 +08:00
|
|
|
|
using osu.Framework.Allocation;
|
2017-09-27 00:13:34 +08:00
|
|
|
|
using osu.Framework.Graphics;
|
2020-10-02 12:41:22 +08:00
|
|
|
|
using osu.Framework.Graphics.Containers;
|
2020-01-09 12:43:44 +08:00
|
|
|
|
using osu.Framework.Utils;
|
2017-09-27 00:13:34 +08:00
|
|
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
2020-12-04 19:21:53 +08:00
|
|
|
|
using osu.Game.Rulesets.Osu.Skinning.Default;
|
2020-10-02 12:41:22 +08:00
|
|
|
|
using osu.Game.Skinning;
|
2019-09-06 14:24:00 +08:00
|
|
|
|
using osuTK;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2017-09-27 00:21:39 +08:00
|
|
|
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2022-11-09 12:18:24 +08:00
|
|
|
|
public partial class DrawableSliderRepeat : DrawableOsuHitObject, ITrackSnaking
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2020-11-12 14:59:48 +08:00
|
|
|
|
public new SliderRepeat HitObject => (SliderRepeat)base.HitObject;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2020-12-03 13:28:37 +08:00
|
|
|
|
[CanBeNull]
|
2020-12-03 19:10:16 +08:00
|
|
|
|
public Slider Slider => DrawableSlider?.HitObject;
|
|
|
|
|
|
2021-09-01 18:34:57 +08:00
|
|
|
|
public DrawableSlider DrawableSlider => (DrawableSlider)ParentHitObject;
|
2020-12-03 13:28:37 +08:00
|
|
|
|
|
2018-01-22 19:36:38 +08:00
|
|
|
|
private double animDuration;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2021-04-26 07:39:18 +08:00
|
|
|
|
public SkinnableDrawable CirclePiece { get; private set; }
|
|
|
|
|
|
2023-10-02 16:41:08 +08:00
|
|
|
|
public SkinnableDrawable Arrow { get; private set; }
|
2021-04-26 14:22:42 +08:00
|
|
|
|
|
2020-11-05 12:51:46 +08:00
|
|
|
|
private Drawable scaleContainer;
|
2020-10-02 17:41:28 +08:00
|
|
|
|
|
2020-07-22 18:30:10 +08:00
|
|
|
|
public override bool DisplayResult => false;
|
|
|
|
|
|
2020-11-12 14:59:48 +08:00
|
|
|
|
public DrawableSliderRepeat()
|
|
|
|
|
: base(null)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public DrawableSliderRepeat(SliderRepeat sliderRepeat)
|
2020-03-19 13:42:02 +08:00
|
|
|
|
: base(sliderRepeat)
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2020-11-05 12:51:46 +08:00
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2020-11-05 12:51:46 +08:00
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
|
private void load()
|
|
|
|
|
{
|
2017-09-27 00:13:34 +08:00
|
|
|
|
Origin = Anchor.Centre;
|
2023-09-20 11:48:15 +08:00
|
|
|
|
Size = OsuHitObject.OBJECT_DIMENSIONS;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2022-09-22 13:46:37 +08:00
|
|
|
|
AddInternal(scaleContainer = new Container
|
2020-10-02 12:41:22 +08:00
|
|
|
|
{
|
|
|
|
|
RelativeSizeAxes = Axes.Both,
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
Origin = Anchor.Centre,
|
2021-04-26 07:39:18 +08:00
|
|
|
|
Children = new Drawable[]
|
2020-10-02 12:41:22 +08:00
|
|
|
|
{
|
|
|
|
|
// no default for this; only visible in legacy skins.
|
2022-11-09 15:04:56 +08:00
|
|
|
|
CirclePiece = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.SliderTailHitCircle), _ => Empty())
|
2021-04-26 14:22:42 +08:00
|
|
|
|
{
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
},
|
2023-10-02 16:41:08 +08:00
|
|
|
|
Arrow = new SkinnableDrawable(new OsuSkinComponentLookup(OsuSkinComponents.ReverseArrow), _ => new DefaultReverseArrow())
|
|
|
|
|
{
|
|
|
|
|
Anchor = Anchor.Centre,
|
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
},
|
2020-10-02 12:41:22 +08:00
|
|
|
|
}
|
2022-09-22 13:46:37 +08:00
|
|
|
|
});
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2020-11-12 14:59:48 +08:00
|
|
|
|
ScaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue));
|
|
|
|
|
}
|
|
|
|
|
|
2020-12-03 18:46:42 +08:00
|
|
|
|
protected override void OnApply()
|
2020-11-12 14:59:48 +08:00
|
|
|
|
{
|
2020-12-03 18:46:42 +08:00
|
|
|
|
base.OnApply();
|
2020-11-12 14:59:48 +08:00
|
|
|
|
|
2020-12-03 19:03:39 +08:00
|
|
|
|
Position = HitObject.Position - DrawableSlider.Position;
|
2019-07-18 15:40:40 +08:00
|
|
|
|
}
|
|
|
|
|
|
2018-08-06 10:31:46 +08:00
|
|
|
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2020-11-12 14:59:48 +08:00
|
|
|
|
if (HitObject.StartTime <= Time.Current)
|
2020-12-03 19:03:39 +08:00
|
|
|
|
ApplyResult(r => r.Type = DrawableSlider.Tracking.Value ? r.Judgement.MaxResult : r.Judgement.MinResult);
|
2017-09-27 00:13:34 +08:00
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2019-07-22 14:33:12 +08:00
|
|
|
|
protected override void UpdateInitialTransforms()
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2023-05-02 15:27:17 +08:00
|
|
|
|
// When snaking in is enabled, the first end circle needs to be delayed until the snaking completes.
|
2023-05-02 15:36:43 +08:00
|
|
|
|
bool delayFadeIn = DrawableSlider.SliderBody?.SnakingIn.Value == true && HitObject.RepeatIndex == 0;
|
2023-05-02 15:27:17 +08:00
|
|
|
|
|
2020-11-12 14:59:48 +08:00
|
|
|
|
animDuration = Math.Min(300, HitObject.SpanDuration);
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2023-05-02 15:27:17 +08:00
|
|
|
|
this
|
|
|
|
|
.FadeOut()
|
2023-05-02 15:36:43 +08:00
|
|
|
|
.Delay(delayFadeIn ? (Slider?.TimePreempt ?? 0) / 3 : 0)
|
2023-05-02 15:27:17 +08:00
|
|
|
|
.FadeIn(HitObject.RepeatIndex == 0 ? HitObject.TimeFadeIn : animDuration);
|
2017-09-27 00:13:34 +08:00
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2020-11-04 15:19:07 +08:00
|
|
|
|
protected override void UpdateHitStateTransforms(ArmedState state)
|
2017-09-27 00:13:34 +08:00
|
|
|
|
{
|
2020-11-04 15:19:07 +08:00
|
|
|
|
base.UpdateHitStateTransforms(state);
|
2019-09-13 17:49:21 +08:00
|
|
|
|
|
2017-09-27 00:13:34 +08:00
|
|
|
|
switch (state)
|
|
|
|
|
{
|
|
|
|
|
case ArmedState.Idle:
|
2018-01-22 19:36:38 +08:00
|
|
|
|
this.Delay(HitObject.TimePreempt).FadeOut();
|
2017-09-27 00:13:34 +08:00
|
|
|
|
break;
|
2019-04-01 11:44:46 +08:00
|
|
|
|
|
2017-09-27 00:13:34 +08:00
|
|
|
|
case ArmedState.Miss:
|
2018-01-22 19:36:38 +08:00
|
|
|
|
this.FadeOut(animDuration);
|
2017-09-27 00:13:34 +08:00
|
|
|
|
break;
|
2019-04-01 11:44:46 +08:00
|
|
|
|
|
2017-09-27 00:13:34 +08:00
|
|
|
|
case ArmedState.Hit:
|
2021-04-26 14:22:42 +08:00
|
|
|
|
this.FadeOut(animDuration, Easing.Out);
|
|
|
|
|
|
2021-04-26 14:30:22 +08:00
|
|
|
|
const float final_scale = 1.5f;
|
|
|
|
|
|
|
|
|
|
Arrow.ScaleTo(Scale * final_scale, animDuration, Easing.Out);
|
|
|
|
|
CirclePiece.ScaleTo(Scale * final_scale, animDuration, Easing.Out);
|
2017-09-27 00:13:34 +08:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-07-23 22:54:52 +08:00
|
|
|
|
private bool hasRotation;
|
|
|
|
|
|
2018-01-23 18:31:37 +08:00
|
|
|
|
public void UpdateSnakingPosition(Vector2 start, Vector2 end)
|
|
|
|
|
{
|
2020-03-30 17:35:01 +08:00
|
|
|
|
// When the repeat is hit, the arrow should fade out on spot rather than following the slider
|
2020-03-29 05:12:13 +08:00
|
|
|
|
if (IsHit) return;
|
|
|
|
|
|
2020-11-12 14:59:48 +08:00
|
|
|
|
bool isRepeatAtEnd = HitObject.RepeatIndex % 2 == 0;
|
2020-12-03 19:03:39 +08:00
|
|
|
|
List<Vector2> curve = ((PlaySliderBody)DrawableSlider.Body.Drawable).CurrentCurve;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-02-23 19:51:26 +08:00
|
|
|
|
Position = isRepeatAtEnd ? end : start;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-02-06 16:46:45 +08:00
|
|
|
|
if (curve.Count < 2)
|
2018-01-23 18:31:37 +08:00
|
|
|
|
return;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-02-06 16:46:45 +08:00
|
|
|
|
int searchStart = isRepeatAtEnd ? curve.Count - 1 : 0;
|
|
|
|
|
int direction = isRepeatAtEnd ? -1 : 1;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-07-23 22:54:52 +08:00
|
|
|
|
Vector2 aimRotationVector = Vector2.Zero;
|
|
|
|
|
|
2018-02-06 16:46:45 +08:00
|
|
|
|
// find the next vector2 in the curve which is not equal to our current position to infer a rotation.
|
|
|
|
|
for (int i = searchStart; i >= 0 && i < curve.Count; i += direction)
|
2018-02-04 13:56:40 +08:00
|
|
|
|
{
|
2018-06-18 23:22:01 +08:00
|
|
|
|
if (Precision.AlmostEquals(curve[i], Position))
|
2018-02-06 16:46:45 +08:00
|
|
|
|
continue;
|
2018-04-13 17:19:50 +08:00
|
|
|
|
|
2018-07-23 22:54:52 +08:00
|
|
|
|
aimRotationVector = curve[i];
|
2018-02-06 16:46:45 +08:00
|
|
|
|
break;
|
2018-02-04 13:56:40 +08:00
|
|
|
|
}
|
2018-07-23 22:54:52 +08:00
|
|
|
|
|
2020-01-09 03:21:13 +08:00
|
|
|
|
float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
2021-04-26 14:22:42 +08:00
|
|
|
|
while (Math.Abs(aimRotation - Arrow.Rotation) > 180)
|
|
|
|
|
aimRotation += aimRotation < Arrow.Rotation ? 360 : -360;
|
2018-07-23 22:54:52 +08:00
|
|
|
|
|
2021-06-07 14:58:41 +08:00
|
|
|
|
// The clock may be paused in a scenario like the editor.
|
|
|
|
|
if (!hasRotation || !Clock.IsRunning)
|
2018-07-23 22:54:52 +08:00
|
|
|
|
{
|
2021-04-26 14:22:42 +08:00
|
|
|
|
Arrow.Rotation = aimRotation;
|
2018-07-23 22:54:52 +08:00
|
|
|
|
hasRotation = true;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2018-07-31 15:47:13 +08:00
|
|
|
|
// If we're already snaking, interpolate to smooth out sharp curves (linear sliders, mainly).
|
2021-04-26 14:22:42 +08:00
|
|
|
|
Arrow.Rotation = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 100), Arrow.Rotation, aimRotation, 0, 50, Easing.OutQuint);
|
2018-07-23 22:54:52 +08:00
|
|
|
|
}
|
2018-01-23 18:31:37 +08:00
|
|
|
|
}
|
2017-09-27 00:13:34 +08:00
|
|
|
|
}
|
|
|
|
|
}
|