2018-01-05 19:21:19 +08:00
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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2017-02-07 12:59:30 +08:00
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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2016-09-02 19:30:27 +08:00
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2017-08-09 10:50:34 +08:00
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawable;
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using osu.Game.Rulesets.Catch.Replays;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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2018-01-04 18:22:15 +08:00
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using osu.Game.Rulesets.UI.Scrolling;
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using OpenTK;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchHitObject>
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{
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public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
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: base(ruleset, beatmap, isForCurrentRuleset)
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{
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}
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public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
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protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
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protected override BeatmapProcessor<CatchHitObject> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
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protected override BeatmapConverter<CatchHitObject> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation);
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public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
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protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
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{
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switch (h)
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{
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case Fruit fruit:
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return new DrawableFruit(fruit);
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case JuiceStream stream:
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return new DrawableJuiceStream(stream, GetVisualRepresentation);
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case BananaShower banana:
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return new DrawableBananaShower(banana, GetVisualRepresentation);
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case TinyDroplet tiny:
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return new DrawableDroplet(tiny) { Scale = new Vector2(0.5f) };
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case Droplet droplet:
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return new DrawableDroplet(droplet);
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}
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return null;
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}
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}
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}
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