CodeWalker/CodeWalker.Core/GameFiles/FileTypes
2022-06-15 08:25:17 +10:00
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Builders YnvBuilder support for vehicles 2020-01-01 14:40:38 +11:00
AwcFile.cs AWC/XML conversion peak chunk auto generation 2020-03-09 23:52:15 +11:00
CacheDatFile.cs CacheDat/XML conversion 2022-03-29 23:32:29 +11:00
CarColsFile.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
CarModColsFile.cs CarModColsFile parsing 2019-01-11 18:56:56 +11:00
CarVariationsFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
CutFile.cs Fix for .cut XML conversion: updated PSO structure definitions 2022-06-15 08:25:17 +10:00
DistantLightsFile.cs Added parsing of distantlights dat files 2022-02-02 05:48:18 +11:00
DlcContentFile.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
DlcSetupFile.cs Added basic DLC subpacks support 2018-12-20 22:35:19 +11:00
FxcFile.cs FXC/XML conversion 2022-05-20 17:52:51 +10:00
GtxdFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
Gxt2File.cs Sort gxt2 entries by hash when saving 2021-11-13 21:37:09 +11:00
HeightmapFile.cs Support for little endian heightmaps conversion 2021-04-18 20:39:49 +10:00
JPsoFile.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
MrfFile.cs Bug fix for reading/writing MrfNodeClip based on flags value 2022-02-07 00:28:14 +11:00
PedFile.cs Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
PedsFile.cs Peds form progress, new MetaNames, ped ymt metas parsing 2019-11-07 03:51:35 +11:00
RelFile.cs Audio updates 2022-05-09 22:48:35 +01:00
Stats.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
VehicleLayoutsFile.cs Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
VehiclesFile.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
WatermapFile.cs Added heightmap rendering and waterheight.dat file reading/rendering code 2021-04-21 06:26:32 +10:00
YbnFile.cs ResourceAnalyzer improvements 2020-03-13 04:21:30 +11:00
YcdFile.cs Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
YddFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YdrFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YedFile.cs YED/XML conversion 2022-01-31 19:39:42 +11:00
YfdFile.cs Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
YftFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YldFile.cs XML conversion textures folder name not using file extension 2020-01-27 18:19:45 +11:00
YmapFile.cs Fix for crash caused by bad entity LOD linkage 2022-01-28 04:50:10 +11:00
YmfFile.cs Added MetaNames from dav90 2019-01-12 17:45:19 +11:00
YmtFile.cs Refactored loading resource files from raw byte array code 2018-03-08 12:15:28 +11:00
YndFile.cs View/edit YND files as XML 2019-11-01 20:30:29 +11:00
YnvFile.cs YNV/XML conversion 2021-04-17 06:33:23 +10:00
YpdbFile.cs YPDB/XML conversion 2022-03-30 20:13:01 +11:00
YptFile.cs Added ResourceAnalyzer to YptFile 2020-03-19 23:13:42 +11:00
YtdFile.cs Allow opening ydr,ydd,yft,ytd files in project window 2022-01-10 04:03:57 +11:00
YtypFile.cs Add null checks for name hashing to help avoid crashes for some resources 2022-03-20 11:09:24 +11:00
YvrFile.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00
YwrFile.cs YVR/XML and YWR/XML conversions 2022-02-01 02:46:36 +11:00