CodeWalker/CodeWalker.Core/GameFiles/FileTypes/YtdFile.cs

123 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace CodeWalker.GameFiles
{
[TypeConverter(typeof(ExpandableObjectConverter))]
public class YtdFile : GameFile, PackedFile
{
public TextureDictionary TextureDict { get; set; }
public YtdFile() : base(null, GameFileType.Ytd)
{
}
public YtdFile(RpfFileEntry entry) : base(entry, GameFileType.Ytd)
{
}
public void Load(byte[] data)
{
//direct load from a raw, compressed ytd file
RpfFile.LoadResourceFile(this, data, 13);
Loaded = true;
}
public void Load(byte[] data, RpfFileEntry entry)
{
Name = entry.Name;
RpfFileEntry = entry;
RpfResourceFileEntry resentry = entry as RpfResourceFileEntry;
if (resentry == null)
{
throw new Exception("File entry wasn't a resource! (is it binary data?)");
}
ResourceDataReader rd = new ResourceDataReader(resentry, data);
TextureDict = rd.ReadBlock<TextureDictionary>();
//MemoryUsage = 0; //uses decompressed file size now..
//if (TextureDict != null)
//{
// MemoryUsage += TextureDict.MemoryUsage;
//}
}
public byte[] Save()
{
byte[] data = ResourceBuilder.Build(TextureDict, 13); //ytd is type/version 13...
return data;
}
}
public class YtdXml : MetaXmlBase
{
public static string GetXml(YtdFile ytd, string outputFolder = "")
{
StringBuilder sb = new StringBuilder();
sb.AppendLine(XmlHeader);
if (ytd?.TextureDict != null)
{
TextureDictionary.WriteXmlNode(ytd.TextureDict, sb, 0, outputFolder);
}
return sb.ToString();
}
}
public class XmlYtd
{
public static YtdFile GetYtd(string xml, string inputFolder = "")
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xml);
return GetYtd(doc, inputFolder);
}
public static YtdFile GetYtd(XmlDocument doc, string inputFolder = "")
{
YtdFile r = new YtdFile();
var ddsfolder = inputFolder;
var node = doc.DocumentElement;
if (node != null)
{
r.TextureDict = TextureDictionary.ReadXmlNode(node, ddsfolder);
}
r.Name = Path.GetFileName(inputFolder);
return r;
}
}
}