..
Builders
YnvBuilder support for vehicles
2020-01-01 14:40:38 +11:00
AwcFile.cs
AWC/XML conversion peak chunk auto generation
2020-03-09 23:52:15 +11:00
CacheDatFile.cs
CacheDat/XML conversion
2022-03-29 23:32:29 +11:00
CarColsFile.cs
Added default attribute names for XML vectors reading
2020-01-22 02:45:27 +11:00
CarModColsFile.cs
CarModColsFile parsing
2019-01-11 18:56:56 +11:00
CarVariationsFile.cs
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
2019-11-06 04:53:20 +11:00
CutFile.cs
Fix for .cut XML conversion: updated PSO structure definitions
2022-06-15 08:25:17 +10:00
DistantLightsFile.cs
Added parsing of distantlights dat files
2022-02-02 05:48:18 +11:00
DlcContentFile.cs
Moved all GameFiles to CodeWalker.Core
2018-02-25 00:59:00 +11:00
DlcSetupFile.cs
Added basic DLC subpacks support
2018-12-20 22:35:19 +11:00
FxcFile.cs
FXC/XML conversion
2022-05-20 17:52:51 +10:00
GtxdFile.cs
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
2019-11-06 04:53:20 +11:00
Gxt2File.cs
Sort gxt2 entries by hash when saving
2021-11-13 21:37:09 +11:00
HeightmapFile.cs
Support for little endian heightmaps conversion
2021-04-18 20:39:49 +10:00
JPsoFile.cs
Moved all GameFiles to CodeWalker.Core
2018-02-25 00:59:00 +11:00
MrfFile.cs
MRF/XML conversion
2022-08-24 12:39:23 +02:00
PedFile.cs
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
PedsFile.cs
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
RelFile.cs
Audio.rel.xml updates ( #183 )
2023-08-21 15:27:13 +10:00
Stats.cs
Moved all GameFiles to CodeWalker.Core
2018-02-25 00:59:00 +11:00
VehicleLayoutsFile.cs
Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
2019-11-06 04:53:20 +11:00
VehiclesFile.cs
Added default attribute names for XML vectors reading
2020-01-22 02:45:27 +11:00
WatermapFile.cs
Added heightmap rendering and waterheight.dat file reading/rendering code
2021-04-21 06:26:32 +10:00
YbnFile.cs
ResourceAnalyzer improvements
2020-03-13 04:21:30 +11:00
YcdFile.cs
Cutscene viewer progress, Hash updates
2019-11-25 20:44:16 +11:00
YddFile.cs
Allow opening ydr,ydd,yft,ytd files in project window
2022-01-10 04:03:57 +11:00
YdrFile.cs
Allow opening ydr,ydd,yft,ytd files in project window
2022-01-10 04:03:57 +11:00
YedFile.cs
YED/XML conversion
2022-01-31 19:39:42 +11:00
YfdFile.cs
Support YFD XML import/export
2023-06-16 16:50:22 +02:00
YftFile.cs
Allow opening ydr,ydd,yft,ytd files in project window
2022-01-10 04:03:57 +11:00
YldFile.cs
XML conversion textures folder name not using file extension
2020-01-27 18:19:45 +11:00
YmapFile.cs
Fix importing occlusions from .ymap files
2022-10-17 23:34:46 -03:00
YmfFile.cs
Added MetaNames from dav90
2019-01-12 17:45:19 +11:00
YmtFile.cs
Refactored loading resource files from raw byte array code
2018-03-08 12:15:28 +11:00
YndFile.cs
View/edit YND files as XML
2019-11-01 20:30:29 +11:00
YnvFile.cs
YNV/XML conversion
2021-04-17 06:33:23 +10:00
YpdbFile.cs
YPDB/XML conversion
2022-03-30 20:13:01 +11:00
YptFile.cs
Added ResourceAnalyzer to YptFile
2020-03-19 23:13:42 +11:00
YtdFile.cs
Allow opening ydr,ydd,yft,ytd files in project window
2022-01-10 04:03:57 +11:00
YtypFile.cs
Add null checks for name hashing to help avoid crashes for some resources
2022-03-20 11:09:24 +11:00
YvrFile.cs
YVR/XML and YWR/XML conversions
2022-02-01 02:46:36 +11:00
YwrFile.cs
YVR/XML and YWR/XML conversions
2022-02-01 02:46:36 +11:00