Carmine
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ebf2e5df87
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Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
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2019-03-02 18:57:10 +01:00 |
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Carmine Giugliano
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58b725d7d2
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Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
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2019-02-26 10:54:39 +11:00 |
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dexy
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0418e7743e
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Fix for saving texture resources
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2019-02-21 16:37:55 +11:00 |
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dexy
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dd97b65933
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Added Save methods to YvrFile and YwrFile
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2019-01-29 00:35:23 +11:00 |
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dexy
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43f6acda7a
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Added Save method to YftFile
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2019-01-28 18:10:25 +11:00 |
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dexy
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f0128223ef
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Added Save methods to YdrFile and YddFile
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2019-01-28 13:13:45 +11:00 |
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dexy
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40f1d81318
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Updated ResourceBaseTypes, added Save method to YbnFile
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2019-01-27 21:50:24 +11:00 |
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dexy
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3819d53890
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Updated ResourceBaseTypes, added Save method to YtdFile
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2019-01-27 17:14:10 +11:00 |
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dexy
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179afd5794
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Audio dat.rel to XML conversion
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2019-01-16 00:51:53 +11:00 |
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dexy
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fbf57293c1
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Skewy wheels bug fix
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2019-01-13 22:18:57 +11:00 |
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dexy
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187f8379cd
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Vehicle viewer progress
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2019-01-13 17:04:32 +11:00 |
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dexy
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9dde38c930
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HD textures (WIP), vehicles.meta gtxd loading
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2019-01-06 05:04:33 +11:00 |
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dexy
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7660a228eb
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Renamed skin vertex types and adjusted vertex layouts
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2018-12-21 20:11:28 +11:00 |
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dexyfex
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4da1e3d8c7
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Merge pull request #30 from neos7/master
Added checkbox to disable rendering of drawables and minor fields renamed
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2018-08-15 08:50:44 +10:00 |
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Carmine
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b3069321e1
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Replaced floats with Vector3 for JointRotationLimit_s Min and Max
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2018-08-14 12:15:52 +02:00 |
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Carmine
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1b94cd4f04
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Renamed Min and Max limits in JointRotationLimit_s
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2018-08-11 18:15:23 +02:00 |
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Carmine
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8caee271f7
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Renamed some fields in Bone
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2018-08-11 18:13:52 +02:00 |
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Soloman N
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b971beb5bf
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added grass painting
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2018-06-07 12:42:41 -04:00 |
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dexyfex
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bab1bee460
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Nav mesh progress
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2018-05-05 01:58:23 +10:00 |
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dexyfex
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b18b1e7672
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Nav mesh progress
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2018-05-02 00:28:47 +10:00 |
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dexyfex
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bab6668021
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Nav mesh progress
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2018-05-01 22:34:52 +10:00 |
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Carmine
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4235c5a0c2
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BoundsMaterialTypes: Read colours from materialfx.dat
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2018-04-03 14:27:15 +02:00 |
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dexyfex
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a85eb257be
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Rendering support for missing/new vertex type used by some vehicles
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2018-03-17 01:03:37 +11:00 |
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dexyfex
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8b72fc1220
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Editing points and portals in navmesh, improved DX error message
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2018-03-14 12:36:43 +11:00 |
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dexyfex
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761278fd0b
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Navmesh/paths rendering depth bias, navmesh points and portals now selectable
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2018-03-12 04:42:20 +11:00 |
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dexyfex
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07330891bf
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Removed unnecessary SharpDX. prefixes
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2018-03-11 01:27:13 +11:00 |
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dexyfex
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9e448fdacc
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Nav mesh editing improvements
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2018-03-11 01:12:08 +11:00 |
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dexyfex
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ab64a82791
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Ynv polygon properties editing
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2018-03-10 04:58:44 +11:00 |
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dexyfex
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6da590530b
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Fix for typing in textboxes when trying to move the camera in world view. Fixed debugging property exceptions in ResourceBaseTypes
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2018-03-04 21:35:33 +11:00 |
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dexyfex
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4ff94156e7
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Rendering scenario vehicles at correct height
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2018-03-04 06:24:15 +11:00 |
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dexyfex
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38f4031da0
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Render vehicle wheels
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2018-02-27 03:05:59 +11:00 |
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Carmine
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2e09a96329
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LightAttributes_s: renamed Unknown_1Bh as Flashiness and splitted Type into Type + GroupId (according to openFormats)
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2018-02-24 21:12:14 +01:00 |
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dexyfex
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cbd242b8cc
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
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