Updated BoundMaterial_s and added BoundsMaterialType To/From byte implicit cast operators
* Update MetaNames.cs Added additional strings for popgroups.ymt file. Thanks to FiveM.
* Added EBoundCompositeFlags and EBoundMaterialFlags * Added properties for RoomId and PedDensity in BoundMaterial_s
TextBoxFix: Ctrl-A, Ctrl-Z, Ctrl-Y
Added vertex shader PNCTT and implementation of DiffuseSampler2.