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CodeWalker
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94b75dda20a0a01b33551630be7176d63b51bc79
Commit Graph
35 Commits
YPT/XML conversion progress
dexy
·
2020-02-01 07:03:02 +11:00
b11d350294
YPT viewing improvements
dexy
·
2020-01-27 07:26:27 +11:00
78a254fcc1
Particles types progress
dexy
·
2020-01-27 05:48:17 +11:00
ad61b39920
YFT/XML conversion progress
dexy
·
2020-01-22 23:36:34 +11:00
de3aa9f83b
YFT/XML conversion progress
dexy
·
2020-01-22 05:02:14 +11:00
88b4785a10
Confirm quit dialog, multiple selection improvements
dexy
·
2020-01-14 17:56:11 +11:00
e2ac3c6420
Collisions editing progress
dexy
·
2020-01-03 22:50:23 +11:00
0d066679cb
Improved XInput controls
dexy
·
2019-12-11 18:46:36 +11:00
5672ea6dc3
Replaced world grid with quadtrees, improved loading speed of cutscenes
dexy
·
2019-12-05 21:05:31 +11:00
a5259c17fe
Deferred shading
dexy
·
2019-12-04 00:52:22 +11:00
9a53c2147b
Reversed depth buffer
dexy
·
2019-12-01 20:17:14 +11:00
442d623302
Added root motion option to ModelForm
dexy
·
2019-11-21 19:05:31 +11:00
7da61d36c1
Added ability to manually select animations in ModelForm
dexy
·
2019-11-21 19:01:43 +11:00
d025f1b8d8
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
dexy
·
2019-11-09 18:05:41 +11:00
20545145a5
Added Near/Far clip plane adjustments on WorldForm, made ModelForm and VehicleForm auto adjust clip planes to object being viewed
dexy
·
2019-11-01 22:51:39 +11:00
fe4ff6300e
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
dexy
·
2019-10-31 17:11:12 +11:00
4834b8c520
Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change
dexy
·
2019-03-22 20:07:12 +11:00
4bc51f8d69
Model Material Editor
dexy
·
2019-03-22 01:29:37 +11:00
023be70bb4
Vehicle viewer progress
dexy
·
2019-01-13 17:04:32 +11:00
187f8379cd
HD textures option in model viewer
dexy
·
2019-01-09 12:15:38 +11:00
da7a9e106f
HD textures (WIP), vehicles.meta gtxd loading
dexy
·
2019-01-06 05:04:33 +11:00
9dde38c930
Button in model viewer to open embedded texture dict in YTD viewer
dexyfex
·
2018-03-17 02:24:21 +11:00
cda768eb22
Model viewer starting camera position improvement
dexyfex
·
2018-03-17 01:53:49 +11:00
bcfeb4fa30
Navmesh/paths rendering depth bias, navmesh points and portals now selectable
dexyfex
·
2018-03-12 04:42:20 +11:00
761278fd0b
Removed unnecessary SharpDX. prefixes
dexyfex
·
2018-03-11 01:27:13 +11:00
07330891bf
Ynv polygon properties editing
dexyfex
·
2018-03-10 04:58:44 +11:00
ab64a82791
Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder
PNWParksFan
·
2018-02-21 01:12:17 -08:00
6ae3b470f6
Added invert mouse option.
dexyfex
·
2018-01-02 11:07:24 +11:00
4cbf85bd03
Refactored rendering and input code, added show skeletons option to WorldForm
dexyfex
·
2018-01-02 07:52:54 +11:00
77e9c0566f
R28_dev1 - Turkish weather bug fix, .rel progress
dexyfex
·
2017-12-20 10:52:50 +11:00
470f71d6ca
ModelForm fragment render refactor, Grass setting
dexyfex
·
2017-10-01 18:07:45 +11:00
3e46c2e60a
Multi-selection, move, undo/redo
dexyfex
·
2017-09-26 10:27:18 +10:00
bac531208c
Show skeletons in model viewer, Clips progress update
dexyfex
·
2017-09-24 20:14:41 +10:00
dc9084fc30
Checkboxes for entity & cargen flags in project window, fix for backwards heads
dexyfex
·
2017-09-23 21:46:49 +10:00
5fbe3891cd
R26_dev8 - First public commit
dexyfex
·
2017-09-21 20:33:05 +10:00
a8243c3e0e