This website requires JavaScript.
Explore
Help
Sign In
ZeroDream
/
CodeWalker
Watch
2
Star
0
Fork
0
You've already forked CodeWalker
mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced
2026-05-14 07:34:52 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
435
Commits
1
Branch
0
Tags
755477590d910d307c3837d7664571fcaad28811
Commit Graph
435 Commits
This Branch
This Branch
All Branches
Finxed rendering issues due to reversed depth
dexy
·
2019-12-01 20:47:16 +11:00
755477590d
Reversed depth buffer
dexy
·
2019-12-01 20:17:14 +11:00
442d623302
Opening ytyp in project window now updating world view archetypes
dexy
·
2019-12-01 17:31:44 +11:00
7fb07e1a27
Ped cloth using bone weights/indices
dexy
·
2019-11-30 17:38:15 +11:00
c33a09d09f
Cutscene peds legs fix
dexy
·
2019-11-29 21:36:20 +11:00
1eb8b0771b
Ped clothes not exploding
dexy
·
2019-11-29 20:47:11 +11:00
ef1debfb41
Slight improvement to .yld structs
dexy
·
2019-11-28 18:41:00 +11:00
181689ac95
Cutscene viewer using znear/zfar when animating camera
dexy
·
2019-11-28 16:36:32 +11:00
ac4d1a4b19
Cutscene viewer now puts camera in correct place when not playing
dexy
·
2019-11-28 16:02:13 +11:00
9ba2e288ed
Cutscene viewer hide models partially working
dexy
·
2019-11-27 20:24:02 +11:00
2f12402a03
Peds and weapons rendering support for multiple skeleton instances
dexy
·
2019-11-27 15:01:43 +11:00
783248aeab
Cutscene viewer displaying weapons
dexy
·
2019-11-27 13:32:07 +11:00
0823702527
Weapon rendering improvements
dexy
·
2019-11-27 12:56:34 +11:00
dead879d99
Cutscene viewer enable/disable models
dexy
·
2019-11-26 23:35:08 +11:00
57d5a2758e
Cutscene viewer vehicles
dexy
·
2019-11-26 20:47:47 +11:00
59a457cff8
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
dexy
·
2019-11-26 17:00:41 +11:00
91873ea87a
Cutscene viewer ped variations
dexy
·
2019-11-26 13:14:46 +11:00
17dcdd88a1
Cutscene viewer props using bone animations
dexy
·
2019-11-26 04:57:21 +11:00
96d34ec154
Cutscene viewer loading and animating props
dexy
·
2019-11-26 03:10:48 +11:00
7e240682d0
Cutscene viewer playback improvements
dexy
·
2019-11-26 02:50:30 +11:00
f67731ddd4
Cutscene viewer rendering peds
dexy
·
2019-11-26 01:26:28 +11:00
6467797c3d
Cutscene viewer looping playback
dexy
·
2019-11-25 22:00:01 +11:00
319214fd7c
Cutscene viewer showing subtitles on WorldForm
dexy
·
2019-11-25 21:35:15 +11:00
866cc9ab57
Cutscene viewer progress, Hash updates
dexy
·
2019-11-25 20:44:16 +11:00
5a869fa836
Reorganised some files
dexy
·
2019-11-23 14:34:39 +11:00
dfa62a9803
Cutscenes classes loading from XML
dexy
·
2019-11-23 03:57:00 +11:00
89035ef279
Added classes for cutscenes
dexy
·
2019-11-22 23:29:09 +11:00
fbf603f657
Updated MetaNames
dexy
·
2019-11-22 15:50:53 +11:00
1cb94d6ba6
Added RPF Explorer .yed, .yfd, .yld generic support
dexy
·
2019-11-22 00:34:27 +11:00
0f7f35d28b
Updated MetaNames
dexy
·
2019-11-21 21:29:55 +11:00
4e64c324cf
Play convertible roof animations in VehicleForm
dexy
·
2019-11-21 20:26:46 +11:00
b307cd5d47
Added root motion option to ModelForm
dexy
·
2019-11-21 19:05:31 +11:00
7da61d36c1
Added ability to manually select animations in ModelForm
dexy
·
2019-11-21 19:01:43 +11:00
d025f1b8d8
Animations XML conversion progress
dexy
·
2019-11-20 22:51:37 +11:00
53305c3f12
Merge pull request
#65
from carmineos/shaders-src
Moved Shaders src to CodeWalker.Shaders
dexyfex
·
2019-11-19 03:16:39 +11:00
f10e0dd657
Moved Shaders src to CodeWalker.Shaders
Carmine Giugliano
·
2019-11-18 16:25:40 +01:00
2013535aec
Removed unnecessary anims updating during playback
dexy
·
2019-11-19 01:53:24 +11:00
5eaea931bf
Bug fix for RPF explorer not exporting XML for YCDs
dexy
·
2019-11-19 00:33:23 +11:00
9c903c677b
Animations XML conversion progress
dexy
·
2019-11-18 23:52:58 +11:00
5a35688aed
Animations XML conversion progress
dexy
·
2019-11-18 05:10:55 +11:00
cf1e5c7295
Populating Models and Textures tabs on PedsForm
dexy
·
2019-11-17 23:53:53 +11:00
542b0c3210
Animations XML conversion progress
dexy
·
2019-11-17 22:14:00 +11:00
baf29066a7
Animations XML conversion progress
dexy
·
2019-11-16 03:18:23 +11:00
c98c526b5f
Merge pull request
#64
from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
dexyfex
·
2019-11-14 19:30:13 +11:00
7be446cf04
Animations XML conversion
dexy
·
2019-11-14 18:58:20 +11:00
7e43271a67
dynamic generation of vertex layouts for GTAV vertex types
Carmine Giugliano
·
2019-11-11 12:28:37 +01:00
68bba817d3
Fix for leg jankyness. Added PBBNCCTTX shader
dexy
·
2019-11-10 02:01:52 +11:00
918ed7fccf
Fix for crash with modded scenario files
dexy
·
2019-11-09 21:10:06 +11:00
639bebbc75
Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
dexy
·
2019-11-09 21:07:41 +11:00
03fa5575bf
PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
dexy
·
2019-11-09 18:05:41 +11:00
20545145a5
First
Previous
1
2
3
4
5
...
Next
Last