dexy
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2b02ad0091
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Fixed LODs culling issue
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2019-12-11 22:38:59 +11:00 |
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dexy
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5672ea6dc3
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Improved XInput controls
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2019-12-11 18:46:36 +11:00 |
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dexy
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567218d5c7
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Prevent falling under the map in first person mode
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2019-12-11 17:53:34 +11:00 |
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dexy
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0aa220e0c2
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Improved GameFileCache memory usage
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2019-12-11 00:31:56 +11:00 |
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dexy
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d5c0bc2477
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Collision detection refactoring and improvements
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2019-12-10 18:33:45 +11:00 |
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dexy
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58d2293358
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Collision detection refactoring and improvements
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2019-12-09 22:33:36 +11:00 |
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dexy
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dd03e24fb0
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Collisions rendering improvements and bug fixes
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2019-12-09 17:06:59 +11:00 |
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dexy
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5d0a3334a8
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LOD manager immersion improvement
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2019-12-09 00:41:35 +11:00 |
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dexy
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b187ad919b
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LOD manager performance improvements
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2019-12-08 18:40:09 +11:00 |
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dexy
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6c76726131
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Added LOD manager, improved shadows performance
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2019-12-08 05:42:06 +11:00 |
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dexy
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85f0fa1e36
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Updating PSO/XML conversion
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2019-12-07 01:33:27 +11:00 |
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dexy
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43d6bf1068
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Replaced meta pointer values with ulongs
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2019-12-06 23:53:03 +11:00 |
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dexy
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52f4563680
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Change entity culling to use boxes instead of spheres
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2019-12-06 22:36:11 +11:00 |
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dexy
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faf530c04c
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Fixed some items not being loaded into world map data store
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2019-12-05 21:56:48 +11:00 |
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dexy
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a5259c17fe
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
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dexy
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9a53c2147b
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
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dexy
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755477590d
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Finxed rendering issues due to reversed depth
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2019-12-01 20:47:16 +11:00 |
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dexy
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442d623302
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Reversed depth buffer
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2019-12-01 20:17:14 +11:00 |
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dexy
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7fb07e1a27
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Opening ytyp in project window now updating world view archetypes
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2019-12-01 17:31:44 +11:00 |
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dexy
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c33a09d09f
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Ped cloth using bone weights/indices
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2019-11-30 17:38:15 +11:00 |
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dexy
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ef1debfb41
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Ped clothes not exploding
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2019-11-29 20:47:11 +11:00 |
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dexy
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181689ac95
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Slight improvement to .yld structs
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2019-11-28 18:41:00 +11:00 |
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dexy
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2f12402a03
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Cutscene viewer hide models partially working
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2019-11-27 20:24:02 +11:00 |
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dexy
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783248aeab
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Peds and weapons rendering support for multiple skeleton instances
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2019-11-27 15:01:43 +11:00 |
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dexy
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0823702527
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Cutscene viewer displaying weapons
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2019-11-27 13:32:07 +11:00 |
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dexy
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59a457cff8
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Cutscene viewer vehicles
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2019-11-26 20:47:47 +11:00 |
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dexy
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91873ea87a
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Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
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2019-11-26 17:00:41 +11:00 |
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dexy
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6467797c3d
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Cutscene viewer rendering peds
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2019-11-26 01:26:28 +11:00 |
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dexy
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5a869fa836
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
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dexy
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89035ef279
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Cutscenes classes loading from XML
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2019-11-23 03:57:00 +11:00 |
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dexy
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fbf603f657
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Added classes for cutscenes
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2019-11-22 23:29:09 +11:00 |
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dexy
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1cb94d6ba6
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Updated MetaNames
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2019-11-22 15:50:53 +11:00 |
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dexy
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0f7f35d28b
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
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dexy
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4e64c324cf
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Updated MetaNames
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2019-11-21 21:29:55 +11:00 |
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dexy
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53305c3f12
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Animations XML conversion progress
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2019-11-20 22:51:37 +11:00 |
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dexy
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9c903c677b
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Bug fix for RPF explorer not exporting XML for YCDs
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2019-11-19 00:33:23 +11:00 |
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dexy
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5a35688aed
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Animations XML conversion progress
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2019-11-18 23:52:58 +11:00 |
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dexy
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cf1e5c7295
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Animations XML conversion progress
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2019-11-18 05:10:55 +11:00 |
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dexy
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baf29066a7
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Animations XML conversion progress
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2019-11-17 22:14:00 +11:00 |
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dexy
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c98c526b5f
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Animations XML conversion progress
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2019-11-16 03:18:23 +11:00 |
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dexyfex
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7be446cf04
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Merge pull request #64 from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
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2019-11-14 19:30:13 +11:00 |
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dexy
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7e43271a67
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Animations XML conversion
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2019-11-14 18:58:20 +11:00 |
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Carmine Giugliano
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68bba817d3
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dynamic generation of vertex layouts for GTAV vertex types
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2019-11-11 12:28:37 +01:00 |
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dexy
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918ed7fccf
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Fix for leg jankyness. Added PBBNCCTTX shader
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2019-11-10 02:01:52 +11:00 |
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dexy
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639bebbc75
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Fix for crash with modded scenario files
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2019-11-09 21:10:06 +11:00 |
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dexy
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03fa5575bf
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Fix for bones on peds drawables with existing skeletons. Also included code to use geometry-specific bone matrices where boneIds array is used, but commented out since it never seems necessary (leaving in for reference)
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2019-11-09 21:07:41 +11:00 |
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dexy
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20545145a5
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PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
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2019-11-09 18:05:41 +11:00 |
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dexy
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87092996f8
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Animations now playing sequences correctly
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2019-11-08 22:55:39 +11:00 |
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dexy
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d60234469a
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Animation evaluation improvements
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2019-11-08 19:53:29 +11:00 |
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dexy
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629ee125a5
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Reset ped model to T pose when no animatino selected
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2019-11-08 18:58:56 +11:00 |
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