Commit Graph

816 Commits

Author SHA1 Message Date
dexy
cdda4b943e AWC research progress 2020-02-09 05:23:18 +11:00
dexy
5d1321e291 Fixed texture name XML escaping 2020-02-09 05:22:21 +11:00
dexy
cfa7243417 AWC research progress 2020-02-08 06:24:04 +11:00
dexy
6c1afda9a2 Added EncodeADPCM, optimised DecodeADPCM 2020-02-07 22:22:40 +11:00
dexy
84419cc2b7 Tidy up AwcAudio.GetWavStream 2020-02-07 19:27:23 +11:00
dexy
668e8a2841 AWC improvements 2020-02-07 04:02:55 +11:00
dexy
4020327e64 AwcFile parsing improvements 2020-02-06 05:33:12 +11:00
dexy
1194334acb Fix for shift+move entities moving the original 2020-02-05 16:36:14 +11:00
dexy
e95df81169 Fix for crash when rendering some vehicles 2020-02-05 15:42:09 +11:00
dexy
96cac975f5 Particles keyframe properties names 2020-02-05 06:03:47 +11:00
dexy
6a8cfe9e8b Particles property name hashes research 2020-02-05 04:07:41 +11:00
dexy
c88c0e96e5 Updated names in particles, added effects collections in YptFile 2020-02-05 03:13:06 +11:00
dexy
147b230082 YPT/XML conversion 2020-02-04 22:35:25 +11:00
dexy
dff9c8738e YPT/XML conversion progress? 2020-02-04 05:08:51 +11:00
dexy
c3e212d0d0 Fix for PSO/XML raw float array not using invariant culture 2020-02-04 03:26:51 +11:00
dexy
3f28d97556 YPT/XML conversion progress, tighter resource packing 2020-02-03 23:31:50 +11:00
dexy
3b2135e8e1 YPT/XML conversion progress 2020-02-03 10:09:51 +11:00
dexy
b11d350294 YPT/XML conversion progress 2020-02-01 07:03:02 +11:00
dexy
39eed4c2e9 Fixed CodeWalker.ErrorReport icon glitch 2020-01-28 01:27:15 +11:00
dexy
8b7474e1d0 Made progress action optional for RpfFile.Defragment 2020-01-28 01:21:53 +11:00
dexy
8478e8c2db Added jump list launch options for RPF Explorer, Vehicles and Peds 2020-01-28 01:14:35 +11:00
dexy
210ae56069 Snap angle and grid size saved as settings 2020-01-28 00:20:04 +11:00
dexy
583cbc28d5 Added launcher exe's for RPF Explorer, Peds and Vehicles 2020-01-27 23:03:44 +11:00
dexy
fd1efc3ee0 Added some names to FragPhysArchetype XML 2020-01-27 18:42:02 +11:00
dexy
63ad3024fe XML conversion textures folder name not using file extension 2020-01-27 18:19:45 +11:00
dexy
5f481bfd6f Fixed BVH generation for BoundComposite 2020-01-27 16:58:53 +11:00
dexy
839c4fc71c Particles file rearrangement 2020-01-27 15:45:42 +11:00
dexy
78a254fcc1 YPT viewing improvements 2020-01-27 07:26:27 +11:00
dexy
cedf2f73f6 Resource types cleanup 2020-01-27 06:35:15 +11:00
dexy
ad61b39920 Particles types progress 2020-01-27 05:48:17 +11:00
dexy
923c3e8a76 Particles structures progress 2020-01-27 04:40:20 +11:00
dexy
e7423c55db Particles file clean up and types research 2020-01-26 06:31:28 +11:00
dexy
ddbb5b9457 Bug fix for saving drawables/fragments from model viewer, fragments glass XML improvements 2020-01-25 21:31:01 +11:00
dexy
d7c3caaa1d Fixed YFT/XML conversion for cloth yft's 2020-01-25 19:21:40 +11:00
dexy
379b141b13 YFT/XML cloth improvements 2020-01-25 05:32:49 +11:00
dexy
8c50a8a441 Improved vehicle window glass XML conversion 2020-01-25 05:14:17 +11:00
dexy
a494583865 Vehicle glass windows research, fix for broken group names in modded yft's 2020-01-25 00:34:11 +11:00
dexy
bd18610dca YLD/XML conversion 2020-01-24 02:55:48 +11:00
dexy
7bc7d9612a YFT/XML conversion progress 2020-01-23 18:36:34 +11:00
dexy
4854afa037 YFT/XML conversion progress 2020-01-23 04:05:50 +11:00
dexy
de3aa9f83b YFT/XML conversion progress 2020-01-22 23:36:34 +11:00
dexy
88b4785a10 YFT/XML conversion progress 2020-01-22 05:02:14 +11:00
dexy
08d60877ee Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
dexy
e44b2ef095 YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
dexy
bec16ea42d YDR/YDD/XML conversion 2020-01-20 02:08:04 +11:00
dexy
9ed308df7a YDR/XML conversion progress 2020-01-19 02:36:28 +11:00
dexy
cd4c87cd71 YDR/YDD/YFT/YPT/XML conversion progress 2020-01-18 04:20:40 +11:00
dexy
f81958679a YTD/XML conversion 2020-01-17 23:02:55 +11:00
dexy
21a7c3e6e3 Texture UsageData research 2020-01-17 17:15:19 +11:00
dexy
d6eb18dee3 Removed YTD test in GameFileCache 2020-01-17 04:35:20 +11:00