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482 Commits
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Collisions selection improvements
dexy
·
2020-01-01 00:00:04 +11:00
26c3c5edec
Improved mouse selection in collisions mode
dexy
·
2019-12-30 18:05:02 +11:00
786b9e5199
XML/RBF conversion improvements
dexy
·
2019-12-30 16:37:29 +11:00
e40e06896d
XML/RBF conversion
dexy
·
2019-12-30 05:23:09 +11:00
e3bbd29b33
MLO editing progress
dexy
·
2019-12-30 00:56:29 +11:00
e31e401fa8
Updated MetaNames
dexy
·
2019-12-29 12:09:23 +11:00
92ad8a1067
Fix for ymap XML not displaying
dexy
·
2019-12-29 10:47:36 +11:00
d13c8bbc3b
MLO editing progress
dexy
·
2019-12-28 23:24:36 +11:00
0e11478d7b
MLO editing progress
dexy
·
2019-12-28 16:01:09 +11:00
ab0e007cfe
MLO editing progress
dexy
·
2019-12-28 04:08:45 +11:00
88a926202f
Fix for crash when changing entity archetypes
dexy
·
2019-12-27 20:33:13 +11:00
906602eb13
Fix for add/remove entities not applying to world view
dexy
·
2019-12-15 15:40:00 +11:00
3f445182f3
Removed unnecessary DepthSRV in GpuTexture, which was probably causing crash on DX10 hardware
dexy
·
2019-12-14 19:52:04 +11:00
1b59ef40d0
Fixed capsule lights rendering
dexy
·
2019-12-12 22:21:18 +11:00
6becfaea95
Using culling planes in entity lights
dexy
·
2019-12-12 18:37:39 +11:00
66b512e8b6
Fixed crash on AMD, unbinding lights buffers after use.
dexy
·
2019-12-12 03:18:33 +11:00
ee196a8e25
Added DataSize calculation to RenderableLODLights
dexy
·
2019-12-12 01:32:07 +11:00
73f763de43
Changed Distant LOD Lights checkbox into LOD Lights checkbox
dexy
·
2019-12-12 00:35:00 +11:00
39edd18b71
Fixed LODs culling issue
dexy
·
2019-12-11 22:38:59 +11:00
2b02ad0091
Support for normal_only and spec_only decals in deferred mode
dexy
·
2019-12-11 21:38:40 +11:00
968a611aa9
Improved XInput controls
dexy
·
2019-12-11 18:46:36 +11:00
5672ea6dc3
Prevent falling under the map in first person mode
dexy
·
2019-12-11 17:53:34 +11:00
567218d5c7
Fix for LODs glitch
dexy
·
2019-12-11 17:15:02 +11:00
97c5294bf8
Removed alpha batches from shadow casters
dexy
·
2019-12-11 17:03:52 +11:00
93e5084ab9
Improved GameFileCache memory usage
dexy
·
2019-12-11 00:31:56 +11:00
0aa220e0c2
Collision detection refactoring and improvements
dexy
·
2019-12-10 18:33:45 +11:00
d5c0bc2477
Collision detection refactoring and improvements
dexy
·
2019-12-09 22:33:36 +11:00
58d2293358
Collisions rendering improvements and bug fixes
dexy
·
2019-12-09 17:06:59 +11:00
dd03e24fb0
First person xbox control adjustment (left trigger boost)
dexy
·
2019-12-09 11:24:43 +11:00
093ed36139
LOD manager immersion improvement
dexy
·
2019-12-09 00:41:35 +11:00
5d0a3334a8
LOD manager performance improvements
dexy
·
2019-12-08 18:40:09 +11:00
b187ad919b
Added LOD manager, improved shadows performance
dexy
·
2019-12-08 05:42:06 +11:00
6c76726131
Added SRV to GpuTexture
dexy
·
2019-12-07 02:51:46 +11:00
ea1fe3b077
Updating PSO/XML conversion
dexy
·
2019-12-07 01:33:27 +11:00
85f0fa1e36
Fixed rendering of helpers in deferred mode
dexy
·
2019-12-07 00:02:24 +11:00
5fb8d25770
Replaced meta pointer values with ulongs
dexy
·
2019-12-06 23:53:03 +11:00
43d6bf1068
Change entity culling to use boxes instead of spheres
dexy
·
2019-12-06 22:36:11 +11:00
52f4563680
Fixed some items not being loaded into world map data store
dexy
·
2019-12-05 21:56:48 +11:00
faf530c04c
Replaced world grid with quadtrees, improved loading speed of cutscenes
dexy
·
2019-12-05 21:05:31 +11:00
a5259c17fe
Interior lights improvements
dexy
·
2019-12-05 15:04:00 +11:00
d59663d87e
HD lights rendering in interiors
dexy
·
2019-12-05 03:40:52 +11:00
c6aa4c7baf
Hardware MSAA support for deferred render
dexy
·
2019-12-04 20:14:11 +11:00
f333e64812
Refactored deferred lights code, and skipping SSAA when sample count is 1
dexy
·
2019-12-04 17:54:48 +11:00
152d439f89
Added MSAA pass to deferred render
dexy
·
2019-12-04 04:33:27 +11:00
1843d70652
Fixed light falloff exponents
dexy
·
2019-12-04 02:47:20 +11:00
21ed53e00f
Fixed light cone angles
dexy
·
2019-12-04 01:28:58 +11:00
f22826ea94
Deferred shading
dexy
·
2019-12-04 00:52:22 +11:00
9a53c2147b
Finxed rendering issues due to reversed depth
dexy
·
2019-12-01 20:47:16 +11:00
755477590d
Reversed depth buffer
dexy
·
2019-12-01 20:17:14 +11:00
442d623302
Opening ytyp in project window now updating world view archetypes
dexy
·
2019-12-01 17:31:44 +11:00
7fb07e1a27
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