Commit Graph

35 Commits

Author SHA1 Message Date
dexy
b11d350294 YPT/XML conversion progress 2020-02-01 07:03:02 +11:00
dexy
78a254fcc1 YPT viewing improvements 2020-01-27 07:26:27 +11:00
dexy
ad61b39920 Particles types progress 2020-01-27 05:48:17 +11:00
dexy
de3aa9f83b YFT/XML conversion progress 2020-01-22 23:36:34 +11:00
dexy
88b4785a10 YFT/XML conversion progress 2020-01-22 05:02:14 +11:00
dexy
e2ac3c6420 Confirm quit dialog, multiple selection improvements 2020-01-14 17:56:11 +11:00
dexy
0d066679cb Collisions editing progress 2020-01-03 22:50:23 +11:00
dexy
5672ea6dc3 Improved XInput controls 2019-12-11 18:46:36 +11:00
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
442d623302 Reversed depth buffer 2019-12-01 20:17:14 +11:00
dexy
7da61d36c1 Added root motion option to ModelForm 2019-11-21 19:05:31 +11:00
dexy
d025f1b8d8 Added ability to manually select animations in ModelForm 2019-11-21 19:01:43 +11:00
dexy
20545145a5 PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm 2019-11-09 18:05:41 +11:00
dexy
fe4ff6300e Added Near/Far clip plane adjustments on WorldForm, made ModelForm and VehicleForm auto adjust clip planes to object being viewed 2019-11-01 22:51:39 +11:00
dexy
4834b8c520 Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
dexy
4bc51f8d69 Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change 2019-03-22 20:07:12 +11:00
dexy
023be70bb4 Model Material Editor 2019-03-22 01:29:37 +11:00
dexy
187f8379cd Vehicle viewer progress 2019-01-13 17:04:32 +11:00
dexy
da7a9e106f HD textures option in model viewer 2019-01-09 12:15:38 +11:00
dexy
9dde38c930 HD textures (WIP), vehicles.meta gtxd loading 2019-01-06 05:04:33 +11:00
dexyfex
cda768eb22 Button in model viewer to open embedded texture dict in YTD viewer 2018-03-17 02:24:21 +11:00
dexyfex
bcfeb4fa30 Model viewer starting camera position improvement 2018-03-17 01:53:49 +11:00
dexyfex
761278fd0b Navmesh/paths rendering depth bias, navmesh points and portals now selectable 2018-03-12 04:42:20 +11:00
dexyfex
07330891bf Removed unnecessary SharpDX. prefixes 2018-03-11 01:27:13 +11:00
dexyfex
ab64a82791 Ynv polygon properties editing 2018-03-10 04:58:44 +11:00
PNWParksFan
6ae3b470f6 Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder 2018-02-21 01:12:17 -08:00
dexyfex
4cbf85bd03 Added invert mouse option. 2018-01-02 11:07:24 +11:00
dexyfex
77e9c0566f Refactored rendering and input code, added show skeletons option to WorldForm 2018-01-02 07:52:54 +11:00
dexyfex
470f71d6ca R28_dev1 - Turkish weather bug fix, .rel progress 2017-12-20 10:52:50 +11:00
dexyfex
3e46c2e60a ModelForm fragment render refactor, Grass setting 2017-10-01 18:07:45 +11:00
dexyfex
bac531208c Multi-selection, move, undo/redo 2017-09-26 10:27:18 +10:00
dexyfex
dc9084fc30 Show skeletons in model viewer, Clips progress update 2017-09-24 20:14:41 +10:00
dexyfex
5fbe3891cd Checkboxes for entity & cargen flags in project window, fix for backwards heads 2017-09-23 21:46:49 +10:00
dexyfex
a8243c3e0e R26_dev8 - First public commit 2017-09-21 20:33:05 +10:00