dexy
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b11d350294
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YPT/XML conversion progress
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2020-02-01 07:03:02 +11:00 |
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dexy
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78a254fcc1
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YPT viewing improvements
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2020-01-27 07:26:27 +11:00 |
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dexy
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ad61b39920
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Particles types progress
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2020-01-27 05:48:17 +11:00 |
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dexy
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de3aa9f83b
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YFT/XML conversion progress
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2020-01-22 23:36:34 +11:00 |
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dexy
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88b4785a10
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YFT/XML conversion progress
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2020-01-22 05:02:14 +11:00 |
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dexy
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e2ac3c6420
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Confirm quit dialog, multiple selection improvements
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2020-01-14 17:56:11 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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5672ea6dc3
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Improved XInput controls
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2019-12-11 18:46:36 +11:00 |
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dexy
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a5259c17fe
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
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dexy
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9a53c2147b
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
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dexy
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442d623302
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Reversed depth buffer
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2019-12-01 20:17:14 +11:00 |
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dexy
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7da61d36c1
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Added root motion option to ModelForm
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2019-11-21 19:05:31 +11:00 |
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dexy
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d025f1b8d8
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Added ability to manually select animations in ModelForm
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2019-11-21 19:01:43 +11:00 |
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dexy
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20545145a5
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PedsForm support for texture variations and alternative drawables, Sorting entries by name in YtdForm and when viewing Ydd in ModelForm
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2019-11-09 18:05:41 +11:00 |
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dexy
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fe4ff6300e
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Added Near/Far clip plane adjustments on WorldForm, made ModelForm and VehicleForm auto adjust clip planes to object being viewed
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2019-11-01 22:51:39 +11:00 |
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dexy
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4834b8c520
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
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dexy
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4bc51f8d69
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Added Save button to ModelForm, fixed material editor not updating all relevant geometries on parameter change
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2019-03-22 20:07:12 +11:00 |
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dexy
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023be70bb4
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Model Material Editor
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2019-03-22 01:29:37 +11:00 |
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dexy
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187f8379cd
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Vehicle viewer progress
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2019-01-13 17:04:32 +11:00 |
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dexy
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da7a9e106f
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HD textures option in model viewer
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2019-01-09 12:15:38 +11:00 |
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dexy
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9dde38c930
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HD textures (WIP), vehicles.meta gtxd loading
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2019-01-06 05:04:33 +11:00 |
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dexyfex
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cda768eb22
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Button in model viewer to open embedded texture dict in YTD viewer
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2018-03-17 02:24:21 +11:00 |
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dexyfex
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bcfeb4fa30
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Model viewer starting camera position improvement
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2018-03-17 01:53:49 +11:00 |
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dexyfex
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761278fd0b
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Navmesh/paths rendering depth bias, navmesh points and portals now selectable
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2018-03-12 04:42:20 +11:00 |
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dexyfex
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07330891bf
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Removed unnecessary SharpDX. prefixes
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2018-03-11 01:27:13 +11:00 |
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dexyfex
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ab64a82791
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Ynv polygon properties editing
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2018-03-10 04:58:44 +11:00 |
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PNWParksFan
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6ae3b470f6
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Switched everything to new GTAFolder class and removed all direct references to Settings.Default.GTAFolder
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2018-02-21 01:12:17 -08:00 |
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dexyfex
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4cbf85bd03
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Added invert mouse option.
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2018-01-02 11:07:24 +11:00 |
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dexyfex
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77e9c0566f
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Refactored rendering and input code, added show skeletons option to WorldForm
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2018-01-02 07:52:54 +11:00 |
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dexyfex
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470f71d6ca
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R28_dev1 - Turkish weather bug fix, .rel progress
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2017-12-20 10:52:50 +11:00 |
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dexyfex
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3e46c2e60a
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ModelForm fragment render refactor, Grass setting
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2017-10-01 18:07:45 +11:00 |
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dexyfex
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bac531208c
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Multi-selection, move, undo/redo
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2017-09-26 10:27:18 +10:00 |
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dexyfex
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dc9084fc30
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Show skeletons in model viewer, Clips progress update
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2017-09-24 20:14:41 +10:00 |
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dexyfex
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5fbe3891cd
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Checkboxes for entity & cargen flags in project window, fix for backwards heads
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2017-09-23 21:46:49 +10:00 |
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dexyfex
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a8243c3e0e
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R26_dev8 - First public commit
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2017-09-21 20:33:05 +10:00 |
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