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Checks
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Add local variable for regular access to HitObjects
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2021-05-14 16:23:45 +09:00 |
Tools
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Add icons for editor toolbox tools
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2020-09-09 18:40:01 +09:00 |
BeatmapVerifier.cs
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Move IBeatmap arg into context
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2021-05-13 11:24:22 +02:00 |
BeatmapVerifierContext.cs
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Fix formatting of #nullable enable
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2021-05-14 03:38:35 +02:00 |
DrawableEditorRulesetWrapper.cs
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Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper )
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2021-06-02 11:06:30 +09:00 |
HitObjectComposer.cs
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Introduce IPlayfieldProvider
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2021-06-15 14:43:04 +09:00 |
HitObjectSelectionBlueprint.cs
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Remove now unnecessary Apply() method
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2021-05-18 14:26:26 +09:00 |
IBeatmapVerifier.cs
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Move IBeatmap arg into context
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2021-05-13 11:24:22 +02:00 |
IBeatSnapProvider.cs
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Fix beat snap implementation being incorrect
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2020-01-28 12:48:24 +09:00 |
IPlayfieldProvider.cs
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Introduce IPlayfieldProvider
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2021-06-15 14:43:04 +09:00 |
IPositionSnapProvider.cs
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Make all objects in selection candidates for spatial snapping
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2020-11-24 17:35:54 +09:00 |
PlacementBlueprint.cs
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Fix PlacementBlueprint using the wrong beatmap when applying defaults
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2021-05-19 18:34:07 +09:00 |
ScrollingToolboxGroup.cs
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Use the existing toolbox design
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2021-04-30 14:41:06 +09:00 |
SelectionBlueprint.cs
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Fix unresolved xmldocs
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2021-05-18 13:11:58 +09:00 |
SnapResult.cs
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Remove need for ManiaSnapResult
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2020-05-25 19:33:03 +09:00 |
ToolboxGroup.cs
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Add toggle for distance snap
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2020-09-09 19:15:35 +09:00 |