1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Mods
Henry Lin ee65677884 Use height of playfield instead of width when randomizing the first object
This is the change discussed in #17194. The effect of this change is barely noticeable, but it makes more sense to generate the object within playfield from the start.
2022-04-01 11:57:45 +08:00
..
IHidesApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
IRequiresApproachCircles.cs Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
OsuModAimAssist.cs Make Relax and Aim assist mods incompatible 2022-03-18 14:12:36 -05:00
OsuModAlternate.cs Avoid checking gameplay clock time in Update method 2022-02-02 14:33:17 +09:00
OsuModApproachDifferent.cs Reorder easing mapping to match enum order and throw on unknown animation style 2021-11-28 15:19:12 +01:00
OsuModAutopilot.cs merged upstream 2022-01-04 09:34:02 +01:00
OsuModAutoplay.cs Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
OsuModBarrelRoll.cs Implement IApplicableToDrawableHitObject for mods 2021-06-16 18:52:01 +09:00
OsuModBlinds.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuModCinema.cs Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
OsuModClassic.cs Implement strict tracking mod 2022-03-08 21:47:54 +00:00
OsuModDaycore.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModDeflate.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModDifficultyAdjust.cs Standardise variables 2021-07-09 13:24:26 +09:00
OsuModDoubleTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModEasy.cs Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
OsuModFlashlight.cs Fix flashlight size multiplier printing with too many decimal digits 2022-02-02 20:41:25 +01:00
OsuModGrow.cs Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
OsuModHalfTime.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModHardRock.cs Fix code style issues and remove unused using directives 2021-07-27 18:24:17 +03:00
OsuModHidden.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuModMirror.cs Update description to match mania mirror implementation 2021-07-28 19:20:40 +09:00
OsuModMuted.cs Added muted mod 2021-07-28 18:21:08 +08:00
OsuModNightcore.cs implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
OsuModNoFail.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModNoScope.cs Remove unnecessary virtual specs 2021-11-10 12:00:36 +01:00
OsuModObjectScaleTween.cs Make OsuModSpinIn as incompatible with other IHidesApproachCircles mods 2021-06-28 21:20:07 +03:00
OsuModPerfect.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModRandom.cs Use height of playfield instead of width when randomizing the first object 2022-04-01 11:57:45 +08:00
OsuModRelax.cs Use .Concat() instead of chained Append 2022-03-18 14:24:36 -05:00
OsuModSpinIn.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
OsuModSpunOut.cs Update RPM calculation for readability 2022-02-13 14:28:40 -05:00
OsuModStrictTracking.cs Nest specific object classes within the mod 2022-03-20 15:56:41 +00:00
OsuModSuddenDeath.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
OsuModTarget.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuModTouchDevice.cs Fix inspectcode issues 2021-06-09 09:21:02 +02:00
OsuModTraceable.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
OsuModTransform.cs merged upstream 2022-01-04 09:34:02 +01:00
OsuModWiggle.cs merged upstream 2022-01-04 09:34:02 +01:00