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osu-lazer/osu.Game/Rulesets/Objects
Bartłomiej Dach afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
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Drawables Add an IAnimationTimeReference to DrawableHitObject to synchronise all animations 2023-05-08 18:56:29 +09:00
Legacy Fix weird optional usage in HitSampleInfo.With 2023-05-17 14:11:52 +09:00
Pooling Partial everything 2022-11-27 00:00:27 +09:00
Types Move combo information updating to an interface level helper method 2023-05-17 17:26:19 +09:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Change return type to List 2022-10-31 11:39:41 +01:00
HitObject.cs Rename GetSampleInfo to better describe what method does 2023-05-17 14:07:48 +09:00
HitObjectLifetimeEntry.cs Move judgement result revert logic to Playfield 2023-01-19 19:57:13 +09:00
HitObjectParser.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderPath.cs Merge pull request #21559 from OliBomby/stream-tool-1 2023-01-11 15:31:04 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00