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Audio
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Fix audio previews not being adjusted in volume correctly
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2021-02-17 20:51:17 +09:00 |
Beatmaps
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Merge branch 'master' into playlist-unicode
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2021-05-17 11:47:10 +09:00 |
Collections
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Configuration
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Add back ctor doc
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2021-04-28 03:54:42 +09:00 |
Database
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Fix incorrect xmldoc for DeleteFile
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2021-05-11 18:39:14 +09:00 |
Extensions
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Mark access to exception if task faulted as safe
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2021-05-15 00:09:34 +02:00 |
Graphics
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Merge branch 'master' into playlist-unicode
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2021-05-17 11:47:10 +09:00 |
Input
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Change default skin editor shortcut to Ctrl+Shift+S
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2021-05-13 13:34:04 +09:00 |
IO
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Ignore possible nulls in Type.GetType() calls
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2021-05-15 00:09:34 +02:00 |
IPC
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
Migrations
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Add database tracking of beatmap creator user_id s
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2021-05-14 15:40:29 +09:00 |
Online
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Add support for overlay-coloured links
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2021-05-17 16:58:54 +09:00 |
Overlays
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Merge branch 'master' into directory-select-screen
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2021-05-17 17:22:03 +09:00 |
Properties
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Replays
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Update HasFlag usages to HasFlagFast
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2021-02-25 15:38:56 +09:00 |
Rulesets
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
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2021-05-18 16:30:58 +09:00 |
Scoring
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Fix formatting
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2021-04-29 17:19:25 +08:00 |
Screens
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
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2021-05-18 16:30:58 +09:00 |
Skinning
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Remove HUD skin component lookup in favour of MainHUDComponents target system
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2021-05-18 12:37:23 +03:00 |
Storyboards
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Cache last event time value to avoid super expensive LINQ
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2021-05-04 16:48:13 +09:00 |
Tests
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Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
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2021-05-18 16:30:58 +09:00 |
Updater
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Update usages of config with framework changes
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2021-03-17 16:10:16 +09:00 |
Users
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Add best count from api
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2021-05-02 13:33:25 -07:00 |
Utils
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Use conditional nullability attribute
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2021-05-15 00:09:34 +02:00 |
osu!.res
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osu.Game.csproj
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Update framework
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2021-05-14 09:38:25 +09:00 |
OsuGame.cs
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Merge branch 'master' into skin-components-list
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2021-05-06 14:17:33 +09:00 |
OsuGameBase.cs
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Tidy up initialisation code and avoid using DI on inherited class
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2021-04-19 11:30:55 +09:00 |
PerformFromMenuRunner.cs
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Add flow to allow MatchSubScreen to handle beatmap presentation locally
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2021-03-03 14:13:51 +09:00 |