1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-20 09:02:56 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
..
Backgrounds Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Edit Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints 2021-05-18 16:30:58 +09:00
Import Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Menu Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
OnlinePlay Merge branch 'master' into playlist-unicode 2021-05-17 11:47:10 +09:00
Play Merge pull request #12842 from peppy/song-progress-skinnable 2021-05-17 20:15:01 +09:00
Ranking Remove no longer necessary FinishTransforms(true) call 2021-05-14 22:03:35 +02:00
Select Fix enum ordering after adding source 2021-05-09 15:39:59 -07:00
Spectate Fix weird access to userIds in MultiplayerSpectatorScreen 2021-05-03 14:25:52 +09:00
BackgroundScreen.cs Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs Remove explicit public definition 2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs Show a message when attempting to customisse a screen which doesn't support it 2021-05-11 18:39:15 +09:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00