..
Beatmaps
Remove unnecessary prefix
2023-12-06 22:00:35 +09:00
Configuration
Removed unnecessary directives that were added automatically and I forgot to remove
2023-01-10 12:44:27 +00:00
Difficulty
Penalise the reading difficulty of high velocity notes using "note density" ( #31512 )
2025-01-18 13:52:47 +00:00
Edit
Fix strong context menu operation not being written properly
2024-11-05 10:59:34 +01:00
Judgements
Automated pass
2023-06-24 01:00:03 +09:00
Mods
Implement taiko relax mod
2024-06-13 15:06:40 +02:00
Objects
Merge pull request #30508 from bdach/taiko-strong-bug
2024-11-11 12:16:51 +09:00
Properties
Automated pass
2023-06-24 01:00:03 +09:00
Replays
Use AsNonNull()
instead.
2022-07-02 19:48:32 +08:00
Resources
Add conversion tests
2023-02-09 23:23:58 +01:00
Scoring
Fix back-to-front conditional in taiko processor
2024-01-22 19:57:12 +01:00
Skinning
Fix drum roll editor blueprint size & input handling
2024-11-05 13:12:01 +01:00
UI
fix constant algorithm scroll speed
2024-11-14 15:38:10 +01:00
osu.Game.Rulesets.Taiko.csproj
Remove MathNet.Numerics dependency
2024-03-10 00:37:28 -05:00
TaikoInputManager.cs
Automated pass
2023-06-24 01:00:03 +09:00
TaikoRuleset.cs
Redo the layout of sections based on discord feedback
2024-10-03 13:53:21 +02:00
TaikoSettingsSubsection.cs
localise remaining parts of the game settings
2024-02-03 00:08:36 +03:00
TaikoSkinComponentLookup.cs
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
TaikoSkinComponents.cs
Move DrumSamplePlayer
to be a skinnable component
2023-07-05 18:44:27 +09:00