..
Beatmaps
Fix incorrect lastPattern
value
2024-12-13 16:08:12 +09:00
Configuration
Allow setting osu!mania scroll speed to single decimal precision
2024-11-22 17:36:28 +09:00
Difficulty
Add DifficultyCalculationUtils
2024-11-07 20:36:00 +05:00
Edit
Merge branch 'master' into beatmap-info-purge
2024-11-26 10:21:16 +01:00
Judgements
Remove remaining usages of LargeTickHit
in mania
2023-10-12 11:16:51 +02:00
MathUtils
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Mods
Fix failing tests
2025-01-12 22:56:40 -05:00
Objects
Add setters to hitobject coordinate interfaces
2024-12-27 11:01:47 +01:00
Properties
Automated pass
2023-06-24 01:00:03 +09:00
Replays
Use key offsets instead of cast
2024-08-13 14:03:26 +09:00
Scoring
Make mania award SS even if there are GREAT judgements
2024-08-29 20:21:59 +09:00
Skinning
Make mania judgements relative to the hit target position
2024-12-31 12:25:58 -05:00
UI
Fix failing tests
2025-01-12 22:56:40 -05:00
DualStageVariantGenerator.cs
Fix key binding generators
2024-08-07 14:36:03 -07:00
ManiaFilterCriteria.cs
Don't re-filter unless mods may change the filter
2024-04-15 21:07:36 +09:00
ManiaInputManager.cs
Revert "Make ManiaAction
start at 1
"
2024-08-13 16:38:56 +09:00
ManiaRuleset.cs
Redo the layout of sections based on discord feedback
2024-10-03 13:53:21 +02:00
ManiaSettingsSubsection.cs
Allow setting osu!mania scroll speed to single decimal precision
2024-11-22 17:36:28 +09:00
ManiaSkinComponentLookup.cs
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
osu.Game.Rulesets.Mania.csproj
Upgrade to .NET 8 SDK
2024-02-02 21:28:51 +09:00
SingleStageVariantGenerator.cs
Fix key binding generators
2024-08-07 14:36:03 -07:00
VariantMappingGenerator.cs
Fix key binding generators
2024-08-07 14:36:03 -07:00