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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:47:29 +08:00
osu-lazer/osu.Game/Rulesets/UI
2021-01-26 19:11:19 +09:00
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Scrolling Fix scrolling hit object displayed in wrong position for one frame 2020-12-07 17:26:12 +09:00
DrawableRuleset.cs Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
DrawableRulesetDependencies.cs Update namespaces 2021-01-18 21:24:10 +09:00
FrameStabilityContainer.cs Move initial state set inside updateClock 2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
HitObjectContainer.cs Fix HOC not propagating DHO results applied on kill 2021-01-21 00:05:37 +01:00
IFrameStableClock.cs Add more xmldocs 2020-11-01 15:23:03 +01:00
IPooledHitObjectProvider.cs Change order of OnParentReceived() 2020-12-03 20:06:26 +09:00
JudgementContainer.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ModIcon.cs Avoid tooltip display 2021-01-26 19:11:19 +09:00
Playfield.cs Update namespaces 2021-01-18 21:24:10 +09:00
PlayfieldAdjustmentContainer.cs Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
PlayfieldBorder.cs Remove unused using 2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs Add some simple border styles 2020-10-20 13:59:03 +09:00
ReplayRecorder.cs Add header class and basic flow for propagating data updates 2020-12-14 17:33:23 +09:00
RulesetInputManager.cs Fix key counter actions displaying out of order 2020-10-18 19:21:36 +02:00