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.vscode
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Update missed launch configurations
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2019-12-20 19:08:05 +09:00 |
Resources
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Add numbers to old skin for better identification
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2019-12-17 13:54:25 +09:00 |
osu.Game.Rulesets.Osu.Tests.csproj
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Bump NUnit3TestAdapter from 3.15.1 to 3.16.0
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2020-01-06 07:41:37 +00:00 |
OsuBeatmapConversionTest.cs
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Merge branch 'master' into sharpen
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2019-11-26 18:21:50 +08:00 |
OsuDifficultyCalculatorTest.cs
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Adjust diffcalc test expected value
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2019-12-06 15:53:01 +09:00 |
OsuLegacyModConversionTest.cs
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Fix PF/SD legacy mod conversion
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2019-09-15 22:55:25 +02:00 |
SkinnableTestScene.cs
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Construct DllResourceStore with assemblies
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2019-12-28 21:13:18 +08:00 |
StackingTest.cs
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Migrate decoding to line-buffered reader
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2019-09-15 01:28:07 +02:00 |
TestSceneCursorTrail.cs
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Resolve CS0067.
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2019-10-30 23:43:13 +08:00 |
TestSceneDrawableJudgement.cs
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
TestSceneEditor.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneFollowPoints.cs
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Group -> Connection
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2019-11-06 16:33:42 +09:00 |
TestSceneGameplayCursor.cs
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Add required type
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2019-09-09 17:03:14 +09:00 |
TestSceneHitCircle.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneHitCircleComboChange.cs
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Add test scene for hitcircles and combo changes
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2019-09-26 17:18:16 +09:00 |
TestSceneHitCircleHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneHitCircleLongCombo.cs
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Apply brace style.
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2019-11-11 20:13:13 +08:00 |
TestSceneHitCirclePlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneHitCircleSelectionBlueprint.cs
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
TestSceneLegacyBeatmapSkin.cs
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Rename tests and add missing coverage
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2019-12-25 15:05:08 +09:00 |
TestSceneOsuDistanceSnapGrid.cs
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Move EditorBeatmap construction/conversion to Editor
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2019-12-30 14:51:14 +09:00 |
TestSceneOsuFlashlight.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneOsuPlayer.cs
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Fix indentation
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2019-08-30 14:54:46 +09:00 |
TestSceneResumeOverlay.cs
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
TestSceneShaking.cs
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
TestSceneSkinFallbacks.cs
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Apply fixes
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2019-11-25 11:30:55 +09:00 |
TestSceneSlider.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSliderComboChange.cs
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Add slider combo change test
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2019-09-26 17:39:26 +09:00 |
TestSceneSliderHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSliderInput.cs
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Use index and range expressions
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2019-12-15 20:17:35 +08:00 |
TestSceneSliderPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSliderSelectionBlueprint.cs
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Initial game-wide update with the new SliderPath
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2019-12-05 19:53:36 +09:00 |
TestSceneSpinner.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSpinnerHidden.cs
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Mods -> SelectedMods
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2019-12-13 21:45:38 +09:00 |
TestSceneSpinnerPlacementBlueprint.cs
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Rename test cases to test scenes inline with the framework change
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2019-05-14 22:37:25 +03:00 |
TestSceneSpinnerRotation.cs
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Fix testcase containing bad hitobject
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2019-12-23 19:08:16 +09:00 |
TestSceneSpinnerSelectionBlueprint.cs
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Remove unused method
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2019-10-03 18:43:46 +09:00 |