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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game/Skinning
2022-01-16 19:46:15 +01:00
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Editor Fix incorrect origin specification for SkinSelectionHandler flips 2022-01-06 14:47:44 +09:00
BeatmapSkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
DefaultLegacySkin.cs Store default skins to database 2021-11-29 18:28:25 +09:00
DefaultSkin.cs Store default skins to database 2021-11-29 18:28:25 +09:00
EFSkinInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
GameplaySkinComponent.cs Use char overloads for string methods 2020-10-16 11:52:29 +02:00
GlobalSkinColours.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
HUDSkinComponents.cs Add new default locations for hit bar error displays 2021-05-18 15:50:50 +09:00
IAnimationTimeReference.cs Expose animation start time as mutable in interface 2020-11-22 13:11:22 +01:00
IPooledSampleProvider.cs Trim double full-stop in xmldoc 2020-11-30 19:43:20 +01:00
ISkin.cs Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
ISkinComponent.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
ISkinnableDrawable.cs Reword xmldoc 2021-06-22 16:40:48 +09:00
ISkinnableTarget.cs Fix copy-paste oversights in xmldoc & exception messages 2021-05-14 22:15:43 +02:00
ISkinSource.cs Add missing documentation for SourceChanged 2021-10-12 12:50:28 +09:00
LegacyAccuracyCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
LegacyBeatmapSkin.cs Update skin implementations to match new structures 2021-11-29 18:28:25 +09:00
LegacyColourCompatibility.cs Remove some mentions of "lazer" 2021-07-04 12:41:27 +09:00
LegacyDatabasedSkinResourceStore.cs Remove subscription logic for the time being 2021-12-02 12:20:07 +09:00
LegacyFont.cs Add legacy font enum and extensions 2021-03-13 06:05:36 +03:00
LegacyHealthDisplay.cs Use non linear colour interpolation for legacy health display 2021-08-10 11:29:31 +10:00
LegacyJudgementPieceNew.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacyJudgementPieceOld.cs Show main judgement content above hitobjects 2020-11-20 16:25:48 +09:00
LegacyManiaSkinConfiguration.cs simplify implementation and adjust the default values 2020-12-13 22:43:36 +06:00
LegacyManiaSkinConfigurationLookup.cs add support for ScorePosition into LegacyManiaSkin 2020-12-10 20:11:08 +06:00
LegacyManiaSkinDecoder.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
LegacyRollingCounter.cs Update Legacy components to not require skin in ctor 2021-05-11 18:39:14 +09:00
LegacyScoreCounter.cs Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
LegacySkin.cs Strip @2x scale modifiers when looking up legacy skin textures 2022-01-16 19:46:15 +01:00
LegacySkinDecoder.cs Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
LegacySkinExtensions.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySkinResourceStore.cs Update skin implementations to match new structures 2021-11-29 18:28:25 +09:00
LegacySkinTransformer.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
LegacySpriteText.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
PausableSkinnableSound.cs Add failing test 2021-04-20 16:51:00 +09:00
PoolableSkinnableSample.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
ResourceStoreBackedSkin.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
RulesetSkinProvidingContainer.cs Rename OnSourceChanged and expand on xmldoc to mention that it doesn't fire SourceChanged 2021-10-12 13:04:48 +09:00
Skin.cs Fix null reference in some tests due to missing realm context factory 2021-12-15 11:16:37 +09:00
SkinComboColourLookup.cs Add skin config lookup for combo colours 2021-05-05 07:06:26 +03:00
SkinConfigManager.cs Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
SkinConfiguration.cs Remove SkinConfiguration subclasses and allow configuration parsing for all skin types 2021-10-22 14:42:23 +09:00
SkinCustomColourLookup.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
SkinFileInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
SkinInfo.cs Merge branch 'master' into primary-key-consistency 2021-12-08 21:34:38 +09:00
SkinManager.cs Update usages to new naming 2022-01-06 22:54:43 +09:00
SkinModelManager.cs Fix skin hash repopulation not working since realm migration 2022-01-12 18:32:51 +09:00
SkinnableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSound.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
SkinnableSprite.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableSpriteText.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinnableTarget.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponent.cs Add the concept of skinnable target containers and mark a basic one for HUD elements 2021-05-11 18:39:14 +09:00
SkinnableTargetComponentsContainer.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
SkinnableTargetContainer.cs Fix two different skins displaying at the same time when rapidly switching 2021-10-11 16:11:15 +09:00
SkinProvidingContainer.cs Rename AllowSampleLookup argument to something saner 2021-12-26 14:29:07 +01:00
SkinReloadableDrawable.cs Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
SkinStore.cs Replace EF SkinInfo with realm implementation 2021-11-29 18:28:25 +09:00
SkinUtils.cs Add missing license header 2019-09-05 17:01:14 +09:00