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mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:52:53 +08:00
osu-lazer/osu.Game/Online
Bartłomiej Dach cb823f367f
Simplify UserActivity for serialisability over the wire
Up until now, the `UserActivity` class hierarchy contained things like
beatmap info, room info, full replay info, etc. While this was
convenient, it is soon going to be less so, as the data is sent over the
wire to the spectator server so that the user's activity can be
broadcast to other clients.

To counteract this without creating a second separate and slimmed-down
class hierarchy, slim down the `UserActivity` structure to contain the
bare minimum amounts of data such that the structures aren't overly
large and complex to serialise, but also contain enough data that they
can be used by receiving clients directly without having to do beatmap
or score lookups.
2023-12-06 18:52:26 +01:00
..
API Fix flags not showing on kudosu rankings 2023-11-07 16:09:48 -08:00
Chat Simplify UserActivity for serialisability over the wire 2023-12-06 18:52:26 +01:00
Leaderboards Remove hover checks for mod-copying menu item 2023-12-06 06:33:25 +08:00
Metadata Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Multiplayer Rename LoadAborted -> GameplayAborted, AbortGameplayReal -> AbortMatch 2023-12-01 18:26:59 +09:00
Notifications Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Placeholders Fix various other inspections 2023-10-17 17:48:51 +09:00
Rooms Use ID rather than SoloScoreID 2023-10-16 12:02:55 +02:00
Solo Automated pass 2023-06-24 01:00:03 +09:00
Spectator Merge pull request #25522 from bdach/no-concurrent-connections 2023-11-28 19:09:38 +09:00
BeatmapDownloadTracker.cs Bring realm library up-to-date 2023-07-06 13:37:43 +09:00
DevelopmentEndpointConfiguration.cs Update spectator server development endpoint URLs 2023-09-05 10:30:12 +02:00
DownloadState.cs Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
DownloadTracker.cs Partial everything 2022-11-27 00:00:27 +09:00
EndpointConfiguration.cs Add OnlineMetadataClient 2022-07-05 21:32:00 +09:00
ExperimentalEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
HubClient.cs Rename StartAsync -> ConnectAsync 2022-11-02 11:44:16 +09:00
HubClientConnector.cs Centralise and improve messaging around online state 2023-11-21 15:15:46 +09:00
IHubClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
ILinkHandler.cs Add and use ILinkHandler interface 2022-06-20 20:04:21 +02:00
IStatefulUserHubClient.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
OnlineStatusNotifier.cs Refactor OnlineStatusNotifier to be more local 2023-11-21 17:36:29 +09:00
OnlineViewContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
PersistentEndpointClient.cs Add/adjust xmldocs 2022-11-02 13:16:34 +09:00
PersistentEndpointClientConnector.cs Implement client-side disconnection flow 2023-11-21 15:15:45 +09:00
PollingComponent.cs Partial everything 2022-11-27 00:00:27 +09:00
ProductionEndpointConfiguration.cs Always use production (non-experimental) endpoints for tournament client 2023-01-17 18:46:06 +09:00
ScoreDownloadTracker.cs Add LegacyOnlineID handling to places that definitely need it 2023-10-16 11:20:02 +02:00
SignalRDerivedTypeWorkaroundJsonConverter.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
SignalRUnionWorkaroundResolver.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SignalRWorkaroundTypes.cs Simplify UserActivity for serialisability over the wire 2023-12-06 18:52:26 +01:00